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Added new sensors for distance and SNR
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@ -7,12 +7,17 @@
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#ifdef USE_BINARY_SENSOR
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#ifdef USE_BINARY_SENSOR
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#endif
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#endif
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#ifdef USE_SENSOR
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#include "esphome/components/sensor/sensor.h"
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#endif
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#ifdef USE_SWITCH
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#ifdef USE_SWITCH
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#include "esphome/components/switch/switch.h"
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#include "esphome/components/switch/switch.h"
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#endif
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#endif
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#include "commands.h"
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#include "commands.h"
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#define TARGET_COUNT 9
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namespace esphome {
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namespace esphome {
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namespace dfrobot_sen0395 {
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namespace dfrobot_sen0395 {
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@ -94,12 +99,29 @@ class DfrobotSen0395Component : public uart::UARTDevice, public Component {
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}
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}
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#endif
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#endif
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#ifdef USE_SENSOR
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void set_detected_target_distance_sensor(int target, sensor::Sensor *detected_target_distance_sensor) {
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if (is_valid_target_(target)) {
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detected_targets_distance_sensors_[target - 1] = detected_target_distance_sensor;
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}
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}
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void set_detected_target_snr_sensor(int target, sensor::Sensor *detected_target_snr_sensor) {
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if (is_valid_target_(target)) {
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detected_targets_snr_sensors_[target - 1] = detected_target_snr_sensor;
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}
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}
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#endif
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int8_t enqueue(std::unique_ptr<Command> cmd);
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int8_t enqueue(std::unique_ptr<Command> cmd);
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protected:
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protected:
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#ifdef USE_BINARY_SENSOR
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#ifdef USE_BINARY_SENSOR
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binary_sensor::BinarySensor *detected_binary_sensor_{nullptr};
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binary_sensor::BinarySensor *detected_binary_sensor_{nullptr};
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#endif
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#endif
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#ifdef USE_SENSOR
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sensor::Sensor *detected_targets_distance_sensors_[TARGET_COUNT]{nullptr};
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sensor::Sensor *detected_targets_snr_sensors_[TARGET_COUNT]{nullptr};
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#endif
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bool detected_{false};
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bool detected_{false};
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bool active_{false};
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bool active_{false};
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@ -117,6 +139,8 @@ class DfrobotSen0395Component : public uart::UARTDevice, public Component {
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void set_detected_(bool detected);
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void set_detected_(bool detected);
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bool is_valid_target_(int target) { return target >= 1 && target <= TARGET_COUNT; }
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friend class Command;
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friend class Command;
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friend class ReadStateCommand;
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friend class ReadStateCommand;
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};
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};
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