Nextion - Do not refresh sensors while updating (#6566)

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Edward Firmo 2024-04-18 02:05:37 +02:00 committed by GitHub
parent 5a093acbf5
commit 39deb89108
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7 changed files with 32 additions and 8 deletions

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@ -27,7 +27,7 @@ void NextionBinarySensor::process_touch(uint8_t page_id, uint8_t component_id, b
} }
void NextionBinarySensor::update() { void NextionBinarySensor::update() {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (this->variable_name_.empty()) // This is a touch component if (this->variable_name_.empty()) // This is a touch component
@ -37,7 +37,7 @@ void NextionBinarySensor::update() {
} }
void NextionBinarySensor::set_state(bool state, bool publish, bool send_to_nextion) { void NextionBinarySensor::set_state(bool state, bool publish, bool send_to_nextion) {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (this->component_id_ == 0) // This is a legacy touch component if (this->component_id_ == 0) // This is a legacy touch component

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@ -1137,5 +1137,7 @@ void Nextion::set_writer(const nextion_writer_t &writer) { this->writer_ = write
ESPDEPRECATED("set_wait_for_ack(bool) is deprecated and has no effect", "v1.20") ESPDEPRECATED("set_wait_for_ack(bool) is deprecated and has no effect", "v1.20")
void Nextion::set_wait_for_ack(bool wait_for_ack) { ESP_LOGE(TAG, "This command is deprecated"); } void Nextion::set_wait_for_ack(bool wait_for_ack) { ESP_LOGE(TAG, "This command is deprecated"); }
bool Nextion::is_updating() { return this->is_updating_; }
} // namespace nextion } // namespace nextion
} // namespace esphome } // namespace esphome

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@ -1031,6 +1031,26 @@ class Nextion : public NextionBase, public PollingComponent, public uart::UARTDe
*/ */
size_t queue_size() { return this->nextion_queue_.size(); } size_t queue_size() { return this->nextion_queue_.size(); }
/**
* @brief Check if the TFT update process is currently running.
*
* This method provides a way to determine if the Nextion display is in the
* process of updating its TFT firmware. When a TFT update is in progress,
* certain operations or commands may be restricted or could interfere with the
* update process. By checking the state of the update process, the system can
* make informed decisions about performing actions that involve communication
* with the Nextion display.
*
* @return true if the TFT update process is active, indicating that the Nextion
* display is currently updating its firmware. This implies that caution
* should be taken with commands sent to the display to avoid interrupting
* the update process.
* @return false if the TFT update process is not active, indicating that the Nextion
* display is not currently updating its firmware and is in a normal operational
* state, ready to receive and process commands as usual.
*/
bool is_updating() override;
protected: protected:
std::deque<NextionQueue *> nextion_queue_; std::deque<NextionQueue *> nextion_queue_;
std::deque<NextionQueue *> waveform_queue_; std::deque<NextionQueue *> waveform_queue_;

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@ -48,6 +48,8 @@ class NextionBase {
virtual void show_component(const char *component) = 0; virtual void show_component(const char *component) = 0;
virtual void hide_component(const char *component) = 0; virtual void hide_component(const char *component) = 0;
virtual bool is_updating() { return false; }
bool is_sleeping() { return this->is_sleeping_; } bool is_sleeping() { return this->is_sleeping_; }
bool is_setup() { return this->is_setup_; } bool is_setup() { return this->is_setup_; }
bool is_detected() { return this->is_detected_; } bool is_detected() { return this->is_detected_; }

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@ -30,7 +30,7 @@ void NextionSensor::add_to_wave_buffer(float state) {
} }
void NextionSensor::update() { void NextionSensor::update() {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (this->wave_chan_id_ == UINT8_MAX) { if (this->wave_chan_id_ == UINT8_MAX) {
@ -45,7 +45,7 @@ void NextionSensor::update() {
} }
void NextionSensor::set_state(float state, bool publish, bool send_to_nextion) { void NextionSensor::set_state(float state, bool publish, bool send_to_nextion) {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (std::isnan(state)) if (std::isnan(state))

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@ -18,13 +18,13 @@ void NextionSwitch::process_bool(const std::string &variable_name, bool on) {
} }
void NextionSwitch::update() { void NextionSwitch::update() {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
this->nextion_->add_to_get_queue(this); this->nextion_->add_to_get_queue(this);
} }
void NextionSwitch::set_state(bool state, bool publish, bool send_to_nextion) { void NextionSwitch::set_state(bool state, bool publish, bool send_to_nextion) {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (send_to_nextion) { if (send_to_nextion) {

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@ -16,13 +16,13 @@ void NextionTextSensor::process_text(const std::string &variable_name, const std
} }
void NextionTextSensor::update() { void NextionTextSensor::update() {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
this->nextion_->add_to_get_queue(this); this->nextion_->add_to_get_queue(this);
} }
void NextionTextSensor::set_state(const std::string &state, bool publish, bool send_to_nextion) { void NextionTextSensor::set_state(const std::string &state, bool publish, bool send_to_nextion) {
if (!this->nextion_->is_setup()) if (!this->nextion_->is_setup() || this->nextion_->is_updating())
return; return;
if (send_to_nextion) { if (send_to_nextion) {