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Button device class (#2835)
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@ -960,6 +960,7 @@ message ListEntitiesButtonResponse {
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string icon = 5;
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bool disabled_by_default = 6;
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EntityCategory entity_category = 7;
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string device_class = 8;
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}
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message ButtonCommandRequest {
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option (id) = 62;
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@ -684,6 +684,7 @@ bool APIConnection::send_button_info(button::Button *button) {
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msg.icon = button->get_icon();
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msg.disabled_by_default = button->is_disabled_by_default();
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msg.entity_category = static_cast<enums::EntityCategory>(button->get_entity_category());
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msg.device_class = button->get_device_class();
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return this->send_list_entities_button_response(msg);
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}
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void APIConnection::button_command(const ButtonCommandRequest &msg) {
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@ -4179,6 +4179,10 @@ bool ListEntitiesButtonResponse::decode_length(uint32_t field_id, ProtoLengthDel
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this->icon = value.as_string();
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return true;
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}
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case 8: {
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this->device_class = value.as_string();
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return true;
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}
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default:
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return false;
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}
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@ -4201,6 +4205,7 @@ void ListEntitiesButtonResponse::encode(ProtoWriteBuffer buffer) const {
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buffer.encode_string(5, this->icon);
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buffer.encode_bool(6, this->disabled_by_default);
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buffer.encode_enum<enums::EntityCategory>(7, this->entity_category);
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buffer.encode_string(8, this->device_class);
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}
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#ifdef HAS_PROTO_MESSAGE_DUMP
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void ListEntitiesButtonResponse::dump_to(std::string &out) const {
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@ -4234,6 +4239,10 @@ void ListEntitiesButtonResponse::dump_to(std::string &out) const {
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out.append(" entity_category: ");
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out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
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out.append("\n");
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out.append(" device_class: ");
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out.append("'").append(this->device_class).append("'");
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out.append("\n");
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out.append("}");
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}
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#endif
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@ -1050,6 +1050,7 @@ class ListEntitiesButtonResponse : public ProtoMessage {
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std::string icon{};
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bool disabled_by_default{false};
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enums::EntityCategory entity_category{};
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std::string device_class{};
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void encode(ProtoWriteBuffer buffer) const override;
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#ifdef HAS_PROTO_MESSAGE_DUMP
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void dump_to(std::string &out) const override;
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@ -4,12 +4,15 @@ from esphome import automation
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from esphome.automation import maybe_simple_id
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from esphome.components import mqtt
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from esphome.const import (
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CONF_DEVICE_CLASS,
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CONF_ENTITY_CATEGORY,
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CONF_ICON,
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CONF_ID,
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CONF_ON_PRESS,
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CONF_TRIGGER_ID,
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CONF_MQTT_ID,
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DEVICE_CLASS_RESTART,
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DEVICE_CLASS_UPDATE,
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)
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from esphome.core import CORE, coroutine_with_priority
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from esphome.cpp_helpers import setup_entity
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@ -17,6 +20,11 @@ from esphome.cpp_helpers import setup_entity
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CODEOWNERS = ["@esphome/core"]
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IS_PLATFORM_COMPONENT = True
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DEVICE_CLASSES = [
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DEVICE_CLASS_RESTART,
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DEVICE_CLASS_UPDATE,
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]
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button_ns = cg.esphome_ns.namespace("button")
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Button = button_ns.class_("Button", cg.EntityBase)
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ButtonPtr = Button.operator("ptr")
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@ -27,10 +35,13 @@ ButtonPressTrigger = button_ns.class_(
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"ButtonPressTrigger", automation.Trigger.template()
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)
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validate_device_class = cv.one_of(*DEVICE_CLASSES, lower=True, space="_")
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BUTTON_SCHEMA = cv.ENTITY_BASE_SCHEMA.extend(cv.MQTT_COMMAND_COMPONENT_SCHEMA).extend(
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{
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cv.OnlyWith(CONF_MQTT_ID, "mqtt"): cv.declare_id(mqtt.MQTTButtonComponent),
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cv.Optional(CONF_DEVICE_CLASS): validate_device_class,
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cv.Optional(CONF_ON_PRESS): automation.validate_automation(
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{
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cv.GenerateID(CONF_TRIGGER_ID): cv.declare_id(ButtonPressTrigger),
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@ -45,6 +56,7 @@ _UNDEF = object()
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def button_schema(
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icon: str = _UNDEF,
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entity_category: str = _UNDEF,
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device_class: str = _UNDEF,
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) -> cv.Schema:
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schema = BUTTON_SCHEMA
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if icon is not _UNDEF:
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@ -57,6 +69,14 @@ def button_schema(
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): cv.entity_category
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}
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)
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if device_class is not _UNDEF:
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schema = schema.extend(
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{
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cv.Optional(
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CONF_DEVICE_CLASS, default=device_class
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): validate_device_class
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}
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)
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return schema
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@ -67,6 +87,9 @@ async def setup_button_core_(var, config):
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trigger = cg.new_Pvariable(conf[CONF_TRIGGER_ID], var)
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await automation.build_automation(trigger, [], conf)
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if CONF_DEVICE_CLASS in config:
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cg.add(var.set_device_class(config[CONF_DEVICE_CLASS]))
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if CONF_MQTT_ID in config:
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mqtt_ = cg.new_Pvariable(config[CONF_MQTT_ID], var)
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await mqtt.register_mqtt_component(mqtt_, config)
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@ -17,5 +17,12 @@ void Button::press() {
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void Button::add_on_press_callback(std::function<void()> &&callback) { this->press_callback_.add(std::move(callback)); }
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uint32_t Button::hash_base() { return 1495763804UL; }
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void Button::set_device_class(const std::string &device_class) { this->device_class_ = device_class; }
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std::string Button::get_device_class() {
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if (this->device_class_.has_value())
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return *this->device_class_;
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return "";
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}
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} // namespace button
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} // namespace esphome
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@ -36,6 +36,12 @@ class Button : public EntityBase {
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*/
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void add_on_press_callback(std::function<void()> &&callback);
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/// Set the Home Assistant device class (see button::device_class).
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void set_device_class(const std::string &device_class);
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/// Get the device class for this button.
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std::string get_device_class();
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protected:
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/** You should implement this virtual method if you want to create your own button.
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*/
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@ -44,6 +50,7 @@ class Button : public EntityBase {
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uint32_t hash_base() override;
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CallbackManager<void()> press_callback_{};
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optional<std::string> device_class_{};
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};
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} // namespace button
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@ -30,6 +30,11 @@ void MQTTButtonComponent::dump_config() {
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LOG_MQTT_COMPONENT(true, true);
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}
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void MQTTButtonComponent::send_discovery(JsonObject &root, mqtt::SendDiscoveryConfig &config) {
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if (!this->button_->get_device_class().empty())
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root[MQTT_DEVICE_CLASS] = this->button_->get_device_class();
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}
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std::string MQTTButtonComponent::component_type() const { return "button"; }
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const EntityBase *MQTTButtonComponent::get_entity() const { return this->button_; }
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@ -23,7 +23,7 @@ class MQTTButtonComponent : public mqtt::MQTTComponent {
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/// Buttons do not send a state so just return true.
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bool send_initial_state() override { return true; }
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void send_discovery(JsonObject &root, mqtt::SendDiscoveryConfig &config) override {}
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void send_discovery(JsonObject &root, mqtt::SendDiscoveryConfig &config) override;
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protected:
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/// "button" component type.
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@ -3,15 +3,17 @@ import esphome.config_validation as cv
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from esphome.components import button
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from esphome.const import (
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CONF_ID,
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DEVICE_CLASS_RESTART,
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ENTITY_CATEGORY_CONFIG,
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ICON_RESTART,
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)
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restart_ns = cg.esphome_ns.namespace("restart")
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RestartButton = restart_ns.class_("RestartButton", button.Button, cg.Component)
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CONFIG_SCHEMA = (
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button.button_schema(icon=ICON_RESTART, entity_category=ENTITY_CATEGORY_CONFIG)
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button.button_schema(
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device_class=DEVICE_CLASS_RESTART, entity_category=ENTITY_CATEGORY_CONFIG
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)
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.extend({cv.GenerateID(): cv.declare_id(RestartButton)})
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.extend(cv.COMPONENT_SCHEMA)
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)
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@ -865,7 +865,6 @@ DEVICE_CLASS_SAFETY = "safety"
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DEVICE_CLASS_SMOKE = "smoke"
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DEVICE_CLASS_SOUND = "sound"
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DEVICE_CLASS_TAMPER = "tamper"
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DEVICE_CLASS_UPDATE = "update"
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DEVICE_CLASS_VIBRATION = "vibration"
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DEVICE_CLASS_WINDOW = "window"
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# device classes of both binary_sensor and sensor component
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@ -897,6 +896,11 @@ DEVICE_CLASS_TEMPERATURE = "temperature"
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DEVICE_CLASS_TIMESTAMP = "timestamp"
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DEVICE_CLASS_VOLATILE_ORGANIC_COMPOUNDS = "volatile_organic_compounds"
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DEVICE_CLASS_VOLTAGE = "voltage"
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# device classes of both binary_sensor and button component
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DEVICE_CLASS_UPDATE = "update"
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# device classes of button component
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DEVICE_CLASS_RESTART = "restart"
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# state classes
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STATE_CLASS_NONE = ""
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