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[homeassistant] Native switch entity import and control (#7018)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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@ -169,6 +169,7 @@ esphome/components/heatpumpir/* @rob-deutsch
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esphome/components/hitachi_ac424/* @sourabhjaiswal
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esphome/components/hm3301/* @freekode
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esphome/components/homeassistant/* @OttoWinter @esphome/core
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esphome/components/homeassistant/switch/* @Links2004
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esphome/components/honeywell_hih_i2c/* @Benichou34
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esphome/components/honeywellabp/* @RubyBailey
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esphome/components/honeywellabp2_i2c/* @jpfaff
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30
esphome/components/homeassistant/switch/__init__.py
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30
esphome/components/homeassistant/switch/__init__.py
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@ -0,0 +1,30 @@
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import esphome.codegen as cg
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from esphome.components import switch
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import esphome.config_validation as cv
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from esphome.const import CONF_ID
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from .. import (
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HOME_ASSISTANT_IMPORT_CONTROL_SCHEMA,
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homeassistant_ns,
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setup_home_assistant_entity,
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)
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CODEOWNERS = ["@Links2004"]
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DEPENDENCIES = ["api"]
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HomeassistantSwitch = homeassistant_ns.class_(
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"HomeassistantSwitch", switch.Switch, cg.Component
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)
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CONFIG_SCHEMA = (
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switch.switch_schema(HomeassistantSwitch)
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.extend(cv.COMPONENT_SCHEMA)
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.extend(HOME_ASSISTANT_IMPORT_CONTROL_SCHEMA)
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)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await switch.register_switch(var, config)
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setup_home_assistant_entity(var, config)
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@ -0,0 +1,59 @@
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#include "homeassistant_switch.h"
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#include "esphome/components/api/api_server.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace homeassistant {
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static const char *const TAG = "homeassistant.switch";
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using namespace esphome::switch_;
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void HomeassistantSwitch::setup() {
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api::global_api_server->subscribe_home_assistant_state(this->entity_id_, nullopt, [this](const std::string &state) {
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auto val = parse_on_off(state.c_str());
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switch (val) {
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case PARSE_NONE:
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case PARSE_TOGGLE:
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ESP_LOGW(TAG, "Can't convert '%s' to binary state!", state.c_str());
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break;
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case PARSE_ON:
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case PARSE_OFF:
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bool new_state = val == PARSE_ON;
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ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
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this->publish_state(new_state);
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break;
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}
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});
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}
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void HomeassistantSwitch::dump_config() {
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LOG_SWITCH("", "Homeassistant Switch", this);
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ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
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}
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float HomeassistantSwitch::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
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void HomeassistantSwitch::write_state(bool state) {
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if (!api::global_api_server->is_connected()) {
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ESP_LOGE(TAG, "No clients connected to API server");
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return;
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}
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api::HomeassistantServiceResponse resp;
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if (state) {
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resp.service = "switch.turn_on";
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} else {
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resp.service = "switch.turn_off";
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}
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api::HomeassistantServiceMap entity_id_kv;
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entity_id_kv.key = "entity_id";
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entity_id_kv.value = this->entity_id_;
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resp.data.push_back(entity_id_kv);
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api::global_api_server->send_homeassistant_service_call(resp);
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}
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} // namespace homeassistant
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} // namespace esphome
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@ -0,0 +1,22 @@
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#pragma once
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#include "esphome/components/switch/switch.h"
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#include "esphome/core/component.h"
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namespace esphome {
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namespace homeassistant {
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class HomeassistantSwitch : public switch_::Switch, public Component {
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public:
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void set_entity_id(const std::string &entity_id) { this->entity_id_ = entity_id; }
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void setup() override;
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void dump_config() override;
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float get_setup_priority() const override;
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protected:
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void write_state(bool state) override;
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std::string entity_id_;
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};
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} // namespace homeassistant
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} // namespace esphome
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@ -32,6 +32,11 @@ wifi:
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api:
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switch:
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- platform: homeassistant
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entity_id: switch.my_cool_switch
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id: my_cool_switch
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binary_sensor:
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- platform: homeassistant
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entity_id: binary_sensor.hello_world
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