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Fix BedJet setup priority [fixes esphome/issues#3807] (#4677)
There is a race condition where a BedJet unit previously had its BLE "notify" flag enabled, and it continues to broadcast these notify packets even after the ESP32 (and BLEClient) goes away, such as during a crash or unplugging power. BLEClient::setup_priority=AFTER_BLUETOOTH, while BedJetHub::setup_priority=AFTER_WIFI. When the ESP32 starts back up again, BLEClient::setup() happens first and will start receiving the BLE notify packets almost immediately. Since we register the BLEClient child from codegen, BedJetHub is registered as a child already by this point, so BLEClient dispatches the notify status packet (and other gatt events) to the BedJetHub handler, even though BedJetHub::setup() has not been called yet. We initialize BedJetHub::codec_ in setup(), so if BLEClient starts dispatching gatt events before setup() is called, then codec_ will not be initialized yet. This causes BedJetHub's gatt notify handler to call `this->codec_->decode_notify()` on an uninitialized null pointer. Since invoking a method does not have to dereference the pointer, that method invocation is allowed; but later trying to access memory on that instance results in a StoreProhibited panic. Changing the BedJetHub's setup_priority to BLUETOOTH causes it to be setup before BLEClient, so that by the time BLEClient starts to receive BLE packets, BedJetHub is ready to receive them.
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@ -116,7 +116,7 @@ class BedJetHub : public esphome::ble_client::BLEClientNode, public PollingCompo
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void update() override;
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void dump_config() override;
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void setup() override { this->codec_ = make_unique<BedjetCodec>(); }
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float get_setup_priority() const override { return setup_priority::AFTER_WIFI; }
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float get_setup_priority() const override { return setup_priority::BLUETOOTH; }
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/** @return The BedJet's configured name, or the MAC address if not discovered yet. */
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std::string get_name() {
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