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Detect movement also in the negative direction
Movement should be registered if speed is non-zero, in both directions.
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@ -336,7 +336,7 @@ void LD2450Component::handle_periodic_data_(uint8_t *buffer, int len) {
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if (ss != nullptr) {
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if (ss != nullptr) {
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val = this->decode_speed_(buffer[start], buffer[start + 1]);
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val = this->decode_speed_(buffer[start], buffer[start + 1]);
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ts = val;
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ts = val;
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if (val > 0) {
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if (val) {
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is_moving = true;
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is_moving = true;
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moving_target_count++;
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moving_target_count++;
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}
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}
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