Display: Introduce `draw_pixels_at()` method for fast block display rendering (#6034)

* Introduce `draw_pixels_at()` method for fast block display rendering

* Add check for 18 vs 16 bit display.
This commit is contained in:
Clyde Stubbs 2024-01-02 10:34:40 +11:00 committed by GitHub
parent 773cd0f414
commit ae52164d9c
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4 changed files with 96 additions and 0 deletions

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@ -35,6 +35,41 @@ void HOT Display::line(int x1, int y1, int x2, int y2, Color color) {
}
}
}
void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
uint32_t color_value;
for (int y = 0; y != h; y++) {
size_t source_idx = (y_offset + y) * line_stride + x_offset;
size_t source_idx_mod;
for (int x = 0; x != w; x++, source_idx++) {
switch (bitness) {
default:
color_value = ptr[source_idx];
break;
case COLOR_BITNESS_565:
source_idx_mod = source_idx * 2;
if (big_endian) {
color_value = (ptr[source_idx_mod] << 8) + ptr[source_idx_mod + 1];
} else {
color_value = ptr[source_idx_mod] + (ptr[source_idx_mod + 1] << 8);
}
break;
case COLOR_BITNESS_888:
source_idx_mod = source_idx * 3;
if (big_endian) {
color_value = (ptr[source_idx_mod + 0] << 16) + (ptr[source_idx_mod + 1] << 8) + ptr[source_idx_mod + 2];
} else {
color_value = ptr[source_idx_mod + 0] + (ptr[source_idx_mod + 1] << 8) + (ptr[source_idx_mod + 2] << 16);
}
break;
}
this->draw_pixel_at(x + x_start, y + y_start, ColorUtil::to_color(color_value, order, bitness));
}
}
}
void HOT Display::horizontal_line(int x, int y, int width, Color color) {
// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
for (int i = x; i < x + width; i++)

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@ -8,6 +8,7 @@
#include "esphome/core/color.h"
#include "esphome/core/automation.h"
#include "esphome/core/time.h"
#include "display_color_utils.h"
#ifdef USE_GRAPH
#include "esphome/components/graph/graph.h"
@ -185,6 +186,34 @@ class Display : public PollingComponent {
/// Set a single pixel at the specified coordinates to the given color.
virtual void draw_pixel_at(int x, int y, Color color) = 0;
/** Given an array of pixels encoded in the nominated format, draw these into the display's buffer.
* The naive implementation here will work in all cases, but can be overridden by sub-classes
* in order to optimise the procedure.
* The parameters describe a rectangular block of pixels, potentially within a larger buffer.
*
* \param x_start The starting destination x position
* \param y_start The starting destination y position
* \param w the width of the pixel block
* \param h the height of the pixel block
* \param ptr A pointer to the start of the data to be copied
* \param order The ordering of the colors
* \param bitness Defines the number of bits and their format for each pixel
* \param big_endian True if 16 bit values are stored big-endian
* \param x_offset The initial x-offset into the source buffer.
* \param y_offset The initial y-offset into the source buffer.
* \param x_pad How many pixels are in each line after the end of the pixels to be copied.
*
* The length of each source buffer line (stride) will be x_offset + w + x_pad.
*/
virtual void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad);
/// Convenience overload for base case where the pixels are packed into the buffer with no gaps (e.g. suits LVGL.)
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian) {
this->draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, 0, 0, 0);
}
/// Draw a straight line from the point [x1,y1] to [x2,y2] with the given color.
void line(int x1, int y1, int x2, int y2, Color color = COLOR_ON);

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@ -276,6 +276,35 @@ void ILI9XXXDisplay::display_() {
this->y_high_ = 0;
}
// note that this bypasses the buffer and writes directly to the display.
void ILI9XXXDisplay::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr,
display::ColorOrder order, display::ColorBitness bitness, bool big_endian,
int x_offset, int y_offset, int x_pad) {
if (w <= 0 || h <= 0)
return;
// if color mapping or software rotation is required, hand this off to the parent implementation. This will
// do color conversion pixel-by-pixel into the buffer and draw it later. If this is happening the user has not
// configured the renderer well.
if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || !big_endian ||
this->is_18bitdisplay_) {
return display::Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset,
x_pad);
}
this->enable();
this->set_addr_window_(x_start, y_start, x_start + w - 1, y_start + h - 1);
// x_ and y_offset are offsets into the source buffer, unrelated to our own offsets into the display.
if (x_offset == 0 && x_pad == 0 && y_offset == 0) {
// we could deal here with a non-zero y_offset, but if x_offset is zero, y_offset probably will be so don't bother
this->write_array(ptr, w * h * 2);
} else {
auto stride = x_offset + w + x_pad;
for (size_t y = 0; y != h; y++) {
this->write_array(ptr + (y + y_offset) * stride + x_offset, w * 2);
}
}
this->disable();
}
// should return the total size: return this->get_width_internal() * this->get_height_internal() * 2 // 16bit color
// values per bit is huge
uint32_t ILI9XXXDisplay::get_buffer_length_() { return this->get_width_internal() * this->get_height_internal(); }

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@ -1,6 +1,7 @@
#pragma once
#include "esphome/components/spi/spi.h"
#include "esphome/components/display/display_buffer.h"
#include "esphome/components/display/display_color_utils.h"
#include "ili9xxx_defines.h"
#include "ili9xxx_init.h"
@ -84,6 +85,8 @@ class ILI9XXXDisplay : public display::DisplayBuffer,
void setup() override;
display::DisplayType get_display_type() override { return display::DisplayType::DISPLAY_TYPE_COLOR; }
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
protected:
void draw_absolute_pixel_internal(int x, int y, Color color) override;