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Add optional display page for touchscreen binary sensors (#3247)
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@ -6,6 +6,8 @@ from esphome import automation
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from esphome.const import CONF_ON_TOUCH
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CODEOWNERS = ["@jesserockz"]
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DEPENDENCIES = ["display"]
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IS_PLATFORM_COMPONENT = True
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touchscreen_ns = cg.esphome_ns.namespace("touchscreen")
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@ -1,7 +1,8 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import binary_sensor
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from esphome.components import binary_sensor, display
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from esphome.const import CONF_PAGE_ID
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from .. import touchscreen_ns, CONF_TOUCHSCREEN_ID, Touchscreen, TouchListener
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@ -41,6 +42,7 @@ CONFIG_SCHEMA = cv.All(
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cv.Required(CONF_X_MAX): cv.int_range(min=0, max=2000),
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cv.Required(CONF_Y_MIN): cv.int_range(min=0, max=2000),
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cv.Required(CONF_Y_MAX): cv.int_range(min=0, max=2000),
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cv.Optional(CONF_PAGE_ID): cv.use_id(display.DisplayPage),
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}
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)
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.extend(cv.COMPONENT_SCHEMA),
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@ -61,3 +63,7 @@ async def to_code(config):
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config[CONF_Y_MAX],
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)
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)
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if CONF_PAGE_ID in config:
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page = await cg.get_variable(config[CONF_PAGE_ID])
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cg.add(var.set_page(page))
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@ -6,6 +6,10 @@ namespace touchscreen {
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void TouchscreenBinarySensor::touch(TouchPoint tp) {
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bool touched = (tp.x >= this->x_min_ && tp.x <= this->x_max_ && tp.y >= this->y_min_ && tp.y <= this->y_max_);
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if (this->page_ != nullptr) {
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touched &= this->page_ == this->parent_->get_display()->get_active_page();
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}
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if (touched) {
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this->publish_state(true);
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} else {
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@ -1,6 +1,7 @@
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#pragma once
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#include "esphome/components/display/display_buffer.h"
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#include "esphome/components/touchscreen/touchscreen.h"
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#include "esphome/core/component.h"
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#include "esphome/core/helpers.h"
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@ -23,11 +24,14 @@ class TouchscreenBinarySensor : public binary_sensor::BinarySensor,
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this->y_max_ = y_max;
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}
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void set_page(display::DisplayPage *page) { this->page_ = page; }
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void touch(TouchPoint tp) override;
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void release() override;
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protected:
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int16_t x_min_, x_max_, y_min_, y_max_;
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display::DisplayPage *page_{nullptr};
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};
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} // namespace touchscreen
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@ -37,6 +37,7 @@ class Touchscreen {
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this->display_height_ = display->get_height_internal();
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this->rotation_ = static_cast<TouchRotation>(display->get_rotation());
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}
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display::DisplayBuffer *get_display() const { return this->display_; }
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Trigger<TouchPoint> *get_touch_trigger() { return &this->touch_trigger_; }
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