[update] Set entity_category to config & Publish state to logs (#6954)

This commit is contained in:
Jesse Hills 2024-06-21 14:59:52 +12:00
parent a21dab334c
commit 7dbc20b776
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2 changed files with 31 additions and 0 deletions

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@ -4,11 +4,13 @@ import esphome.config_validation as cv
import esphome.codegen as cg import esphome.codegen as cg
from esphome.const import ( from esphome.const import (
CONF_DEVICE_CLASS, CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ID, CONF_ID,
CONF_MQTT_ID, CONF_MQTT_ID,
CONF_WEB_SERVER_ID, CONF_WEB_SERVER_ID,
DEVICE_CLASS_EMPTY, DEVICE_CLASS_EMPTY,
DEVICE_CLASS_FIRMWARE, DEVICE_CLASS_FIRMWARE,
ENTITY_CATEGORY_CONFIG,
) )
from esphome.core import CORE, coroutine_with_priority from esphome.core import CORE, coroutine_with_priority
from esphome.cpp_helpers import setup_entity from esphome.cpp_helpers import setup_entity
@ -41,6 +43,9 @@ UPDATE_SCHEMA = (
cv.Optional(CONF_ON_UPDATE_AVAILABLE): automation.validate_automation( cv.Optional(CONF_ON_UPDATE_AVAILABLE): automation.validate_automation(
single=True single=True
), ),
cv.Optional(
CONF_ENTITY_CATEGORY, default=ENTITY_CATEGORY_CONFIG
): cv.entity_category,
} }
) )
) )

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@ -1,9 +1,35 @@
#include "update_entity.h" #include "update_entity.h"
#include "esphome/core/log.h"
namespace esphome { namespace esphome {
namespace update { namespace update {
static const char *const TAG = "update";
void UpdateEntity::publish_state() { void UpdateEntity::publish_state() {
ESP_LOGD(TAG, "'%s' - Publishing:", this->name_.c_str());
ESP_LOGD(TAG, " Current Version: %s", this->update_info_.current_version.c_str());
if (!this->update_info_.md5.empty()) {
ESP_LOGD(TAG, " Latest Version: %s", this->update_info_.latest_version.c_str());
}
if (!this->update_info_.firmware_url.empty()) {
ESP_LOGD(TAG, " Firmware URL: %s", this->update_info_.firmware_url.c_str());
}
ESP_LOGD(TAG, " Title: %s", this->update_info_.title.c_str());
if (!this->update_info_.summary.empty()) {
ESP_LOGD(TAG, " Summary: %s", this->update_info_.summary.c_str());
}
if (!this->update_info_.release_url.empty()) {
ESP_LOGD(TAG, " Release URL: %s", this->update_info_.release_url.c_str());
}
if (this->update_info_.has_progress) {
ESP_LOGD(TAG, " Progress: %.0f%%", this->update_info_.progress);
}
this->has_state_ = true; this->has_state_ = true;
this->state_callback_.call(); this->state_callback_.call();
} }