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Make light.addressable_set color parameters behave as documented & consistent with elsewhere (#2009)
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@ -25,16 +25,16 @@ void AddressableLight::call_setup() {
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}
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}
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Color esp_color_from_light_color_values(LightColorValues val) {
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Color esp_color_from_light_color_values(LightColorValues val) {
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auto r = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_red() * 255.0f));
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auto r = to_uint8_scale(val.get_color_brightness() * val.get_red());
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auto g = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_green() * 255.0f));
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auto g = to_uint8_scale(val.get_color_brightness() * val.get_green());
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auto b = static_cast<uint8_t>(roundf(val.get_color_brightness() * val.get_blue() * 255.0f));
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auto b = to_uint8_scale(val.get_color_brightness() * val.get_blue());
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auto w = static_cast<uint8_t>(roundf(val.get_white() * 255.0f));
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auto w = to_uint8_scale(val.get_white());
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return Color(r, g, b, w);
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return Color(r, g, b, w);
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}
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}
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void AddressableLight::write_state(LightState *state) {
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void AddressableLight::write_state(LightState *state) {
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auto val = state->current_values;
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auto val = state->current_values;
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auto max_brightness = static_cast<uint8_t>(roundf(val.get_brightness() * val.get_state() * 255.0f));
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auto max_brightness = to_uint8_scale(val.get_brightness() * val.get_state());
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this->correction_.set_local_brightness(max_brightness);
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this->correction_.set_local_brightness(max_brightness);
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this->last_transition_progress_ = 0.0f;
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this->last_transition_progress_ = 0.0f;
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@ -68,7 +68,7 @@ void AddressableLight::write_state(LightState *state) {
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// our transition will handle brightness, disable brightness in correction.
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// our transition will handle brightness, disable brightness in correction.
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this->correction_.set_local_brightness(255);
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this->correction_.set_local_brightness(255);
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target_color *= static_cast<uint8_t>(roundf(end_values.get_brightness() * end_values.get_state() * 255.0f));
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target_color *= to_uint8_scale(end_values.get_brightness() * end_values.get_state());
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float denom = (1.0f - new_smoothed);
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float denom = (1.0f - new_smoothed);
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float alpha = denom == 0.0f ? 0.0f : (new_smoothed - prev_smoothed) / denom;
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float alpha = denom == 0.0f ? 0.0f : (new_smoothed - prev_smoothed) / denom;
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@ -54,8 +54,8 @@ class AddressableLight : public LightOutput, public Component {
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void set_effect_active(bool effect_active) { this->effect_active_ = effect_active; }
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void set_effect_active(bool effect_active) { this->effect_active_ = effect_active; }
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void write_state(LightState *state) override;
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void write_state(LightState *state) override;
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void set_correction(float red, float green, float blue, float white = 1.0f) {
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void set_correction(float red, float green, float blue, float white = 1.0f) {
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this->correction_.set_max_brightness(Color(uint8_t(roundf(red * 255.0f)), uint8_t(roundf(green * 255.0f)),
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this->correction_.set_max_brightness(
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uint8_t(roundf(blue * 255.0f)), uint8_t(roundf(white * 255.0f))));
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Color(to_uint8_scale(red), to_uint8_scale(green), to_uint8_scale(blue), to_uint8_scale(white)));
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}
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}
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void setup_state(LightState *state) override {
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void setup_state(LightState *state) override {
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this->correction_.calculate_gamma_table(state->get_gamma_correct());
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this->correction_.calculate_gamma_table(state->get_gamma_correct());
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@ -337,7 +337,7 @@ class AddressableFlickerEffect : public AddressableLightEffect {
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}
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}
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}
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}
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void set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; }
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void set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; }
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void set_intensity(float intensity) { this->intensity_ = static_cast<uint8_t>(roundf(intensity * 255.0f)); }
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void set_intensity(float intensity) { this->intensity_ = to_uint8_scale(intensity); }
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protected:
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protected:
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uint32_t update_interval_{16};
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uint32_t update_interval_{16};
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15
esphome/components/light/automation.cpp
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15
esphome/components/light/automation.cpp
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@ -0,0 +1,15 @@
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#include "automation.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace light {
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static const char *const TAG = "light.automation";
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void addressableset_warn_about_scale(const char *field) {
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ESP_LOGW(TAG, "Lambda for parameter %s of light.addressable_set should return values in range 0-1 instead of 0-255.",
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field);
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}
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} // namespace light
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} // namespace esphome
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@ -135,39 +135,51 @@ class LightTurnOffTrigger : public Trigger<> {
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}
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}
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};
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};
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// This is slightly ugly, but we can't log in headers, and can't make this a static method on AddressableSet
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// due to the template. It's just a temporary warning anyway.
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void addressableset_warn_about_scale(const char *field);
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template<typename... Ts> class AddressableSet : public Action<Ts...> {
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template<typename... Ts> class AddressableSet : public Action<Ts...> {
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public:
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public:
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explicit AddressableSet(LightState *parent) : parent_(parent) {}
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explicit AddressableSet(LightState *parent) : parent_(parent) {}
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TEMPLATABLE_VALUE(int32_t, range_from)
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TEMPLATABLE_VALUE(int32_t, range_from)
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TEMPLATABLE_VALUE(int32_t, range_to)
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TEMPLATABLE_VALUE(int32_t, range_to)
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TEMPLATABLE_VALUE(uint8_t, color_brightness)
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TEMPLATABLE_VALUE(float, color_brightness)
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TEMPLATABLE_VALUE(uint8_t, red)
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TEMPLATABLE_VALUE(float, red)
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TEMPLATABLE_VALUE(uint8_t, green)
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TEMPLATABLE_VALUE(float, green)
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TEMPLATABLE_VALUE(uint8_t, blue)
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TEMPLATABLE_VALUE(float, blue)
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TEMPLATABLE_VALUE(uint8_t, white)
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TEMPLATABLE_VALUE(float, white)
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void play(Ts... x) override {
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void play(Ts... x) override {
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auto *out = (AddressableLight *) this->parent_->get_output();
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auto *out = (AddressableLight *) this->parent_->get_output();
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int32_t range_from = this->range_from_.value_or(x..., 0);
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int32_t range_from = this->range_from_.value_or(x..., 0);
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int32_t range_to = this->range_to_.value_or(x..., out->size() - 1) + 1;
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int32_t range_to = this->range_to_.value_or(x..., out->size() - 1) + 1;
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uint8_t remote_color_brightness =
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uint8_t color_brightness =
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static_cast<uint8_t>(roundf(this->parent_->remote_values.get_color_brightness() * 255.0f));
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to_uint8_scale(this->color_brightness_.value_or(x..., this->parent_->remote_values.get_color_brightness()));
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uint8_t color_brightness = this->color_brightness_.value_or(x..., remote_color_brightness);
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auto range = out->range(range_from, range_to);
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auto range = out->range(range_from, range_to);
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if (this->red_.has_value())
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if (this->red_.has_value())
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range.set_red(esp_scale8(this->red_.value(x...), color_brightness));
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range.set_red(esp_scale8(to_uint8_compat(this->red_.value(x...), "red"), color_brightness));
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if (this->green_.has_value())
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if (this->green_.has_value())
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range.set_green(esp_scale8(this->green_.value(x...), color_brightness));
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range.set_green(esp_scale8(to_uint8_compat(this->green_.value(x...), "green"), color_brightness));
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if (this->blue_.has_value())
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if (this->blue_.has_value())
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range.set_blue(esp_scale8(this->blue_.value(x...), color_brightness));
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range.set_blue(esp_scale8(to_uint8_compat(this->blue_.value(x...), "blue"), color_brightness));
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if (this->white_.has_value())
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if (this->white_.has_value())
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range.set_white(this->white_.value(x...));
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range.set_white(to_uint8_compat(this->white_.value(x...), "white"));
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out->schedule_show();
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out->schedule_show();
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}
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}
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protected:
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protected:
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LightState *parent_;
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LightState *parent_;
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// Historically, this action required uint8_t (0-255) for RGBW values from lambdas. Keep compatibility.
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static inline uint8_t to_uint8_compat(float value, const char *field) {
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if (value > 1.0f) {
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addressableset_warn_about_scale(field);
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return static_cast<uint8_t>(value);
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}
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return to_uint8_scale(value);
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}
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};
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};
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} // namespace light
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} // namespace light
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@ -173,6 +173,7 @@ LIGHT_ADDRESSABLE_SET_ACTION_SCHEMA = cv.Schema(
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cv.Required(CONF_ID): cv.use_id(AddressableLightState),
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cv.Required(CONF_ID): cv.use_id(AddressableLightState),
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cv.Optional(CONF_RANGE_FROM): cv.templatable(cv.positive_int),
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cv.Optional(CONF_RANGE_FROM): cv.templatable(cv.positive_int),
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cv.Optional(CONF_RANGE_TO): cv.templatable(cv.positive_int),
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cv.Optional(CONF_RANGE_TO): cv.templatable(cv.positive_int),
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cv.Optional(CONF_COLOR_BRIGHTNESS): cv.templatable(cv.percentage),
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cv.Optional(CONF_RED): cv.templatable(cv.percentage),
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cv.Optional(CONF_RED): cv.templatable(cv.percentage),
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cv.Optional(CONF_GREEN): cv.templatable(cv.percentage),
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cv.Optional(CONF_GREEN): cv.templatable(cv.percentage),
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cv.Optional(CONF_BLUE): cv.templatable(cv.percentage),
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cv.Optional(CONF_BLUE): cv.templatable(cv.percentage),
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@ -194,28 +195,20 @@ async def light_addressable_set_to_code(config, action_id, template_arg, args):
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templ = await cg.templatable(config[CONF_RANGE_TO], args, cg.int32)
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templ = await cg.templatable(config[CONF_RANGE_TO], args, cg.int32)
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cg.add(var.set_range_to(templ))
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cg.add(var.set_range_to(templ))
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def rgbw_to_exp(x):
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if CONF_COLOR_BRIGHTNESS in config:
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return int(round(x * 255))
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templ = await cg.templatable(config[CONF_COLOR_BRIGHTNESS], args, cg.float_)
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cg.add(var.set_color_brightness(templ))
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if CONF_RED in config:
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if CONF_RED in config:
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templ = await cg.templatable(
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templ = await cg.templatable(config[CONF_RED], args, cg.float_)
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config[CONF_RED], args, cg.uint8, to_exp=rgbw_to_exp
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)
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cg.add(var.set_red(templ))
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cg.add(var.set_red(templ))
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if CONF_GREEN in config:
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if CONF_GREEN in config:
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templ = await cg.templatable(
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templ = await cg.templatable(config[CONF_GREEN], args, cg.float_)
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config[CONF_GREEN], args, cg.uint8, to_exp=rgbw_to_exp
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)
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cg.add(var.set_green(templ))
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cg.add(var.set_green(templ))
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if CONF_BLUE in config:
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if CONF_BLUE in config:
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templ = await cg.templatable(
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templ = await cg.templatable(config[CONF_BLUE], args, cg.float_)
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config[CONF_BLUE], args, cg.uint8, to_exp=rgbw_to_exp
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)
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cg.add(var.set_blue(templ))
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cg.add(var.set_blue(templ))
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if CONF_WHITE in config:
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if CONF_WHITE in config:
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templ = await cg.templatable(
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templ = await cg.templatable(config[CONF_WHITE], args, cg.float_)
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config[CONF_WHITE], args, cg.uint8, to_exp=rgbw_to_exp
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)
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cg.add(var.set_white(templ))
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cg.add(var.set_white(templ))
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return var
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return var
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@ -1,4 +1,5 @@
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#include "esp_color_correction.h"
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#include "esp_color_correction.h"
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#include "light_color_values.h"
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#include "esphome/core/log.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace esphome {
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@ -7,7 +8,7 @@ namespace light {
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void ESPColorCorrection::calculate_gamma_table(float gamma) {
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void ESPColorCorrection::calculate_gamma_table(float gamma) {
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for (uint16_t i = 0; i < 256; i++) {
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for (uint16_t i = 0; i < 256; i++) {
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// corrected = val ^ gamma
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// corrected = val ^ gamma
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auto corrected = static_cast<uint8_t>(roundf(255.0f * gamma_correct(i / 255.0f, gamma)));
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auto corrected = to_uint8_scale(gamma_correct(i / 255.0f, gamma));
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this->gamma_table_[i] = corrected;
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this->gamma_table_[i] = corrected;
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}
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}
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if (gamma == 0.0f) {
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if (gamma == 0.0f) {
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@ -17,7 +18,7 @@ void ESPColorCorrection::calculate_gamma_table(float gamma) {
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}
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}
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for (uint16_t i = 0; i < 256; i++) {
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for (uint16_t i = 0; i < 256; i++) {
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// val = corrected ^ (1/gamma)
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// val = corrected ^ (1/gamma)
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auto uncorrected = static_cast<uint8_t>(roundf(255.0f * powf(i / 255.0f, 1.0f / gamma)));
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auto uncorrected = to_uint8_scale(powf(i / 255.0f, 1.0f / gamma));
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this->gamma_reverse_table_[i] = uncorrected;
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this->gamma_reverse_table_[i] = uncorrected;
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}
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}
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}
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}
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@ -11,6 +11,8 @@
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namespace esphome {
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namespace esphome {
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namespace light {
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namespace light {
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inline static uint8_t to_uint8_scale(float x) { return static_cast<uint8_t>(roundf(x * 255.0f)); }
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/** This class represents the color state for a light object.
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/** This class represents the color state for a light object.
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*
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*
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* All values in this class (except color temperature) are represented using floats in the range
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* All values in this class (except color temperature) are represented using floats in the range
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