Ensure child items have their measure_item() called so they can perform layout, if necessary

This commit is contained in:
Michael Davidson 2023-12-29 18:38:37 +11:00
parent 9b658980b2
commit 6e51b4f479
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@ -12,6 +12,7 @@ static const char *const TAG = "fixeddimensionpanel";
void FixedDimensionPanel::dump_config(int indent_depth, int additional_level_depth) {
ESP_LOGCONFIG(TAG, "%*sWidth: %i (Will use display width: %s)", indent_depth, "", this->width_.value(), YESNO(this->width_.value() < 1));
ESP_LOGCONFIG(TAG, "%*sHeight: %i (Will use display height: %s)", indent_depth, "", this->height_.value(), YESNO(this->height_.value() < 1));
ESP_LOGCONFIG(TAG, "%*sHas Child: %s", indent_depth, "", YESNO(this->child_ != nullptr));
this->child_->dump_config(indent_depth + additional_level_depth, additional_level_depth);
}
@ -23,6 +24,9 @@ display::Rect FixedDimensionPanel::measure_item_internal(display::Display *displ
if (rect.h < 1) {
rect.h = display->get_height();
}
// Call measure_child just so they can do any measurements
this->child_->measure_item(display);
return rect;
}