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Base climate ir (#726)
* add ClimateIR * update climate ir * update class comment * lint * moved to climate_ir * fix include path * use climateir * updates * update include path * lint * fixed variable assigned to itself
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esphome/components/climate_ir/__init__.py
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esphome/components/climate_ir/__init__.py
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esphome/components/climate_ir/climate_ir.cpp
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esphome/components/climate_ir/climate_ir.cpp
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#include "climate_ir.h"
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namespace esphome {
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namespace climate {
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climate::ClimateTraits ClimateIR::traits() {
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auto traits = climate::ClimateTraits();
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traits.set_supports_current_temperature(this->sensor_ != nullptr);
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traits.set_supports_auto_mode(true);
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traits.set_supports_cool_mode(this->supports_cool_);
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traits.set_supports_heat_mode(this->supports_heat_);
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traits.set_supports_two_point_target_temperature(false);
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traits.set_supports_away(false);
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traits.set_visual_min_temperature(this->minimum_temperature_);
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traits.set_visual_max_temperature(this->maximum_temperature_);
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traits.set_visual_temperature_step(this->temperature_step_);
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return traits;
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}
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void ClimateIR::setup() {
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if (this->sensor_) {
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this->sensor_->add_on_state_callback([this](float state) {
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this->current_temperature = state;
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// current temperature changed, publish state
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this->publish_state();
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});
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this->current_temperature = this->sensor_->state;
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} else
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this->current_temperature = NAN;
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// restore set points
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(this);
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} else {
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// restore from defaults
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this->mode = climate::CLIMATE_MODE_OFF;
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// initialize target temperature to some value so that it's not NAN
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this->target_temperature =
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roundf(clamp(this->current_temperature, this->minimum_temperature_, this->maximum_temperature_));
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}
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// Never send nan to HA
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if (isnan(this->target_temperature))
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this->target_temperature = 24;
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}
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void ClimateIR::control(const climate::ClimateCall &call) {
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if (call.get_mode().has_value())
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this->mode = *call.get_mode();
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if (call.get_target_temperature().has_value())
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this->target_temperature = *call.get_target_temperature();
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this->transmit_state();
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this->publish_state();
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}
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} // namespace climate
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} // namespace esphome
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esphome/components/climate_ir/climate_ir.h
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esphome/components/climate_ir/climate_ir.h
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#pragma once
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#include "esphome/components/climate/climate.h"
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#include "esphome/components/remote_base/remote_base.h"
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#include "esphome/components/remote_transmitter/remote_transmitter.h"
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#include "esphome/components/sensor/sensor.h"
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namespace esphome {
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namespace climate {
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/* A base for climate which works by sending (and receiving) IR codes
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To send IR codes implement
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void ClimateIR::transmit_state_()
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Likewise to decode a IR into the AC state, implement
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bool RemoteReceiverListener::on_receive(remote_base::RemoteReceiveData data) and return true
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*/
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class ClimateIR : public climate::Climate, public Component, public remote_base::RemoteReceiverListener {
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public:
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ClimateIR(float minimum_temperature, float maximum_temperature, float temperature_step = 1.0f) {
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this->minimum_temperature_ = minimum_temperature;
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this->maximum_temperature_ = maximum_temperature;
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this->temperature_step_ = temperature_step;
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}
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void setup() override;
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void set_transmitter(remote_transmitter::RemoteTransmitterComponent *transmitter) {
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this->transmitter_ = transmitter;
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}
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void set_supports_cool(bool supports_cool) { this->supports_cool_ = supports_cool; }
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void set_supports_heat(bool supports_heat) { this->supports_heat_ = supports_heat; }
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void set_sensor(sensor::Sensor *sensor) { this->sensor_ = sensor; }
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protected:
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float minimum_temperature_, maximum_temperature_, temperature_step_;
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/// Override control to change settings of the climate device.
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void control(const climate::ClimateCall &call) override;
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/// Return the traits of this controller.
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climate::ClimateTraits traits() override;
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/// Transmit via IR the state of this climate controller.
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virtual void transmit_state() {}
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bool supports_cool_{true};
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bool supports_heat_{true};
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remote_transmitter::RemoteTransmitterComponent *transmitter_;
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sensor::Sensor *sensor_{nullptr};
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};
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} // namespace climate
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} // namespace esphome
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@ -3,7 +3,7 @@ import esphome.config_validation as cv
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from esphome.components import climate, remote_transmitter, remote_receiver, sensor
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from esphome.components import climate, remote_transmitter, remote_receiver, sensor
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from esphome.const import CONF_ID, CONF_SENSOR
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from esphome.const import CONF_ID, CONF_SENSOR
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AUTO_LOAD = ['sensor']
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AUTO_LOAD = ['sensor', 'climate_ir']
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coolix_ns = cg.esphome_ns.namespace('coolix')
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coolix_ns = cg.esphome_ns.namespace('coolix')
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CoolixClimate = coolix_ns.class_('CoolixClimate', climate.Climate, cg.Component)
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CoolixClimate = coolix_ns.class_('CoolixClimate', climate.Climate, cg.Component)
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@ -27,8 +27,6 @@ const uint32_t COOLIX_FAN_MED = 0x5000;
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const uint32_t COOLIX_FAN_MAX = 0x3000;
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const uint32_t COOLIX_FAN_MAX = 0x3000;
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// Temperature
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// Temperature
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const uint8_t COOLIX_TEMP_MIN = 17; // Celsius
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const uint8_t COOLIX_TEMP_MAX = 30; // Celsius
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const uint8_t COOLIX_TEMP_RANGE = COOLIX_TEMP_MAX - COOLIX_TEMP_MIN + 1;
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const uint8_t COOLIX_TEMP_RANGE = COOLIX_TEMP_MAX - COOLIX_TEMP_MIN + 1;
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const uint8_t COOLIX_FAN_TEMP_CODE = 0b1110; // Part of Fan Mode.
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const uint8_t COOLIX_FAN_TEMP_CODE = 0b1110; // Part of Fan Mode.
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const uint32_t COOLIX_TEMP_MASK = 0b11110000;
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const uint32_t COOLIX_TEMP_MASK = 0b11110000;
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@ -60,56 +58,7 @@ static const uint32_t FOOTER_SPACE_US = HEADER_SPACE_US;
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const uint16_t COOLIX_BITS = 24;
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const uint16_t COOLIX_BITS = 24;
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climate::ClimateTraits CoolixClimate::traits() {
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void CoolixClimate::transmit_state() {
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auto traits = climate::ClimateTraits();
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traits.set_supports_current_temperature(this->sensor_ != nullptr);
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traits.set_supports_auto_mode(true);
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traits.set_supports_cool_mode(this->supports_cool_);
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traits.set_supports_heat_mode(this->supports_heat_);
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traits.set_supports_two_point_target_temperature(false);
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traits.set_supports_away(false);
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traits.set_visual_min_temperature(17);
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traits.set_visual_max_temperature(30);
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traits.set_visual_temperature_step(1);
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return traits;
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}
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void CoolixClimate::setup() {
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if (this->sensor_) {
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this->sensor_->add_on_state_callback([this](float state) {
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this->current_temperature = state;
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// current temperature changed, publish state
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this->publish_state();
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});
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this->current_temperature = this->sensor_->state;
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} else
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this->current_temperature = NAN;
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// restore set points
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(this);
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} else {
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// restore from defaults
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this->mode = climate::CLIMATE_MODE_OFF;
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// initialize target temperature to some value so that it's not NAN
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this->target_temperature = (uint8_t) roundf(clamp(this->current_temperature, COOLIX_TEMP_MIN, COOLIX_TEMP_MAX));
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}
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// never send nan as temperature. HA will disable the user to change the temperature.
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if (isnan(this->target_temperature))
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this->target_temperature = 24;
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}
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void CoolixClimate::control(const climate::ClimateCall &call) {
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if (call.get_mode().has_value())
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this->mode = *call.get_mode();
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if (call.get_target_temperature().has_value())
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this->target_temperature = *call.get_target_temperature();
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this->transmit_state_();
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this->publish_state();
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}
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void CoolixClimate::transmit_state_() {
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uint32_t remote_state;
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uint32_t remote_state;
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switch (this->mode) {
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switch (this->mode) {
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#pragma once
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#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/climate_ir/climate_ir.h"
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#include "esphome/core/automation.h"
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#include "esphome/components/climate/climate.h"
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#include "esphome/components/remote_base/remote_base.h"
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#include "esphome/components/remote_transmitter/remote_transmitter.h"
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#include "esphome/components/sensor/sensor.h"
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namespace esphome {
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namespace esphome {
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namespace coolix {
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namespace coolix {
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using namespace remote_base;
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// Temperature
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const uint8_t COOLIX_TEMP_MIN = 17; // Celsius
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const uint8_t COOLIX_TEMP_MAX = 30; // Celsius
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class CoolixClimate : public climate::Climate, public Component, public RemoteReceiverListener {
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class CoolixClimate : public climate::ClimateIR {
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public:
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public:
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void setup() override;
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CoolixClimate() : climate::ClimateIR(COOLIX_TEMP_MIN, COOLIX_TEMP_MAX) {}
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void set_transmitter(remote_transmitter::RemoteTransmitterComponent *transmitter) {
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this->transmitter_ = transmitter;
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}
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void set_supports_cool(bool supports_cool) { this->supports_cool_ = supports_cool; }
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void set_supports_heat(bool supports_heat) { this->supports_heat_ = supports_heat; }
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void set_sensor(sensor::Sensor *sensor) { this->sensor_ = sensor; }
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protected:
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protected:
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/// Override control to change settings of the climate device.
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void control(const climate::ClimateCall &call) override;
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/// Return the traits of this controller.
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climate::ClimateTraits traits() override;
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/// Transmit via IR the state of this climate controller.
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/// Transmit via IR the state of this climate controller.
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void transmit_state_();
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void transmit_state() override;
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/// Handle received IR Buffer
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bool on_receive(RemoteReceiveData data) override;
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bool on_receive(remote_base::RemoteReceiveData data) override;
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bool supports_cool_;
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bool supports_heat_;
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remote_transmitter::RemoteTransmitterComponent *transmitter_;
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sensor::Sensor *sensor_{nullptr};
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};
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};
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} // namespace coolix
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} // namespace coolix
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