debug component, allow without debug logging (#4685)

This commit is contained in:
Jesse Hills 2023-04-14 14:29:28 +12:00 committed by GitHub
parent 7b0fca6824
commit 6b67acbeb5
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2 changed files with 4 additions and 16 deletions

View File

@ -1,15 +1,11 @@
import esphome.codegen as cg
import esphome.config_validation as cv
import esphome.final_validate as fv
from esphome.components import logger
from esphome.const import (
CONF_BLOCK,
CONF_DEVICE,
CONF_FRAGMENTATION,
CONF_FREE,
CONF_ID,
CONF_LEVEL,
CONF_LOGGER,
CONF_LOOP_TIME,
)
@ -43,18 +39,6 @@ CONFIG_SCHEMA = cv.Schema(
).extend(cv.polling_component_schema("60s"))
def _final_validate(_):
logger_conf = fv.full_config.get()[CONF_LOGGER]
severity = logger.LOG_LEVEL_SEVERITY.index(logger_conf[CONF_LEVEL])
if severity < logger.LOG_LEVEL_SEVERITY.index("DEBUG"):
raise cv.Invalid(
"The debug component requires the logger to be at least at DEBUG level"
)
FINAL_VALIDATE_SCHEMA = _final_validate
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await cg.register_component(var, config)

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@ -37,6 +37,10 @@ static uint32_t get_free_heap() {
}
void DebugComponent::dump_config() {
#ifndef ESPHOME_LOG_HAS_DEBUG
return; // Can't log below if debug logging is disabled
#endif
std::string device_info;
std::string reset_reason;
device_info.reserve(256);