Minor code cleanup in light components (#2162)

Co-authored-by: Maurice Makaay <mmakaay1@xs4all.net>
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Maurice Makaay 2021-08-17 10:12:29 +02:00 committed by GitHub
parent 3b52a306cd
commit 607e1f823d
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2 changed files with 1 additions and 2 deletions

View File

@ -19,7 +19,7 @@ void AddressableLight::call_setup() {
ESP_LOGVV(TAG, " [%2d] Color: R=%3u G=%3u B=%3u W=%3u", i, color.get_red_raw(), color.get_green_raw(), ESP_LOGVV(TAG, " [%2d] Color: R=%3u G=%3u B=%3u W=%3u", i, color.get_red_raw(), color.get_green_raw(),
color.get_blue_raw(), color.get_white_raw()); color.get_blue_raw(), color.get_white_raw());
} }
ESP_LOGVV(TAG, ""); ESP_LOGVV(TAG, " ");
}); });
#endif #endif
} }

View File

@ -196,7 +196,6 @@ class FlickerLightEffect : public LightEffect {
out.set_warm_white(remote.get_warm_white() * beta + current.get_warm_white() * alpha + out.set_warm_white(remote.get_warm_white() * beta + current.get_warm_white() * alpha +
(random_cubic_float() * this->intensity_)); (random_cubic_float() * this->intensity_));
auto traits = this->state_->get_traits();
auto call = this->state_->make_call(); auto call = this->state_->make_call();
call.set_publish(false); call.set_publish(false);
call.set_save(false); call.set_save(false);