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debug component, allow without debug logging (#4685)
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commit
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@ -1,15 +1,11 @@
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import esphome.codegen as cg
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import esphome.codegen as cg
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import esphome.config_validation as cv
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import esphome.config_validation as cv
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import esphome.final_validate as fv
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from esphome.components import logger
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from esphome.const import (
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from esphome.const import (
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CONF_BLOCK,
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CONF_BLOCK,
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CONF_DEVICE,
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CONF_DEVICE,
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CONF_FRAGMENTATION,
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CONF_FRAGMENTATION,
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CONF_FREE,
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CONF_FREE,
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CONF_ID,
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CONF_ID,
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CONF_LEVEL,
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CONF_LOGGER,
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CONF_LOOP_TIME,
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CONF_LOOP_TIME,
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)
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)
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@ -43,18 +39,6 @@ CONFIG_SCHEMA = cv.Schema(
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).extend(cv.polling_component_schema("60s"))
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).extend(cv.polling_component_schema("60s"))
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def _final_validate(_):
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logger_conf = fv.full_config.get()[CONF_LOGGER]
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severity = logger.LOG_LEVEL_SEVERITY.index(logger_conf[CONF_LEVEL])
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if severity < logger.LOG_LEVEL_SEVERITY.index("DEBUG"):
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raise cv.Invalid(
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"The debug component requires the logger to be at least at DEBUG level"
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)
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FINAL_VALIDATE_SCHEMA = _final_validate
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async def to_code(config):
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await cg.register_component(var, config)
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@ -37,6 +37,10 @@ static uint32_t get_free_heap() {
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}
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}
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void DebugComponent::dump_config() {
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void DebugComponent::dump_config() {
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#ifndef ESPHOME_LOG_HAS_DEBUG
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return; // Can't log below if debug logging is disabled
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#endif
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std::string device_info;
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std::string device_info;
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std::string reset_reason;
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std::string reset_reason;
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device_info.reserve(256);
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device_info.reserve(256);
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