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Implement media player volume actions (#3551)
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commit
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@ -51,6 +51,22 @@ void I2SAudioMediaPlayer::control(const media_player::MediaPlayerCall &call) {
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this->state = media_player::MEDIA_PLAYER_STATE_PAUSED;
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}
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break;
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case media_player::MEDIA_PLAYER_COMMAND_VOLUME_UP: {
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float new_volume = this->volume + 0.1f;
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if (new_volume > 1.0f)
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new_volume = 1.0f;
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this->set_volume_(new_volume);
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this->unmute_();
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break;
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}
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case media_player::MEDIA_PLAYER_COMMAND_VOLUME_DOWN: {
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float new_volume = this->volume - 0.1f;
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if (new_volume < 0.0f)
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new_volume = 0.0f;
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this->set_volume_(new_volume);
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this->unmute_();
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break;
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}
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}
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}
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this->publish_state();
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@ -29,6 +29,17 @@ PauseAction = media_player_ns.class_(
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StopAction = media_player_ns.class_(
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"StopAction", automation.Action, cg.Parented.template(MediaPlayer)
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)
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VolumeUpAction = media_player_ns.class_(
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"VolumeUpAction", automation.Action, cg.Parented.template(MediaPlayer)
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)
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VolumeDownAction = media_player_ns.class_(
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"VolumeDownAction", automation.Action, cg.Parented.template(MediaPlayer)
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)
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VolumeSetAction = media_player_ns.class_(
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"VolumeSetAction", automation.Action, cg.Parented.template(MediaPlayer)
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)
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CONF_VOLUME = "volume"
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async def setup_media_player_core_(var, config):
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@ -45,9 +56,7 @@ async def register_media_player(var, config):
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MEDIA_PLAYER_SCHEMA = cv.ENTITY_BASE_SCHEMA.extend(cv.Schema({}))
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MEDIA_PLAYER_ACTION_SCHEMA = maybe_simple_id(
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{cv.Required(CONF_ID): cv.use_id(MediaPlayer)}
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)
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MEDIA_PLAYER_ACTION_SCHEMA = maybe_simple_id({cv.GenerateID(): cv.use_id(MediaPlayer)})
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@automation.register_action("media_player.play", PlayAction, MEDIA_PLAYER_ACTION_SCHEMA)
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@ -58,12 +67,37 @@ MEDIA_PLAYER_ACTION_SCHEMA = maybe_simple_id(
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"media_player.pause", PauseAction, MEDIA_PLAYER_ACTION_SCHEMA
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)
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@automation.register_action("media_player.stop", StopAction, MEDIA_PLAYER_ACTION_SCHEMA)
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@automation.register_action(
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"media_player.volume_up", VolumeUpAction, MEDIA_PLAYER_ACTION_SCHEMA
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)
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@automation.register_action(
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"media_player.volume_down", VolumeDownAction, MEDIA_PLAYER_ACTION_SCHEMA
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)
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async def media_player_action(config, action_id, template_arg, args):
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var = cg.new_Pvariable(action_id, template_arg)
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await cg.register_parented(var, config[CONF_ID])
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return var
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@automation.register_action(
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"media_player.volume_set",
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VolumeSetAction,
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cv.maybe_simple_value(
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{
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cv.GenerateID(): cv.use_id(MediaPlayer),
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cv.Required(CONF_VOLUME): cv.templatable(cv.percentage),
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},
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key=CONF_VOLUME,
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),
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)
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async def media_player_volume_set_action(config, action_id, template_arg, args):
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var = cg.new_Pvariable(action_id, template_arg)
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await cg.register_parented(var, config[CONF_ID])
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volume = await cg.templatable(config[CONF_VOLUME], args, float)
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cg.add(var.set_volume(volume))
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return var
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@coroutine_with_priority(100.0)
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async def to_code(config):
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cg.add_global(media_player_ns.using)
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@ -7,28 +7,23 @@ namespace esphome {
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namespace media_player {
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template<typename... Ts> class PlayAction : public Action<Ts...>, public Parented<MediaPlayer> {
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void play(Ts... x) override {
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_PLAY).perform();
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}
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};
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#define MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(ACTION_CLASS, ACTION_COMMAND) \
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template<typename... Ts> class ACTION_CLASS : public Action<Ts...>, public Parented<MediaPlayer> { \
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void play(Ts... x) override { \
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_##ACTION_COMMAND).perform(); \
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} \
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};
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template<typename... Ts> class ToggleAction : public Action<Ts...>, public Parented<MediaPlayer> {
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void play(Ts... x) override {
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_TOGGLE).perform();
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}
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};
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(PlayAction, PLAY)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(PauseAction, PAUSE)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(StopAction, STOP)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(ToggleAction, TOGGLE)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(VolumeUpAction, VOLUME_UP)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(VolumeDownAction, VOLUME_DOWN)
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template<typename... Ts> class PauseAction : public Action<Ts...>, public Parented<MediaPlayer> {
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void play(Ts... x) override {
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_PAUSE).perform();
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}
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};
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template<typename... Ts> class StopAction : public Action<Ts...>, public Parented<MediaPlayer> {
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void play(Ts... x) override {
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_STOP).perform();
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}
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template<typename... Ts> class VolumeSetAction : public Action<Ts...>, public Parented<MediaPlayer> {
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TEMPLATABLE_VALUE(float, volume)
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void play(Ts... x) override { this->parent_->make_call().set_volume(this->volume_.value(x...)).perform(); }
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};
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} // namespace media_player
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@ -20,7 +20,9 @@ enum MediaPlayerCommand : uint8_t {
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MEDIA_PLAYER_COMMAND_STOP = 2,
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MEDIA_PLAYER_COMMAND_MUTE = 3,
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MEDIA_PLAYER_COMMAND_UNMUTE = 4,
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MEDIA_PLAYER_COMMAND_TOGGLE = 5
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MEDIA_PLAYER_COMMAND_TOGGLE = 5,
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MEDIA_PLAYER_COMMAND_VOLUME_UP = 6,
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MEDIA_PLAYER_COMMAND_VOLUME_DOWN = 7,
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};
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const char *media_player_command_to_string(MediaPlayerCommand command);
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@ -604,6 +604,14 @@ touchscreen:
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- logger.log:
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format: Touch at (%d, %d)
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args: ["touch.x", "touch.y"]
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- media_player.play:
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- media_player.pause:
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- media_player.stop:
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- media_player.toggle:
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- media_player.volume_up:
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- media_player.volume_down:
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- media_player.volume_set: 50%
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media_player:
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- platform: i2s_audio
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