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added slow mode and detach time to servo (#1413)
* added slow mode and detach time to servo * tidy * and again tidy * add change requests * tidy * tidy * tidy Co-authored-by: Andreas Hergert <andreas.hergert@otrs.com>
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@ -4,13 +4,14 @@ from esphome import automation
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from esphome.automation import maybe_simple_id
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from esphome.components.output import FloatOutput
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from esphome.const import CONF_ID, CONF_IDLE_LEVEL, CONF_MAX_LEVEL, CONF_MIN_LEVEL, CONF_OUTPUT, \
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CONF_LEVEL, CONF_RESTORE
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CONF_LEVEL, CONF_RESTORE, CONF_TRANSITION_LENGTH
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servo_ns = cg.esphome_ns.namespace('servo')
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Servo = servo_ns.class_('Servo', cg.Component)
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ServoWriteAction = servo_ns.class_('ServoWriteAction', automation.Action)
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ServoDetachAction = servo_ns.class_('ServoDetachAction', automation.Action)
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CONF_AUTO_DETACH_TIME = 'auto_detach_time'
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MULTI_CONF = True
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CONFIG_SCHEMA = cv.Schema({
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cv.Required(CONF_ID): cv.declare_id(Servo),
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@ -19,6 +20,8 @@ CONFIG_SCHEMA = cv.Schema({
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cv.Optional(CONF_IDLE_LEVEL, default='7.5%'): cv.percentage,
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cv.Optional(CONF_MAX_LEVEL, default='12%'): cv.percentage,
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cv.Optional(CONF_RESTORE, default=False): cv.boolean,
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cv.Optional(CONF_AUTO_DETACH_TIME, default='0s'): cv.positive_time_period_milliseconds,
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cv.Optional(CONF_TRANSITION_LENGTH, default='0s'): cv.positive_time_period_milliseconds
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}).extend(cv.COMPONENT_SCHEMA)
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@ -32,6 +35,8 @@ def to_code(config):
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cg.add(var.set_idle_level(config[CONF_IDLE_LEVEL]))
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cg.add(var.set_max_level(config[CONF_MAX_LEVEL]))
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cg.add(var.set_restore(config[CONF_RESTORE]))
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cg.add(var.set_auto_detach_time(config[CONF_AUTO_DETACH_TIME]))
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cg.add(var.set_transition_length(config[CONF_TRANSITION_LENGTH]))
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@automation.register_action('servo.write', ServoWriteAction, cv.Schema({
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@ -13,6 +13,64 @@ void Servo::dump_config() {
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ESP_LOGCONFIG(TAG, " Idle Level: %.1f%%", this->idle_level_ * 100.0f);
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ESP_LOGCONFIG(TAG, " Min Level: %.1f%%", this->min_level_ * 100.0f);
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ESP_LOGCONFIG(TAG, " Max Level: %.1f%%", this->max_level_ * 100.0f);
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ESP_LOGCONFIG(TAG, " auto detach time: %d ms", this->auto_detach_time_);
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ESP_LOGCONFIG(TAG, " run duration: %d ms", this->transition_length_);
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}
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void Servo::loop() {
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// check if auto_detach_time_ is set and servo reached target
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if (this->auto_detach_time_ && this->state_ == STATE_TARGET_REACHED) {
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if (millis() - this->start_millis_ > this->auto_detach_time_) {
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this->detach();
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this->start_millis_ = 0;
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this->state_ = STATE_DETACHED;
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ESP_LOGD(TAG, "Servo detached on auto_detach_time");
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}
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}
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if (this->target_value_ != this->current_value_ && this->state_ == STATE_ATTACHED) {
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if (this->transition_length_) {
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float new_value;
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float travel_diff = this->target_value_ - this->source_value_;
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uint32_t target_runtime = target_runtime = abs((int) ((travel_diff) * this->transition_length_ * 1.0f / 2.0f));
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uint32_t current_runtime = millis() - this->start_millis_;
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float percentage_run = current_runtime * 1.0f / target_runtime * 1.0f;
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if (percentage_run > 1.0f) {
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percentage_run = 1.0f;
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}
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new_value = this->target_value_ - (1.0f - percentage_run) * (this->target_value_ - this->source_value_);
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this->internal_write(new_value);
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} else {
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this->internal_write(this->target_value_);
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}
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}
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if (this->target_value_ == this->current_value_ && this->state_ == STATE_ATTACHED) {
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this->state_ = STATE_TARGET_REACHED;
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this->start_millis_ = millis(); // set current stamp for potential auto_detach_time_ check
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ESP_LOGD(TAG, "Servo reached target");
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}
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}
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void Servo::write(float value) {
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value = clamp(value, -1.0f, 1.0f);
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this->target_value_ = value;
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this->source_value_ = this->current_value_;
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this->state_ = STATE_ATTACHED;
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this->start_millis_ = millis();
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ESP_LOGD(TAG, "Servo new target: %f", value);
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}
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void Servo::internal_write(float value) {
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value = clamp(value, -1.0f, 1.0f);
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float level;
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if (value < 0.0)
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level = lerp(-value, this->idle_level_, this->min_level_);
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else
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level = lerp(value, this->idle_level_, this->max_level_);
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this->output_->set_level(level);
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if (this->target_value_ == this->current_value_) {
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this->save_level_(level);
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}
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this->current_value_ = value;
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}
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} // namespace servo
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@ -14,18 +14,9 @@ extern uint32_t global_servo_id;
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class Servo : public Component {
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public:
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void set_output(output::FloatOutput *output) { output_ = output; }
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void write(float value) {
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value = clamp(value, -1.0f, 1.0f);
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float level;
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if (value < 0.0)
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level = lerp(-value, this->idle_level_, this->min_level_);
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else
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level = lerp(value, this->idle_level_, this->max_level_);
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this->output_->set_level(level);
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this->save_level_(level);
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}
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void loop() override;
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void write(float value);
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void internal_write(float value);
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void detach() {
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this->output_->set_level(0.0f);
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this->save_level_(0.0f);
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@ -48,6 +39,8 @@ class Servo : public Component {
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void set_idle_level(float idle_level) { idle_level_ = idle_level; }
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void set_max_level(float max_level) { max_level_ = max_level; }
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void set_restore(bool restore) { restore_ = restore; }
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void set_auto_detach_time(uint32_t auto_detach_time) { auto_detach_time_ = auto_detach_time; }
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void set_transition_length(uint32_t transition_length) { transition_length_ = transition_length; }
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protected:
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void save_level_(float v) { this->rtc_.save(&v); }
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@ -57,7 +50,19 @@ class Servo : public Component {
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float idle_level_ = 0.0750f;
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float max_level_ = 0.1200f;
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bool restore_{false};
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uint32_t auto_detach_time_ = 0;
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uint32_t transition_length_ = 0;
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ESPPreferenceObject rtc_;
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uint8_t state_;
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float target_value_ = 0;
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float source_value_ = 0;
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float current_value_ = 0;
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uint32_t start_millis_ = 0;
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enum State {
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STATE_ATTACHED = 0,
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STATE_DETACHED = 1,
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STATE_TARGET_REACHED = 2,
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};
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};
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template<typename... Ts> class ServoWriteAction : public Action<Ts...> {
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