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[display] SDL2 display driver for host platform (#6825)
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parent
e2c1af199c
commit
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2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
vendored
@ -455,7 +455,7 @@ jobs:
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file: ${{ fromJson(needs.list-components.outputs.components) }}
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steps:
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- name: Install libsodium
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run: sudo apt-get install libsodium-dev
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run: sudo apt-get install libsodium-dev libsdl2-dev
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- name: Check out code from GitHub
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uses: actions/checkout@v4.1.6
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@ -320,6 +320,7 @@ esphome/components/rtttl/* @glmnet
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esphome/components/safe_mode/* @jsuanet @kbx81 @paulmonigatti
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esphome/components/scd4x/* @martgras @sjtrny
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esphome/components/script/* @esphome/core
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esphome/components/sdl/* @clydebarrow
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esphome/components/sdm_meter/* @jesserockz @polyfaces
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esphome/components/sdp3x/* @Azimath
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esphome/components/seeed_mr24hpc1/* @limengdu
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1
esphome/components/sdl/__init__.py
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1
esphome/components/sdl/__init__.py
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@ -0,0 +1 @@
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CODEOWNERS = ["@clydebarrow"]
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72
esphome/components/sdl/display.py
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72
esphome/components/sdl/display.py
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@ -0,0 +1,72 @@
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import subprocess
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import display
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from esphome.const import (
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CONF_ID,
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CONF_DIMENSIONS,
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CONF_WIDTH,
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CONF_HEIGHT,
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CONF_LAMBDA,
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PLATFORM_HOST,
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)
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sdl_ns = cg.esphome_ns.namespace("sdl")
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Sdl = sdl_ns.class_("Sdl", display.Display, cg.Component)
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CONF_SDL_OPTIONS = "sdl_options"
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CONF_SDL_ID = "sdl_id"
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def get_sdl_options(value):
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if value != "":
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return value
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try:
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return subprocess.check_output(["sdl2-config", "--cflags", "--libs"]).decode()
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except Exception as e:
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raise cv.Invalid("Unable to run sdl2-config - have you installed sdl2?") from e
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CONFIG_SCHEMA = cv.All(
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display.FULL_DISPLAY_SCHEMA.extend(
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cv.Schema(
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{
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cv.GenerateID(): cv.declare_id(Sdl),
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cv.Optional(CONF_SDL_OPTIONS, default=""): get_sdl_options,
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cv.Required(CONF_DIMENSIONS): cv.Any(
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cv.dimensions,
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cv.Schema(
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{
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cv.Required(CONF_WIDTH): cv.int_,
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cv.Required(CONF_HEIGHT): cv.int_,
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}
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),
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),
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}
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)
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),
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cv.only_on(PLATFORM_HOST),
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)
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async def to_code(config):
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for option in config[CONF_SDL_OPTIONS].split():
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cg.add_build_flag(option)
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cg.add_build_flag("-DSDL_BYTEORDER=4321")
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var = cg.new_Pvariable(config[CONF_ID])
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await display.register_display(var, config)
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dimensions = config[CONF_DIMENSIONS]
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if isinstance(dimensions, dict):
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cg.add(var.set_dimensions(dimensions[CONF_WIDTH], dimensions[CONF_HEIGHT]))
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else:
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(width, height) = dimensions
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cg.add(var.set_dimensions(width, height))
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if lamb := config.get(CONF_LAMBDA):
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lambda_ = await cg.process_lambda(
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lamb, [(display.DisplayRef, "it")], return_type=cg.void
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)
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cg.add(var.set_writer(lambda_))
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96
esphome/components/sdl/sdl_esphome.cpp
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96
esphome/components/sdl/sdl_esphome.cpp
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#ifdef USE_HOST
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#include "sdl_esphome.h"
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#include "esphome/components/display/display_color_utils.h"
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namespace esphome {
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namespace sdl {
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void Sdl::setup() {
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ESP_LOGD(TAG, "Starting setup");
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SDL_Init(SDL_INIT_VIDEO);
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this->window_ = SDL_CreateWindow(App.get_name().c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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this->width_, this->height_, 0);
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this->renderer_ = SDL_CreateRenderer(this->window_, -1, SDL_RENDERER_SOFTWARE);
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this->texture_ =
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SDL_CreateTexture(this->renderer_, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STATIC, this->width_, this->height_);
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SDL_SetTextureBlendMode(this->texture_, SDL_BLENDMODE_BLEND);
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ESP_LOGD(TAG, "Setup Complete");
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}
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void Sdl::update() {
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this->do_update_();
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if ((this->x_high_ < this->x_low_) || (this->y_high_ < this->y_low_))
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return;
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SDL_Rect rect{this->x_low_, this->y_low_, this->x_high_ + 1 - this->x_low_, this->y_high_ + 1 - this->y_low_};
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this->x_low_ = this->width_;
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this->y_low_ = this->height_;
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this->x_high_ = 0;
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this->y_high_ = 0;
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SDL_RenderCopy(this->renderer_, this->texture_, &rect, &rect);
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SDL_RenderPresent(this->renderer_);
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}
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void Sdl::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
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display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
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SDL_Rect rect{x_start, y_start, w, h};
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if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || big_endian) {
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display::Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset,
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x_pad);
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} else {
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auto stride = x_offset + w + x_pad;
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auto data = ptr + (stride * y_offset + x_offset) * 2;
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SDL_UpdateTexture(this->texture_, &rect, data, stride * 2);
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}
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SDL_RenderCopy(this->renderer_, this->texture_, &rect, &rect);
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SDL_RenderPresent(this->renderer_);
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}
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void Sdl::draw_pixel_at(int x, int y, Color color) {
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SDL_Rect rect{x, y, 1, 1};
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auto data = (display::ColorUtil::color_to_565(color, display::COLOR_ORDER_RGB));
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SDL_UpdateTexture(this->texture_, &rect, &data, 2);
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if (x < this->x_low_)
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this->x_low_ = x;
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if (y < this->y_low_)
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this->y_low_ = y;
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if (x > this->x_high_)
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this->x_high_ = x;
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if (y > this->y_high_)
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this->y_high_ = y;
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}
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void Sdl::loop() {
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SDL_Event e;
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if (SDL_PollEvent(&e)) {
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switch (e.type) {
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case SDL_QUIT:
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exit(0);
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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if (e.button.button == 1) {
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this->mouse_x = e.button.x;
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this->mouse_y = e.button.y;
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this->mouse_down = e.button.state != 0;
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}
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break;
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case SDL_MOUSEMOTION:
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if (e.motion.state & 1) {
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this->mouse_x = e.button.x;
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this->mouse_y = e.button.y;
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this->mouse_down = true;
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} else {
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this->mouse_down = false;
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}
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break;
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default:
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ESP_LOGV(TAG, "Event %d", e.type);
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break;
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}
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}
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}
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} // namespace sdl
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} // namespace esphome
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#endif
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54
esphome/components/sdl/sdl_esphome.h
Normal file
54
esphome/components/sdl/sdl_esphome.h
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@ -0,0 +1,54 @@
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#pragma once
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#ifdef USE_HOST
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#include "esphome/core/component.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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#include "esphome/components/display/display.h"
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#define SDL_MAIN_HANDLED
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#include "SDL.h"
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namespace esphome {
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namespace sdl {
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constexpr static const char *const TAG = "sdl";
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class Sdl : public display::Display {
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public:
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display::DisplayType get_display_type() override { return display::DISPLAY_TYPE_COLOR; }
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void update() override;
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void loop() override;
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void setup() override;
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void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
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display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
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void draw_pixel_at(int x, int y, Color color) override;
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void set_dimensions(uint16_t width, uint16_t height) {
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this->width_ = width;
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this->height_ = height;
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}
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int get_width() override { return this->width_; }
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int get_height() override { return this->height_; }
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float get_setup_priority() const override { return setup_priority::HARDWARE; }
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void dump_config() override { LOG_DISPLAY("", "SDL", this); }
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int mouse_x{};
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int mouse_y{};
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bool mouse_down{};
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protected:
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int get_width_internal() override { return this->width_; }
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int get_height_internal() override { return this->height_; }
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int width_{};
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int height_{};
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SDL_Renderer *renderer_{};
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SDL_Window *window_{};
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SDL_Texture *texture_{};
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uint16_t x_low_{0};
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uint16_t y_low_{0};
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uint16_t x_high_{0};
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uint16_t y_high_{0};
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};
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} // namespace sdl
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} // namespace esphome
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#endif
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22
esphome/components/sdl/touchscreen/__init__.py
Normal file
22
esphome/components/sdl/touchscreen/__init__.py
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.const import CONF_ID
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from esphome.components import touchscreen
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from ..display import Sdl, sdl_ns, CONF_SDL_ID
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SdlTouchscreen = sdl_ns.class_("SdlTouchscreen", touchscreen.Touchscreen)
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CONFIG_SCHEMA = touchscreen.TOUCHSCREEN_SCHEMA.extend(
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{
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cv.GenerateID(): cv.declare_id(SdlTouchscreen),
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cv.GenerateID(CONF_SDL_ID): cv.use_id(Sdl),
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}
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)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_parented(var, config[CONF_SDL_ID])
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await touchscreen.register_touchscreen(var, config)
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26
esphome/components/sdl/touchscreen/sdl_touchscreen.h
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26
esphome/components/sdl/touchscreen/sdl_touchscreen.h
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#pragma once
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#ifdef USE_HOST
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#include "../sdl_esphome.h"
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#include "esphome/components/touchscreen/touchscreen.h"
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namespace esphome {
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namespace sdl {
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class SdlTouchscreen : public touchscreen::Touchscreen, public Parented<Sdl> {
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public:
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void setup() override {
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this->x_raw_max_ = this->display_->get_width();
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this->y_raw_max_ = this->display_->get_height();
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}
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void update_touches() override {
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if (this->parent_->mouse_down) {
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add_raw_touch_position_(0, this->parent_->mouse_x, this->parent_->mouse_y);
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}
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}
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};
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} // namespace sdl
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} // namespace esphome
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#endif
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12
tests/components/sdl/common.yaml
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12
tests/components/sdl/common.yaml
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host:
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mac_address: "62:23:45:AF:B3:DD"
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display:
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- platform: sdl
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id: sdl_display
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update_interval: 1s
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auto_clear_enabled: false
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show_test_card: true
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dimensions:
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width: 450
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height: 600
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1
tests/components/sdl/test.host.yaml
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1
tests/components/sdl/test.host.yaml
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@ -0,0 +1 @@
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<<: !include common.yaml
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