mirror of
https://github.com/esphome/esphome.git
synced 2024-11-24 12:06:26 +01:00
commit
ec683fc227
@ -2,6 +2,7 @@ import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.components import i2c
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from esphome.const import CONF_ID
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from esphome.core import CORE
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CODEOWNERS = ["@trvrnrth"]
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DEPENDENCIES = ["i2c"]
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@ -44,7 +45,8 @@ CONFIG_SCHEMA = cv.Schema(
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cv.Optional(
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CONF_STATE_SAVE_INTERVAL, default="6hours"
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): cv.positive_time_period_minutes,
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}
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},
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cv.only_with_arduino,
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).extend(i2c.i2c_device_schema(0x76))
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@ -60,5 +62,9 @@ async def to_code(config):
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var.set_state_save_interval(config[CONF_STATE_SAVE_INTERVAL].total_milliseconds)
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)
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if CORE.is_esp32:
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# Although this component does not use SPI, the BSEC library requires the SPI library
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cg.add_library("SPI", None)
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cg.add_define("USE_BSEC")
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cg.add_library("BSEC Software Library", "1.6.1480")
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@ -21,12 +21,16 @@ from esphome.core import CORE, HexInt
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import esphome.config_validation as cv
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import esphome.codegen as cg
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from .const import (
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from .const import ( # noqa
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KEY_BOARD,
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KEY_ESP32,
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KEY_SDKCONFIG_OPTIONS,
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KEY_VARIANT,
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VARIANT_ESP32,
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VARIANT_ESP32S2,
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VARIANT_ESP32S3,
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VARIANT_ESP32C3,
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VARIANT_ESP32H2,
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VARIANTS,
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)
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@ -79,7 +79,7 @@ optional<LightColorValues> AddressableLightTransformer::apply() {
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// dynamically-calculated alpha values to match the look.
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float denom = (1.0f - smoothed_progress);
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float alpha = denom == 0.0f ? 0.0f : (smoothed_progress - this->last_transition_progress_) / denom;
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float alpha = denom == 0.0f ? 1.0f : (smoothed_progress - this->last_transition_progress_) / denom;
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// We need to use a low-resolution alpha here which makes the transition set in only after ~half of the length
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// We solve this by accumulating the fractional part of the alpha over time.
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@ -16,24 +16,94 @@ class AddressableLightWrapper : public light::AddressableLight {
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void clear_effect_data() override { this->wrapper_state_[4] = 0; }
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light::LightTraits get_traits() override { return this->light_state_->get_traits(); }
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light::LightTraits get_traits() override {
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LightTraits traits;
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// Choose which color mode to use.
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// This is ordered by how closely each color mode matches the underlying RGBW data structure used in LightPartition.
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ColorMode color_mode_precedence[] = {ColorMode::RGB_WHITE,
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ColorMode::RGB_COLD_WARM_WHITE,
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ColorMode::RGB_COLOR_TEMPERATURE,
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ColorMode::RGB,
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ColorMode::WHITE,
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ColorMode::COLD_WARM_WHITE,
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ColorMode::COLOR_TEMPERATURE,
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ColorMode::BRIGHTNESS,
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ColorMode::ON_OFF,
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ColorMode::UNKNOWN};
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LightTraits parent_traits = this->light_state_->get_traits();
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for (auto cm : color_mode_precedence) {
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if (parent_traits.supports_color_mode(cm)) {
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this->color_mode_ = cm;
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break;
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}
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}
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// Report a color mode that's compatible with both the partition and the underlying light
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switch (this->color_mode_) {
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case ColorMode::RGB_WHITE:
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case ColorMode::RGB_COLD_WARM_WHITE:
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case ColorMode::RGB_COLOR_TEMPERATURE:
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traits.set_supported_color_modes({light::ColorMode::RGB_WHITE});
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break;
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case ColorMode::RGB:
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traits.set_supported_color_modes({light::ColorMode::RGB});
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break;
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case ColorMode::WHITE:
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case ColorMode::COLD_WARM_WHITE:
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case ColorMode::COLOR_TEMPERATURE:
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case ColorMode::BRIGHTNESS:
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traits.set_supported_color_modes({light::ColorMode::BRIGHTNESS});
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break;
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case ColorMode::ON_OFF:
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traits.set_supported_color_modes({light::ColorMode::ON_OFF});
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break;
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default:
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traits.set_supported_color_modes({light::ColorMode::UNKNOWN});
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}
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return traits;
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}
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void write_state(light::LightState *state) override {
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// Don't overwrite state if the underlying light is turned on
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if (this->light_state_->remote_values.is_on()) {
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this->mark_shown_();
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return;
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}
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float gamma = this->light_state_->get_gamma_correct();
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float r = gamma_uncorrect(this->wrapper_state_[0] / 255.0f, gamma);
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float g = gamma_uncorrect(this->wrapper_state_[1] / 255.0f, gamma);
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float b = gamma_uncorrect(this->wrapper_state_[2] / 255.0f, gamma);
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float w = gamma_uncorrect(this->wrapper_state_[3] / 255.0f, gamma);
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float brightness = fmaxf(r, fmaxf(g, b));
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auto call = this->light_state_->make_call();
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call.set_state(true);
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call.set_brightness_if_supported(1.0f);
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call.set_color_brightness_if_supported(brightness);
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call.set_red_if_supported(r);
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call.set_green_if_supported(g);
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call.set_blue_if_supported(b);
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call.set_white_if_supported(w);
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float color_brightness = fmaxf(r, fmaxf(g, b));
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float brightness = fmaxf(color_brightness, w);
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if (brightness == 0.0f) {
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call.set_state(false);
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} else {
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color_brightness /= brightness;
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w /= brightness;
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call.set_state(true);
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call.set_color_mode_if_supported(this->color_mode_);
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call.set_brightness_if_supported(brightness);
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call.set_color_brightness_if_supported(color_brightness);
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call.set_red_if_supported(r);
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call.set_green_if_supported(g);
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call.set_blue_if_supported(b);
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call.set_white_if_supported(w);
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call.set_warm_white_if_supported(w);
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call.set_cold_white_if_supported(w);
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}
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call.set_transition_length_if_supported(0);
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call.set_publish(false);
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call.set_save(false);
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@ -50,6 +120,7 @@ class AddressableLightWrapper : public light::AddressableLight {
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light::LightState *light_state_;
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uint8_t *wrapper_state_;
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ColorMode color_mode_{ColorMode::UNKNOWN};
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};
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} // namespace light
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@ -39,7 +39,15 @@ class LightTransformer {
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protected:
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/// The progress of this transition, on a scale of 0 to 1.
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float get_progress_() { return clamp((millis() - this->start_time_) / float(this->length_), 0.0f, 1.0f); }
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float get_progress_() {
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uint32_t now = esphome::millis();
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if (now < this->start_time_)
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return 0.0f;
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if (now >= this->start_time_ + this->length_)
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return 1.0f;
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return clamp((now - this->start_time_) / float(this->length_), 0.0f, 1.0f);
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}
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uint32_t start_time_;
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uint32_t length_;
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@ -18,10 +18,13 @@ class LightTransitionTransformer : public LightTransformer {
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this->start_values_.set_brightness(0.0f);
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}
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// When turning light off from on state, use source state and only decrease brightness to zero.
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// When turning light off from on state, use source state and only decrease brightness to zero. Use a second
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// variable for transition end state, as overwriting target_values breaks LightState logic.
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if (this->start_values_.is_on() && !this->target_values_.is_on()) {
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this->target_values_ = LightColorValues(this->start_values_);
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this->target_values_.set_brightness(0.0f);
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this->end_values_ = LightColorValues(this->start_values_);
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this->end_values_.set_brightness(0.0f);
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} else {
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this->end_values_ = LightColorValues(this->target_values_);
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}
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// When changing color mode, go through off state, as color modes are orthogonal and there can't be two active.
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@ -43,7 +46,7 @@ class LightTransitionTransformer : public LightTransformer {
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}
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LightColorValues &start = this->changing_color_mode_ && p > 0.5f ? this->intermediate_values_ : this->start_values_;
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LightColorValues &end = this->changing_color_mode_ && p < 0.5f ? this->intermediate_values_ : this->target_values_;
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LightColorValues &end = this->changing_color_mode_ && p < 0.5f ? this->intermediate_values_ : this->end_values_;
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if (this->changing_color_mode_)
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p = p < 0.5f ? p * 2 : (p - 0.5) * 2;
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@ -57,6 +60,7 @@ class LightTransitionTransformer : public LightTransformer {
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static float smoothed_progress(float x) { return x * x * x * (x * (x * 6.0f - 15.0f) + 10.0f); }
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bool changing_color_mode_{false};
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LightColorValues end_values_{};
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LightColorValues intermediate_values_{};
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};
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@ -69,9 +73,7 @@ class LightFlashTransformer : public LightTransformer {
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if (this->transition_length_ * 2 > this->length_)
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this->transition_length_ = this->length_ / 2;
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// do not create transition if length is 0
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if (this->transition_length_ == 0)
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return;
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this->begun_lightstate_restore_ = false;
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// first transition to original target
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this->transformer_ = this->state_.get_output()->create_default_transition();
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@ -79,40 +81,45 @@ class LightFlashTransformer : public LightTransformer {
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}
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optional<LightColorValues> apply() override {
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// transition transformer does not handle 0 length as progress returns nan
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if (this->transition_length_ == 0)
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return this->target_values_;
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optional<LightColorValues> result = {};
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if (this->transformer_ == nullptr && millis() > this->start_time_ + this->length_ - this->transition_length_) {
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// second transition back to start value
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this->transformer_ = this->state_.get_output()->create_default_transition();
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this->transformer_->setup(this->state_.current_values, this->get_start_values(), this->transition_length_);
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this->begun_lightstate_restore_ = true;
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}
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if (this->transformer_ != nullptr) {
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if (!this->transformer_->is_finished()) {
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return this->transformer_->apply();
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} else {
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result = this->transformer_->apply();
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if (this->transformer_->is_finished()) {
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this->transformer_->stop();
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this->transformer_ = nullptr;
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}
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}
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if (millis() > this->start_time_ + this->length_ - this->transition_length_) {
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// second transition back to start value
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this->transformer_ = this->state_.get_output()->create_default_transition();
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this->transformer_->setup(this->state_.current_values, this->get_start_values(), this->transition_length_);
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}
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// once transition is complete, don't change states until next transition
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return optional<LightColorValues>();
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return result;
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}
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// Restore the original values after the flash.
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void stop() override {
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if (this->transformer_ != nullptr) {
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this->transformer_->stop();
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this->transformer_ = nullptr;
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}
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this->state_.current_values = this->get_start_values();
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this->state_.remote_values = this->get_start_values();
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this->state_.publish_state();
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}
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bool is_finished() override { return this->begun_lightstate_restore_ && LightTransformer::is_finished(); }
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protected:
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LightState &state_;
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uint32_t transition_length_;
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std::unique_ptr<LightTransformer> transformer_{nullptr};
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bool begun_lightstate_restore_;
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};
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} // namespace light
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@ -19,6 +19,7 @@ from esphome.const import (
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CONF_TX_BUFFER_SIZE,
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)
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from esphome.core import CORE, EsphomeError, Lambda, coroutine_with_priority
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from esphome.components.esp32 import get_esp32_variant, VARIANT_ESP32S2, VARIANT_ESP32C3
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CODEOWNERS = ["@esphome/core"]
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logger_ns = cg.esphome_ns.namespace("logger")
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@ -52,6 +53,10 @@ LOG_LEVEL_SEVERITY = [
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"VERY_VERBOSE",
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]
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ESP32_REDUCED_VARIANTS = [VARIANT_ESP32C3, VARIANT_ESP32S2]
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UART_SELECTION_ESP32_REDUCED = ["UART0", "UART1"]
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UART_SELECTION_ESP32 = ["UART0", "UART1", "UART2"]
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UART_SELECTION_ESP8266 = ["UART0", "UART0_SWAP", "UART1"]
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@ -75,6 +80,8 @@ is_log_level = cv.one_of(*LOG_LEVELS, upper=True)
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def uart_selection(value):
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if CORE.is_esp32:
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if get_esp32_variant() in ESP32_REDUCED_VARIANTS:
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return cv.one_of(*UART_SELECTION_ESP32_REDUCED, upper=True)(value)
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return cv.one_of(*UART_SELECTION_ESP32, upper=True)(value)
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if CORE.is_esp8266:
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return cv.one_of(*UART_SELECTION_ESP8266, upper=True)(value)
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@ -153,13 +153,9 @@ void Logger::pre_setup() {
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case UART_SELECTION_UART1:
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this->hw_serial_ = &Serial1;
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break;
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#ifdef USE_ESP32
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#if defined(USE_ESP32) && !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32S2)
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case UART_SELECTION_UART2:
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#if !CONFIG_IDF_TARGET_ESP32S2 && !CONFIG_IDF_TARGET_ESP32C3
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// FIXME: Validate in config that UART2 can't be set for ESP32-S2 (only has
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// UART0-UART1)
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this->hw_serial_ = &Serial2;
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#endif
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break;
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#endif
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}
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@ -173,9 +169,11 @@ void Logger::pre_setup() {
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case UART_SELECTION_UART1:
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uart_num_ = UART_NUM_1;
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break;
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#if defined(USE_ESP32) && !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32S2)
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case UART_SELECTION_UART2:
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uart_num_ = UART_NUM_2;
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break;
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#endif
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}
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uart_config_t uart_config{};
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uart_config.baud_rate = (int) baud_rate_;
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@ -24,7 +24,7 @@ namespace logger {
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enum UARTSelection {
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UART_SELECTION_UART0 = 0,
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UART_SELECTION_UART1,
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#ifdef USE_ESP32
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#if defined(USE_ESP32) && !defined(USE_ESP32_VARIANT_ESP32C3) && !defined(USE_ESP32_VARIANT_ESP32S2)
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UART_SELECTION_UART2,
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#endif
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#ifdef USE_ESP8266
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@ -1,4 +1,5 @@
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#include "sgp30.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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#include "esphome/core/application.h"
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#include <cinttypes>
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@ -1,6 +1,6 @@
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"""Constants used by esphome."""
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__version__ = "2021.10.0b2"
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__version__ = "2021.10.0b3"
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ALLOWED_NAME_CHARS = "abcdefghijklmnopqrstuvwxyz0123456789-_"
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Loading…
Reference in New Issue
Block a user