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Add constant_brightness property to CWWW/RGBWW lights (#1007)
Fixes https://github.com/esphome/feature-requests/issues/460 Co-authored-by: Otto Winter <otto@otto-winter.com>
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@ -13,6 +13,7 @@ class CWWWLightOutput : public light::LightOutput {
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void set_warm_white(output::FloatOutput *warm_white) { warm_white_ = warm_white; }
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void set_cold_white_temperature(float cold_white_temperature) { cold_white_temperature_ = cold_white_temperature; }
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void set_warm_white_temperature(float warm_white_temperature) { warm_white_temperature_ = warm_white_temperature; }
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void set_constant_brightness(bool constant_brightness) { constant_brightness_ = constant_brightness; }
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light::LightTraits get_traits() override {
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auto traits = light::LightTraits();
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traits.set_supports_brightness(true);
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@ -25,7 +26,7 @@ class CWWWLightOutput : public light::LightOutput {
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}
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void write_state(light::LightState *state) override {
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float cwhite, wwhite;
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state->current_values_as_cwww(&cwhite, &wwhite);
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state->current_values_as_cwww(&cwhite, &wwhite, this->constant_brightness_);
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this->cold_white_->set_level(cwhite);
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this->warm_white_->set_level(wwhite);
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}
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@ -35,6 +36,7 @@ class CWWWLightOutput : public light::LightOutput {
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output::FloatOutput *warm_white_;
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float cold_white_temperature_;
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float warm_white_temperature_;
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bool constant_brightness_;
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};
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} // namespace cwww
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@ -7,12 +7,15 @@ from esphome.const import CONF_OUTPUT_ID, CONF_COLD_WHITE, CONF_WARM_WHITE, \
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cwww_ns = cg.esphome_ns.namespace('cwww')
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CWWWLightOutput = cwww_ns.class_('CWWWLightOutput', light.LightOutput)
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CONF_CONSTANT_BRIGHTNESS = 'constant_brightness'
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CONFIG_SCHEMA = light.RGB_LIGHT_SCHEMA.extend({
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cv.GenerateID(CONF_OUTPUT_ID): cv.declare_id(CWWWLightOutput),
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cv.Required(CONF_COLD_WHITE): cv.use_id(output.FloatOutput),
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cv.Required(CONF_WARM_WHITE): cv.use_id(output.FloatOutput),
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cv.Required(CONF_COLD_WHITE_COLOR_TEMPERATURE): cv.color_temperature,
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cv.Required(CONF_WARM_WHITE_COLOR_TEMPERATURE): cv.color_temperature,
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cv.Optional(CONF_CONSTANT_BRIGHTNESS, default=False): cv.boolean,
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})
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@ -26,3 +29,4 @@ def to_code(config):
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wwhite = yield cg.get_variable(config[CONF_WARM_WHITE])
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cg.add(var.set_warm_white(wwhite))
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cg.add(var.set_warm_white_temperature(config[CONF_WARM_WHITE_COLOR_TEMPERATURE]))
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cg.add(var.set_constant_brightness(config[CONF_CONSTANT_BRIGHTNESS]))
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@ -190,24 +190,33 @@ class LightColorValues {
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/// Convert these light color values to an RGBWW representation with the given parameters.
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void as_rgbww(float color_temperature_cw, float color_temperature_ww, float *red, float *green, float *blue,
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float *cold_white, float *warm_white) const {
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float *cold_white, float *warm_white, bool constant_brightness = false) const {
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this->as_rgb(red, green, blue);
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const float color_temp = clamp(this->color_temperature_, color_temperature_cw, color_temperature_ww);
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const float ww_fraction = (color_temp - color_temperature_cw) / (color_temperature_ww - color_temperature_cw);
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const float cw_fraction = 1.0f - ww_fraction;
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const float max_cw_ww = std::max(ww_fraction, cw_fraction);
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*cold_white = this->state_ * this->brightness_ * this->white_ * (cw_fraction / max_cw_ww);
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*warm_white = this->state_ * this->brightness_ * this->white_ * (ww_fraction / max_cw_ww);
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*cold_white = this->state_ * this->brightness_ * this->white_ * cw_fraction;
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*warm_white = this->state_ * this->brightness_ * this->white_ * ww_fraction;
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if (!constant_brightness) {
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const float max_cw_ww = std::max(ww_fraction, cw_fraction);
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*cold_white /= max_cw_ww;
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*warm_white /= max_cw_ww;
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}
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}
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/// Convert these light color values to an CWWW representation with the given parameters.
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void as_cwww(float color_temperature_cw, float color_temperature_ww, float *cold_white, float *warm_white) const {
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void as_cwww(float color_temperature_cw, float color_temperature_ww, float *cold_white, float *warm_white,
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bool constant_brightness = false) const {
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const float color_temp = clamp(this->color_temperature_, color_temperature_cw, color_temperature_ww);
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const float ww_fraction = (color_temp - color_temperature_cw) / (color_temperature_ww - color_temperature_cw);
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const float cw_fraction = 1.0f - ww_fraction;
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const float max_cw_ww = std::max(ww_fraction, cw_fraction);
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*cold_white = this->state_ * this->brightness_ * (cw_fraction / max_cw_ww);
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*warm_white = this->state_ * this->brightness_ * (ww_fraction / max_cw_ww);
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*cold_white = this->state_ * this->brightness_ * cw_fraction;
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*warm_white = this->state_ * this->brightness_ * ww_fraction;
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if (!constant_brightness) {
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const float max_cw_ww = std::max(ww_fraction, cw_fraction);
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*cold_white /= max_cw_ww;
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*warm_white /= max_cw_ww;
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}
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}
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/// Compare this LightColorValues to rhs, return true if and only if all attributes match.
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@ -718,19 +718,21 @@ void LightState::current_values_as_rgbw(float *red, float *green, float *blue, f
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*blue = gamma_correct(*blue, this->gamma_correct_);
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*white = gamma_correct(*white, this->gamma_correct_);
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}
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void LightState::current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white) {
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void LightState::current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white,
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bool constant_brightness) {
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auto traits = this->get_traits();
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this->current_values.as_rgbww(traits.get_min_mireds(), traits.get_max_mireds(), red, green, blue, cold_white,
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warm_white);
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warm_white, constant_brightness);
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*red = gamma_correct(*red, this->gamma_correct_);
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*green = gamma_correct(*green, this->gamma_correct_);
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*blue = gamma_correct(*blue, this->gamma_correct_);
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*cold_white = gamma_correct(*cold_white, this->gamma_correct_);
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*warm_white = gamma_correct(*warm_white, this->gamma_correct_);
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}
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void LightState::current_values_as_cwww(float *cold_white, float *warm_white) {
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void LightState::current_values_as_cwww(float *cold_white, float *warm_white, bool constant_brightness) {
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auto traits = this->get_traits();
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this->current_values.as_cwww(traits.get_min_mireds(), traits.get_max_mireds(), cold_white, warm_white);
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this->current_values.as_cwww(traits.get_min_mireds(), traits.get_max_mireds(), cold_white, warm_white,
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constant_brightness);
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*cold_white = gamma_correct(*cold_white, this->gamma_correct_);
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*warm_white = gamma_correct(*warm_white, this->gamma_correct_);
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}
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@ -270,9 +270,10 @@ class LightState : public Nameable, public Component {
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void current_values_as_rgbw(float *red, float *green, float *blue, float *white);
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void current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white);
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void current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white,
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bool constant_brightness = false);
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void current_values_as_cwww(float *cold_white, float *warm_white);
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void current_values_as_cwww(float *cold_white, float *warm_white, bool constant_brightness = false);
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protected:
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friend LightOutput;
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@ -8,6 +8,8 @@ from esphome.const import CONF_BLUE, CONF_GREEN, CONF_RED, CONF_OUTPUT_ID, CONF_
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rgbww_ns = cg.esphome_ns.namespace('rgbww')
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RGBWWLightOutput = rgbww_ns.class_('RGBWWLightOutput', light.LightOutput)
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CONF_CONSTANT_BRIGHTNESS = 'constant_brightness'
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CONFIG_SCHEMA = light.RGB_LIGHT_SCHEMA.extend({
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cv.GenerateID(CONF_OUTPUT_ID): cv.declare_id(RGBWWLightOutput),
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cv.Required(CONF_RED): cv.use_id(output.FloatOutput),
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@ -17,6 +19,7 @@ CONFIG_SCHEMA = light.RGB_LIGHT_SCHEMA.extend({
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cv.Required(CONF_WARM_WHITE): cv.use_id(output.FloatOutput),
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cv.Required(CONF_COLD_WHITE_COLOR_TEMPERATURE): cv.color_temperature,
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cv.Required(CONF_WARM_WHITE_COLOR_TEMPERATURE): cv.color_temperature,
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cv.Optional(CONF_CONSTANT_BRIGHTNESS, default=False): cv.boolean,
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})
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@ -38,3 +41,4 @@ def to_code(config):
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wwhite = yield cg.get_variable(config[CONF_WARM_WHITE])
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cg.add(var.set_warm_white(wwhite))
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cg.add(var.set_warm_white_temperature(config[CONF_WARM_WHITE_COLOR_TEMPERATURE]))
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cg.add(var.set_constant_brightness(config[CONF_CONSTANT_BRIGHTNESS]))
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@ -16,6 +16,7 @@ class RGBWWLightOutput : public light::LightOutput {
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void set_warm_white(output::FloatOutput *warm_white) { warm_white_ = warm_white; }
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void set_cold_white_temperature(float cold_white_temperature) { cold_white_temperature_ = cold_white_temperature; }
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void set_warm_white_temperature(float warm_white_temperature) { warm_white_temperature_ = warm_white_temperature; }
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void set_constant_brightness(bool constant_brightness) { constant_brightness_ = constant_brightness; }
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light::LightTraits get_traits() override {
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auto traits = light::LightTraits();
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traits.set_supports_brightness(true);
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@ -28,7 +29,7 @@ class RGBWWLightOutput : public light::LightOutput {
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}
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void write_state(light::LightState *state) override {
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float red, green, blue, cwhite, wwhite;
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state->current_values_as_rgbww(&red, &green, &blue, &cwhite, &wwhite);
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state->current_values_as_rgbww(&red, &green, &blue, &cwhite, &wwhite, this->constant_brightness_);
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this->red_->set_level(red);
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this->green_->set_level(green);
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this->blue_->set_level(blue);
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@ -44,6 +45,7 @@ class RGBWWLightOutput : public light::LightOutput {
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output::FloatOutput *warm_white_;
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float cold_white_temperature_;
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float warm_white_temperature_;
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bool constant_brightness_;
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};
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} // namespace rgbww
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@ -1074,6 +1074,7 @@ light:
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warm_white: pca_6
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cold_white_color_temperature: 153 mireds
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warm_white_color_temperature: 500 mireds
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constant_brightness: true
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- platform: fastled_clockless
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id: addr1
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chipset: WS2811
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