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Don't stop effects if brightness goes to zero (#2134)
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5bfac5ec09
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@ -226,6 +226,9 @@ LightColorValues LightCall::validate_() {
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VALIDATE_RANGE(warm_white, "Warm white")
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VALIDATE_RANGE_(color_temperature, "Color temperature", traits.get_min_mireds(), traits.get_max_mireds())
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// Flag whether an explicit turn off was requested, in which case we'll also stop the effect.
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bool explicit_turn_off_request = this->state_.has_value() && !*this->state_;
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// Turn off when brightness is set to zero, and reset brightness (so that it has nonzero brightness when turned on).
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if (this->brightness_.has_value() && *this->brightness_ == 0.0f) {
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this->state_ = optional<float>(false);
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@ -238,6 +241,7 @@ LightColorValues LightCall::validate_() {
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this->color_brightness_ = optional<float>(1.0f);
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}
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// Create color values for the light with this call applied.
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auto v = this->parent_->remote_values;
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if (this->color_mode_.has_value())
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v.set_color_mode(*this->color_mode_);
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@ -318,7 +322,7 @@ LightColorValues LightCall::validate_() {
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if (this->has_effect_()) {
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ESP_LOGW(TAG, "'%s' - Cannot start an effect when turning off!", name);
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this->effect_.reset();
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} else if (this->parent_->active_effect_index_ != 0) {
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} else if (this->parent_->active_effect_index_ != 0 && explicit_turn_off_request) {
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// Auto turn off effect
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this->effect_ = 0;
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}
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