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climate triggers Climate and ClimateCall references (#5028)
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@ -127,8 +127,12 @@ def single_visual_temperature(value):
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# Actions
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ControlAction = climate_ns.class_("ControlAction", automation.Action)
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StateTrigger = climate_ns.class_("StateTrigger", automation.Trigger.template())
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ControlTrigger = climate_ns.class_("ControlTrigger", automation.Trigger.template())
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StateTrigger = climate_ns.class_(
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"StateTrigger", automation.Trigger.template(Climate.operator("ref"))
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)
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ControlTrigger = climate_ns.class_(
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"ControlTrigger", automation.Trigger.template(ClimateCall.operator("ref"))
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)
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VISUAL_TEMPERATURE_STEP_SCHEMA = cv.Any(
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single_visual_temperature,
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@ -322,11 +326,15 @@ async def setup_climate_core_(var, config):
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for conf in config.get(CONF_ON_STATE, []):
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trigger = cg.new_Pvariable(conf[CONF_TRIGGER_ID], var)
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await automation.build_automation(trigger, [], conf)
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await automation.build_automation(
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trigger, [(Climate.operator("ref"), "x")], conf
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)
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for conf in config.get(CONF_ON_CONTROL, []):
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trigger = cg.new_Pvariable(conf[CONF_TRIGGER_ID], var)
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await automation.build_automation(trigger, [], conf)
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await automation.build_automation(
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trigger, [(ClimateCall.operator("ref"), "x")], conf
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)
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async def register_climate(var, config):
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@ -42,17 +42,17 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
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Climate *climate_;
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};
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class ControlTrigger : public Trigger<> {
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class ControlTrigger : public Trigger<ClimateCall &> {
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public:
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ControlTrigger(Climate *climate) {
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climate->add_on_control_callback([this]() { this->trigger(); });
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climate->add_on_control_callback([this](ClimateCall &x) { this->trigger(x); });
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}
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};
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class StateTrigger : public Trigger<> {
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class StateTrigger : public Trigger<Climate &> {
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public:
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StateTrigger(Climate *climate) {
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climate->add_on_state_callback([this]() { this->trigger(); });
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climate->add_on_state_callback([this](Climate &x) { this->trigger(x); });
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}
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};
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@ -7,6 +7,7 @@ namespace climate {
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static const char *const TAG = "climate";
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void ClimateCall::perform() {
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this->parent_->control_callback_.call(*this);
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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this->validate_();
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if (this->mode_.has_value()) {
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@ -44,7 +45,6 @@ void ClimateCall::perform() {
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if (this->target_temperature_high_.has_value()) {
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ESP_LOGD(TAG, " Target Temperature High: %.2f", *this->target_temperature_high_);
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}
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this->parent_->control_callback_.call();
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this->parent_->control(*this);
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}
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void ClimateCall::validate_() {
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@ -300,11 +300,11 @@ ClimateCall &ClimateCall::set_swing_mode(optional<ClimateSwingMode> swing_mode)
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return *this;
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}
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void Climate::add_on_state_callback(std::function<void()> &&callback) {
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void Climate::add_on_state_callback(std::function<void(Climate &)> &&callback) {
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this->state_callback_.add(std::move(callback));
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}
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void Climate::add_on_control_callback(std::function<void()> &&callback) {
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void Climate::add_on_control_callback(std::function<void(ClimateCall &)> &&callback) {
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this->control_callback_.add(std::move(callback));
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}
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@ -408,7 +408,7 @@ void Climate::publish_state() {
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}
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// Send state to frontend
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this->state_callback_.call();
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this->state_callback_.call(*this);
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// Save state
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this->save_state_();
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}
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@ -198,7 +198,7 @@ class Climate : public EntityBase {
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*
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* @param callback The callback to call.
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*/
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void add_on_state_callback(std::function<void()> &&callback);
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void add_on_state_callback(std::function<void(Climate &)> &&callback);
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/**
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* Add a callback for the climate device configuration; each time the configuration parameters of a climate device
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@ -206,7 +206,7 @@ class Climate : public EntityBase {
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*
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* @param callback The callback to call.
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*/
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void add_on_control_callback(std::function<void()> &&callback);
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void add_on_control_callback(std::function<void(ClimateCall &)> &&callback);
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/** Make a climate device control call, this is used to control the climate device, see the ClimateCall description
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* for more info.
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@ -273,8 +273,8 @@ class Climate : public EntityBase {
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void dump_traits_(const char *tag);
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CallbackManager<void()> state_callback_{};
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CallbackManager<void()> control_callback_{};
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CallbackManager<void(Climate &)> state_callback_{};
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CallbackManager<void(ClimateCall &)> control_callback_{};
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ESPPreferenceObject rtc_;
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optional<float> visual_min_temperature_override_{};
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optional<float> visual_max_temperature_override_{};
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@ -216,7 +216,7 @@ void MQTTClimateComponent::setup() {
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});
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}
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this->device_->add_on_state_callback([this]() { this->publish_state_(); });
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this->device_->add_on_state_callback([this](Climate & /*unused*/) { this->publish_state_(); });
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}
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MQTTClimateComponent::MQTTClimateComponent(Climate *device) : device_(device) {}
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bool MQTTClimateComponent::send_initial_state() { return this->publish_state_(); }
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@ -50,7 +50,7 @@ void Controller::setup_controller(bool include_internal) {
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#ifdef USE_CLIMATE
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for (auto *obj : App.get_climates()) {
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if (include_internal || !obj->is_internal())
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obj->add_on_state_callback([this, obj]() { this->on_climate_update(obj); });
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obj->add_on_state_callback([this, obj](climate::Climate & /*unused*/) { this->on_climate_update(obj); });
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}
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#endif
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#ifdef USE_NUMBER
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@ -2200,9 +2200,14 @@ climate:
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use_fahrenheit: true
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- platform: midea
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on_control:
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logger.log: Control message received!
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- logger.log: Control message received!
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- lambda: |-
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x.set_mode(CLIMATE_MODE_FAN_ONLY);
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on_state:
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logger.log: State changed!
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- logger.log: State changed!
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- lambda: |-
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if (x.mode == CLIMATE_MODE_FAN_ONLY)
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id(binary_sensor1).publish_state(true);
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id: midea_unit
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uart_id: uart_0
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name: Midea Climate
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