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clang fixes
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f749d26353
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2227a091c5
@ -174,10 +174,10 @@ void Display::menu(int x, int y, graphical_display_menu::GraphicalDisplayMenu *m
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#endif // USE_GRAPHICAL_DISPLAY_MENU
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#ifdef USE_GRAPHICAL_LAYOUT
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void Display::render_layout(int x, int y, graphical_layout::RootLayoutComponent *layout) {
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display::Rect b2(x, y, 100, 100);
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layout->render_at(this, x, y);
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}
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void Display::render_layout(int x, int y, graphical_layout::RootLayoutComponent *layout) {
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display::Rect b2(x, y, 100, 100);
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layout->render_at(this, x, y);
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}
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#endif
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void Display::get_text_bounds(int x, int y, const char *text, BaseFont *font, TextAlign align, int *x1, int *y1,
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@ -358,7 +358,6 @@ void Display::set_local_coordinates_relative_to_current(int x_offset, int y_offs
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p.y += y_offset;
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this->local_coordinate_.push_back(p);
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}
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void Display::pop_local_coordinates() {
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if (this->local_coordinate_.empty()) {
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@ -414,11 +414,11 @@ class Display : public PollingComponent {
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#ifdef USE_GRAPHICAL_LAYOUT
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/** Draw the graphical layout with the top corner at [x,y]
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*
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*
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* @param x The x coordinate of the upper left corner
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* @param y The y coordinate of the upper left corner
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* @param layout The graphical layout to render
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*
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*
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*/
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void render_layout(int x, int y, graphical_layout::RootLayoutComponent *layout);
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#endif
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@ -513,16 +513,16 @@ class Display : public PollingComponent {
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/** Changes the local coordinates to be relative to (x, y). After calling a pixel
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* drawn at (10, 20) would be drawn to the screen at (x + 10, y + 20)
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*
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*
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* @param[in] x: x coordinate as the new local. Absolute to the displays underlying 0
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* @param[in] y: y coordinate as the new local. Absolute to the displays underlying 0
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*/
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void set_local_coordinate(int x, int y) { this->local_coordinate_.push_back(Point(x, y)); };
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/** Changes the local coordinates to be to be (x_local + x_offset, y_local + y_offset)
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* After calling a pixel drawn at (10, 20) would be drawn to the screen at
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* After calling a pixel drawn at (10, 20) would be drawn to the screen at
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* (x_local + x_offset + 10, y_local + y_offset + 20)
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*
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*
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* @param[in] x_offset: x offset from the current local. Relative to the local x
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* @param[in] y_offset: y offset from the current local. Relative to the local y
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*/
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@ -533,7 +533,7 @@ class Display : public PollingComponent {
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void pop_local_coordinates();
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/** Gets the current local coordinates in the displays absolute coordinate system
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*/
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*/
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Point get_local_coordinates();
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/** Clears all the local coordinate systems and revers to the displays absolute coordinate
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@ -6,13 +6,13 @@ namespace esphome {
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namespace display {
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class Point {
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public:
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int16_t x;
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int16_t y;
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public:
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int16_t x;
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int16_t y;
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Point() : x(VALUE_NO_SET), y(VALUE_NO_SET) {};
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inline Point(int16_t x, int16_t y) ALWAYS_INLINE : x(x), y(y) {};
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Point() : x(VALUE_NO_SET), y(VALUE_NO_SET) {};
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inline Point(int16_t x, int16_t y) ALWAYS_INLINE : x(x), y(y) {};
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};
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} // namespace display
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} // namespace esphome
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} // namespace esphome
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@ -2,9 +2,9 @@ import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import font, color
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from esphome.const import CONF_ID
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from esphome.components.graphical_layout import horizontal_stack
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from esphome.components.graphical_layout import vertical_stack
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from esphome.components.graphical_layout import text_panel
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from . import horizontal_stack
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from . import vertical_stack
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from . import text_panel
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graphical_layout_ns = cg.esphome_ns.namespace("graphical_layout")
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RootLayoutComponent = graphical_layout_ns.class_("RootLayoutComponent", cg.Component)
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@ -14,15 +14,13 @@ namespace graphical_layout {
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* It does not define what or how child items get used just that they exist for the item
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*/
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class ContainerLayoutItem : public LayoutItem {
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public:
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public:
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/** Adds an item to this container */
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void add_item(LayoutItem *child) {
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this->children_.push_back(child);
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}
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/** Adds an item to this container */
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void add_item(LayoutItem *child) { this->children_.push_back(child); }
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protected:
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std::vector<LayoutItem *> children_;
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protected:
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std::vector<LayoutItem *> children_;
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};
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}
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@ -18,8 +18,8 @@ void RootLayoutComponent::dump_config() {
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void RootLayoutComponent::render_at(display::Display *display, int x, int y) {
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display->set_local_coordinate(x, y);
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display::Rect layout_rect = this->layout_root_->measure_item(display);
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display::Rect layout _rect = this->layout_root_->measure_item(display);
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display::Rect clipping_rect = display::Rect(x, y, layout_rect.w, layout_rect.h);
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// TODO: Should clipping be relative to local?
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@ -10,7 +10,7 @@ namespace esphome {
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namespace display {
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class Display;
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class Rect;
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}
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} // namespace display
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namespace graphical_layout {
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@ -21,11 +21,11 @@ public:
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void dump_config() override;
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/** Render the graphical layout to the screen
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*
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*
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* param[in] display: Display that will be rendered to
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* param[in] x: x coordinate to render at
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* param[in] y: y coorindate to render at
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*/
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*/
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void render_at(display::Display *display, int x, int y);
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void set_layout_root(LayoutItem *layout) { this->layout_root_ = layout; };
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@ -7,7 +7,7 @@
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namespace esphome {
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namespace graphical_layout {
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static const char*TAG = "horizontalstack";
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static const char *TAG = "horizontalstack";
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void HorizontalStack::dump_config(int indent_depth, int additional_level_depth) {
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ESP_LOGCONFIG(TAG, "%*sItem Padding: %i", indent_depth, "", this->item_padding_);
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@ -47,5 +47,5 @@ void HorizontalStack::render(display::Display *display, display::Rect bounds) {
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}
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}
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -8,18 +8,18 @@ namespace graphical_layout {
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/**
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* The HorizontalStack is a UI element which will render a series of items left-to-right across a display
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*/
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*/
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class HorizontalStack : public ContainerLayoutItem {
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public:
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public:
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const display::Rect measure_item(display::Display *display);
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void render(display::Display *display, display::Rect bounds);
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void dump_config(int indent_depth, int additional_level_depth);
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void set_item_padding(int item_padding) { this->item_padding_ = item_padding; };
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protected:
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protected:
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int item_padding_{0};
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};
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -10,28 +10,28 @@ namespace graphical_layout {
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/** LayoutItem is the base from which all items derive from*/
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class LayoutItem {
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public:
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public:
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/** Measures the item as it would be drawn on the display and returns the bounds for it
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*
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* param[in] display: Display that will be used for rendering. May be used to help with calculations
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*/
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virtual const display::Rect measure_item(display::Display *display) = 0;
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/** Measures the item as it would be drawn on the display and returns the bounds for it
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*
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* param[in] display: Display that will be used for rendering. May be used to help with calculations
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*/
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virtual const display::Rect measure_item(display::Display *display) = 0;
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/** Perform the rendering of the item to the display
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*
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* param[in] display: Display to render to
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* param[in] bounds: Size of the area drawing should be constrained to
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*/
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virtual void render(display::Display *display, display::Rect bounds) = 0;
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/** Perform the rendering of the item to the display
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*
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* param[in] display: Display to render to
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* param[in] bounds: Size of the area drawing should be constrained to
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*/
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virtual void render(display::Display *display, display::Rect bounds) = 0;
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/**
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* param[in] indent_depth: Depth to indent the config
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* param[in] additional_level_depth: If children require their config to be dumped you increment
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* their indent_depth before calling it
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*/
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virtual void dump_config(int indent_depth, int additional_level_depth) = 0;
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/**
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* param[in] indent_depth: Depth to indent the config
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* param[in] additional_level_depth: If children require their config to be dumped you increment
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* their indent_depth before calling it
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*/
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virtual void dump_config(int indent_depth, int additional_level_depth) = 0;
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};
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -19,7 +19,8 @@ const display::Rect TextPanel::measure_item(display::Display *display) {
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int width;
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int height;
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display->get_text_bounds(0, 0, this->text_.c_str(), this->font_, display::TextAlign::TOP_LEFT, &x1, &y1, &width, &height);
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display->get_text_bounds(0, 0, this->text_.c_str(), this->font_, display::TextAlign::TOP_LEFT, &x1, &y1, &width,
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&height);
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return display::Rect(0, 0, width, height);
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}
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@ -28,5 +29,5 @@ void TextPanel::render(display::Display *display, display::Rect bounds) {
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display->print(0, 0, this->font_, this->foreground_color_, display::TextAlign::TOP_LEFT, this->text_.c_str());
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}
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -12,7 +12,7 @@ const Color COLOR_OFF(0, 0, 0, 0);
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/** The TextPanel is a UI item that renders a single line of text to a display */
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class TextPanel : public LayoutItem {
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public:
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public:
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const display::Rect measure_item(display::Display *display);
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void render(display::Display *display, display::Rect bounds);
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void dump_config(int indent_depth, int additional_level_depth);
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@ -24,7 +24,7 @@ public:
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void set_background_color(Color background_color) { this->background_color_ = background_color; };
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protected:
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protected:
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int item_padding_{0};
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std::string text_{};
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display::BaseFont *font_{nullptr};
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@ -32,5 +32,5 @@ protected:
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Color background_color_{COLOR_OFF};
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};
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -7,7 +7,7 @@
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namespace esphome {
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namespace graphical_layout {
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static const char*TAG = "verticalstack";
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static const char *TAG = "verticalstack";
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void VerticalStack::dump_config(int indent_depth, int additional_level_depth) {
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ESP_LOGCONFIG(TAG, "%*sItem Padding: %i", indent_depth, "", this->item_padding_);
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@ -46,5 +46,5 @@ void VerticalStack::render(display::Display *display, display::Rect bounds) {
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}
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}
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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@ -3,23 +3,22 @@
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#include "esphome/components/graphical_layout/graphical_layout.h"
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#include "esphome/components/graphical_layout/container_layout_item.h"
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namespace esphome {
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namespace graphical_layout {
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/** The HorizontalStack is a UI element which will render a series of items top to bottom down a display
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*/
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class VerticalStack : public ContainerLayoutItem {
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public:
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public:
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const display::Rect measure_item(display::Display *display);
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void render(display::Display *display, display::Rect bounds);
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void dump_config(int indent_depth, int additional_level_depth);
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void set_item_padding(int item_padding) { this->item_padding_ = item_padding; };
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protected:
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protected:
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int item_padding_{0};
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};
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}
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}
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} // namespace graphical_layout
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} // namespace esphome
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