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Dontr try stop if not actually started (#4814)
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@ -89,6 +89,10 @@ void I2SAudioMicrophone::start_() {
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void I2SAudioMicrophone::stop() {
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if (this->state_ == microphone::STATE_STOPPED || this->is_failed())
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return;
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if (this->state_ == microphone::STATE_STARTING) {
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this->state_ = microphone::STATE_STOPPED;
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return;
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}
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this->state_ = microphone::STATE_STOPPING;
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}
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@ -136,6 +136,10 @@ void I2SAudioSpeaker::player_task(void *params) {
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void I2SAudioSpeaker::stop() {
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if (this->state_ == speaker::STATE_STOPPED)
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return;
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if (this->state_ == speaker::STATE_STARTING) {
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this->state_ = speaker::STATE_STOPPED;
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return;
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}
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this->state_ = speaker::STATE_STOPPING;
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DataEvent data;
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data.stop = true;
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