Fix queuing scripts not compiling (#4077)

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Jesse Hills 2022-12-01 13:17:44 +13:00 committed by GitHub
parent f117d4f50a
commit b63ade298f
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@ -4,6 +4,7 @@
#include "esphome/core/component.h" #include "esphome/core/component.h"
#include "esphome/core/log.h" #include "esphome/core/log.h"
#include <queue>
namespace esphome { namespace esphome {
namespace script { namespace script {
@ -88,7 +89,7 @@ template<typename... Ts> class RestartScript : public Script<Ts...> {
template<typename... Ts> class QueueingScript : public Script<Ts...>, public Component { template<typename... Ts> class QueueingScript : public Script<Ts...>, public Component {
public: public:
void execute(Ts... x) override { void execute(Ts... x) override {
if (this->is_action_running()) { if (this->is_action_running() || this->num_runs_ > 0) {
// num_runs_ is the number of *queued* instances, so total number of instances is // num_runs_ is the number of *queued* instances, so total number of instances is
// num_runs_ + 1 // num_runs_ + 1
if (this->max_runs_ != 0 && this->num_runs_ + 1 >= this->max_runs_) { if (this->max_runs_ != 0 && this->num_runs_ + 1 >= this->max_runs_) {
@ -98,6 +99,7 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
this->esp_logd_(__LINE__, "Script '%s' queueing new instance (mode: queued)", this->name_.c_str()); this->esp_logd_(__LINE__, "Script '%s' queueing new instance (mode: queued)", this->name_.c_str());
this->num_runs_++; this->num_runs_++;
this->var_queue_.push(std::make_tuple(x...));
return; return;
} }
@ -114,15 +116,22 @@ template<typename... Ts> class QueueingScript : public Script<Ts...>, public Com
void loop() override { void loop() override {
if (this->num_runs_ != 0 && !this->is_action_running()) { if (this->num_runs_ != 0 && !this->is_action_running()) {
this->num_runs_--; this->num_runs_--;
this->trigger(); auto &vars = this->var_queue_.front();
this->var_queue_.pop();
this->trigger_tuple_(vars, typename gens<sizeof...(Ts)>::type());
} }
} }
void set_max_runs(int max_runs) { max_runs_ = max_runs; } void set_max_runs(int max_runs) { max_runs_ = max_runs; }
protected: protected:
template<int... S> void trigger_tuple_(const std::tuple<Ts...> &tuple, seq<S...> /*unused*/) {
this->trigger(std::get<S>(tuple)...);
}
int num_runs_ = 0; int num_runs_ = 0;
int max_runs_ = 0; int max_runs_ = 0;
std::queue<std::tuple<Ts...>> var_queue_;
}; };
/** A script type that executes new instances in parallel. /** A script type that executes new instances in parallel.