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Fix check for empty clipping array (#4421)
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@ -16,11 +16,11 @@ const Color COLOR_OFF(0, 0, 0, 0);
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const Color COLOR_ON(255, 255, 255, 255);
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void Rect::expand(int16_t horizontal, int16_t vertical) {
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if ((*this).is_set() && ((*this).w >= (-2 * horizontal)) && ((*this).h >= (-2 * vertical))) {
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(*this).x = (*this).x - horizontal;
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(*this).y = (*this).y - vertical;
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(*this).w = (*this).w + (2 * horizontal);
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(*this).h = (*this).h + (2 * vertical);
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if (this->is_set() && (this->w >= (-2 * horizontal)) && (this->h >= (-2 * vertical))) {
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this->x = this->x - horizontal;
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this->y = this->y - vertical;
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this->w = this->w + (2 * horizontal);
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this->h = this->h + (2 * vertical);
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}
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}
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@ -400,60 +400,48 @@ class DisplayBuffer {
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*/
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virtual DisplayType get_display_type() = 0;
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///
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/// Set the clipping rectangle for further drawing
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///
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/// \param[in] rect: Pointer to Rect for clipping (or NULL for entire screen)
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///
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/// \return true if success, false if error
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///
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/** Set the clipping rectangle for further drawing
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*
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* @param[in] rect: Pointer to Rect for clipping (or NULL for entire screen)
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*
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* return true if success, false if error
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*/
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void start_clipping(Rect rect);
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void start_clipping(int16_t left, int16_t top, int16_t right, int16_t bottom) {
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start_clipping(Rect(left, top, right - left, bottom - top));
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};
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///
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/// Add a rectangular region to the invalidation region
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/// - This is usually called when an element has been modified
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///
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/// \param[in] rect: Rectangle to add to the invalidation region
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///
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/// \return none
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///
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/** Add a rectangular region to the invalidation region
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* - This is usually called when an element has been modified
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*
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* @param[in] rect: Rectangle to add to the invalidation region
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*/
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void extend_clipping(Rect rect);
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void extend_clipping(int16_t left, int16_t top, int16_t right, int16_t bottom) {
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this->extend_clipping(Rect(left, top, right - left, bottom - top));
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};
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///
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/// substract a rectangular region to the invalidation region
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/// - This is usually called when an element has been modified
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///
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/// \param[in] rect: Rectangle to add to the invalidation region
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///
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/// \return none
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///
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/** substract a rectangular region to the invalidation region
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* - This is usually called when an element has been modified
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*
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* @param[in] rect: Rectangle to add to the invalidation region
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*/
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void shrink_clipping(Rect rect);
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void shrink_clipping(uint16_t left, uint16_t top, uint16_t right, uint16_t bottom) {
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this->shrink_clipping(Rect(left, top, right - left, bottom - top));
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};
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///
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/// Reset the invalidation region
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///
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/// \return none
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///
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/** Reset the invalidation region
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*/
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void end_clipping();
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///
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/// Get the current the clipping rectangle
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///
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///
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/// \return rect for active clipping region
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///
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/** Get the current the clipping rectangle
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*
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* return rect for active clipping region
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*/
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Rect get_clipping();
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bool is_clipping() const { return this->clipping_rectangle_.empty(); }
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bool is_clipping() const { return !this->clipping_rectangle_.empty(); }
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protected:
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void vprintf_(int x, int y, Font *font, Color color, TextAlign align, const char *format, va_list arg);
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