Add copy integration (#3241)

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Otto Winter 2022-02-20 21:13:37 +01:00 committed by GitHub
parent 8dae7f8225
commit f59dbe4a88
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35 changed files with 934 additions and 0 deletions

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@ -44,6 +44,7 @@ esphome/components/climate/* @esphome/core
esphome/components/climate_ir/* @glmnet
esphome/components/color_temperature/* @jesserockz
esphome/components/coolix/* @glmnet
esphome/components/copy/* @OttoWinter
esphome/components/cover/* @esphome/core
esphome/components/cs5460a/* @balrog-kun
esphome/components/cse7761/* @berfenger

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import esphome.codegen as cg
CODEOWNERS = ["@OttoWinter"]
copy_ns = cg.esphome_ns.namespace("copy")

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import binary_sensor
from esphome.const import (
CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyBinarySensor = copy_ns.class_(
"CopyBinarySensor", binary_sensor.BinarySensor, cg.Component
)
CONFIG_SCHEMA = (
binary_sensor.binary_sensor_schema(CopyBinarySensor)
.extend(
{
cv.Required(CONF_SOURCE_ID): cv.use_id(binary_sensor.BinarySensor),
}
)
.extend(cv.COMPONENT_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
inherit_property_from(CONF_DEVICE_CLASS, CONF_SOURCE_ID),
)
async def to_code(config):
var = await binary_sensor.new_binary_sensor(config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_binary_sensor.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.binary_sensor";
void CopyBinarySensor::setup() {
source_->add_on_state_callback([this](bool value) { this->publish_state(value); });
if (source_->has_state())
this->publish_state(source_->state);
}
void CopyBinarySensor::dump_config() { LOG_BINARY_SENSOR("", "Copy Binary Sensor", this); }
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/binary_sensor/binary_sensor.h"
namespace esphome {
namespace copy {
class CopyBinarySensor : public binary_sensor::BinarySensor, public Component {
public:
void set_source(binary_sensor::BinarySensor *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
binary_sensor::BinarySensor *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import button
from esphome.const import (
CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyButton = copy_ns.class_("CopyButton", button.Button, cg.Component)
CONFIG_SCHEMA = (
button.button_schema()
.extend(
{
cv.GenerateID(): cv.declare_id(CopyButton),
cv.Required(CONF_SOURCE_ID): cv.use_id(button.Button),
}
)
.extend(cv.COMPONENT_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
inherit_property_from(CONF_DEVICE_CLASS, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await button.register_button(var, config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_button.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.button";
void CopyButton::dump_config() { LOG_BUTTON("", "Copy Button", this); }
void CopyButton::press_action() { source_->press(); }
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/button/button.h"
namespace esphome {
namespace copy {
class CopyButton : public button::Button, public Component {
public:
void set_source(button::Button *source) { source_ = source; }
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
void press_action() override;
button::Button *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import cover
from esphome.const import (
CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyCover = copy_ns.class_("CopyCover", cover.Cover, cg.Component)
CONFIG_SCHEMA = cover.COVER_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopyCover),
cv.Required(CONF_SOURCE_ID): cv.use_id(cover.Cover),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
inherit_property_from(CONF_DEVICE_CLASS, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await cover.register_cover(var, config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_cover.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.cover";
void CopyCover::setup() {
source_->add_on_state_callback([this]() {
this->current_operation = this->source_->current_operation;
this->position = this->source_->position;
this->tilt = this->source_->tilt;
this->publish_state();
});
this->current_operation = this->source_->current_operation;
this->position = this->source_->position;
this->tilt = this->source_->tilt;
this->publish_state();
}
void CopyCover::dump_config() { LOG_COVER("", "Copy Cover", this); }
cover::CoverTraits CopyCover::get_traits() {
auto base = source_->get_traits();
cover::CoverTraits traits{};
// copy traits manually so it doesn't break when new options are added
// but the control() method hasn't implemented them yet.
traits.set_is_assumed_state(base.get_is_assumed_state());
traits.set_supports_position(base.get_supports_position());
traits.set_supports_tilt(base.get_supports_tilt());
traits.set_supports_toggle(base.get_supports_toggle());
return traits;
}
void CopyCover::control(const cover::CoverCall &call) {
auto call2 = source_->make_call();
call2.set_stop(call.get_stop());
if (call.get_tilt().has_value())
call2.set_tilt(*call.get_tilt());
if (call.get_position().has_value())
call2.set_position(*call.get_position());
if (call.get_tilt().has_value())
call2.set_tilt(*call.get_tilt());
call2.perform();
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/cover/cover.h"
namespace esphome {
namespace copy {
class CopyCover : public cover::Cover, public Component {
public:
void set_source(cover::Cover *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
cover::CoverTraits get_traits() override;
protected:
void control(const cover::CoverCall &call) override;
cover::Cover *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import fan
from esphome.const import (
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyFan = copy_ns.class_("CopyFan", fan.Fan, cg.Component)
CONFIG_SCHEMA = fan.FAN_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopyFan),
cv.Required(CONF_SOURCE_ID): cv.use_id(fan.Fan),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await fan.register_fan(var, config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_fan.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.fan";
void CopyFan::setup() {
source_->add_on_state_callback([this]() {
this->state = source_->state;
this->oscillating = source_->oscillating;
this->speed = source_->speed;
this->direction = source_->direction;
this->publish_state();
});
this->state = source_->state;
this->oscillating = source_->oscillating;
this->speed = source_->speed;
this->direction = source_->direction;
this->publish_state();
}
void CopyFan::dump_config() { LOG_FAN("", "Copy Fan", this); }
fan::FanTraits CopyFan::get_traits() {
fan::FanTraits traits;
auto base = source_->get_traits();
// copy traits manually so it doesn't break when new options are added
// but the control() method hasn't implemented them yet.
traits.set_oscillation(base.supports_oscillation());
traits.set_speed(base.supports_speed());
traits.set_supported_speed_count(base.supported_speed_count());
traits.set_direction(base.supports_direction());
return traits;
}
void CopyFan::control(const fan::FanCall &call) {
auto call2 = source_->make_call();
if (call.get_state().has_value())
call2.set_state(*call.get_state());
if (call.get_oscillating().has_value())
call2.set_oscillating(*call.get_oscillating());
if (call.get_speed().has_value())
call2.set_speed(*call.get_speed());
if (call.get_direction().has_value())
call2.set_direction(*call.get_direction());
call2.perform();
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/fan/fan.h"
namespace esphome {
namespace copy {
class CopyFan : public fan::Fan, public Component {
public:
void set_source(fan::Fan *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
fan::FanTraits get_traits() override;
protected:
void control(const fan::FanCall &call) override;
;
fan::Fan *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import lock
from esphome.const import (
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyLock = copy_ns.class_("CopyLock", lock.Lock, cg.Component)
CONFIG_SCHEMA = lock.LOCK_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopyLock),
cv.Required(CONF_SOURCE_ID): cv.use_id(lock.Lock),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await lock.register_lock(var, config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_lock.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.lock";
void CopyLock::setup() {
source_->add_on_state_callback([this]() { this->publish_state(source_->state); });
traits.set_assumed_state(source_->traits.get_assumed_state());
traits.set_requires_code(source_->traits.get_requires_code());
traits.set_supported_states(source_->traits.get_supported_states());
traits.set_supports_open(source_->traits.get_supports_open());
this->publish_state(source_->state);
}
void CopyLock::dump_config() { LOG_LOCK("", "Copy Lock", this); }
void CopyLock::control(const lock::LockCall &call) {
auto call2 = source_->make_call();
call2.set_state(call.get_state());
call2.perform();
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/lock/lock.h"
namespace esphome {
namespace copy {
class CopyLock : public lock::Lock, public Component {
public:
void set_source(lock::Lock *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
void control(const lock::LockCall &call) override;
lock::Lock *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import number
from esphome.const import (
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_MODE,
CONF_SOURCE_ID,
CONF_UNIT_OF_MEASUREMENT,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyNumber = copy_ns.class_("CopyNumber", number.Number, cg.Component)
CONFIG_SCHEMA = number.NUMBER_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopyNumber),
cv.Required(CONF_SOURCE_ID): cv.use_id(number.Number),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
inherit_property_from(CONF_UNIT_OF_MEASUREMENT, CONF_SOURCE_ID),
inherit_property_from(CONF_MODE, CONF_SOURCE_ID),
)
async def to_code(config):
var = await number.new_number(config, min_value=0, max_value=0, step=0)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_number.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.number";
void CopyNumber::setup() {
source_->add_on_state_callback([this](float value) { this->publish_state(value); });
traits.set_min_value(source_->traits.get_min_value());
traits.set_max_value(source_->traits.get_max_value());
traits.set_step(source_->traits.get_step());
if (source_->has_state())
this->publish_state(source_->state);
}
void CopyNumber::dump_config() { LOG_NUMBER("", "Copy Number", this); }
void CopyNumber::control(float value) {
auto call2 = source_->make_call();
call2.set_value(value);
call2.perform();
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/number/number.h"
namespace esphome {
namespace copy {
class CopyNumber : public number::Number, public Component {
public:
void set_source(number::Number *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
void control(float value) override;
number::Number *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import select
from esphome.const import (
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopySelect = copy_ns.class_("CopySelect", select.Select, cg.Component)
CONFIG_SCHEMA = select.SELECT_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopySelect),
cv.Required(CONF_SOURCE_ID): cv.use_id(select.Select),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await select.register_select(var, config, options=[])
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_select.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.select";
void CopySelect::setup() {
source_->add_on_state_callback([this](const std::string &value) { this->publish_state(value); });
traits.set_options(source_->traits.get_options());
if (source_->has_state())
this->publish_state(source_->state);
}
void CopySelect::dump_config() { LOG_SELECT("", "Copy Select", this); }
void CopySelect::control(const std::string &value) {
auto call = source_->make_call();
call.set_option(value);
call.perform();
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/select/select.h"
namespace esphome {
namespace copy {
class CopySelect : public select::Select, public Component {
public:
void set_source(select::Select *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
void control(const std::string &value) override;
select::Select *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import sensor
from esphome.const import (
CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_SOURCE_ID,
CONF_STATE_CLASS,
CONF_UNIT_OF_MEASUREMENT,
CONF_ACCURACY_DECIMALS,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopySensor = copy_ns.class_("CopySensor", sensor.Sensor, cg.Component)
CONFIG_SCHEMA = (
sensor.sensor_schema(CopySensor)
.extend(
{
cv.Required(CONF_SOURCE_ID): cv.use_id(sensor.Sensor),
}
)
.extend(cv.COMPONENT_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_UNIT_OF_MEASUREMENT, CONF_SOURCE_ID),
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ACCURACY_DECIMALS, CONF_SOURCE_ID),
inherit_property_from(CONF_DEVICE_CLASS, CONF_SOURCE_ID),
inherit_property_from(CONF_STATE_CLASS, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
)
async def to_code(config):
var = await sensor.new_sensor(config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_sensor.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.sensor";
void CopySensor::setup() {
source_->add_on_state_callback([this](float value) { this->publish_state(value); });
if (source_->has_state())
this->publish_state(source_->state);
}
void CopySensor::dump_config() { LOG_SENSOR("", "Copy Sensor", this); }
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/sensor/sensor.h"
namespace esphome {
namespace copy {
class CopySensor : public sensor::Sensor, public Component {
public:
void set_source(sensor::Sensor *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
sensor::Sensor *source_;
};
} // namespace copy
} // namespace esphome

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import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import switch
from esphome.const import (
CONF_DEVICE_CLASS,
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_ID,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopySwitch = copy_ns.class_("CopySwitch", switch.Switch, cg.Component)
CONFIG_SCHEMA = switch.SWITCH_SCHEMA.extend(
{
cv.GenerateID(): cv.declare_id(CopySwitch),
cv.Required(CONF_SOURCE_ID): cv.use_id(switch.Switch),
}
).extend(cv.COMPONENT_SCHEMA)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
inherit_property_from(CONF_DEVICE_CLASS, CONF_SOURCE_ID),
)
async def to_code(config):
var = cg.new_Pvariable(config[CONF_ID])
await switch.register_switch(var, config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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#include "copy_switch.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.switch";
void CopySwitch::setup() {
source_->add_on_state_callback([this](float value) { this->publish_state(value); });
this->publish_state(source_->state);
}
void CopySwitch::dump_config() { LOG_SWITCH("", "Copy Switch", this); }
void CopySwitch::write_state(bool state) {
if (state) {
source_->turn_on();
} else {
source_->turn_off();
}
}
} // namespace copy
} // namespace esphome

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#pragma once
#include "esphome/core/component.h"
#include "esphome/components/switch/switch.h"
namespace esphome {
namespace copy {
class CopySwitch : public switch_::Switch, public Component {
public:
void set_source(switch_::Switch *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
void write_state(bool state) override;
switch_::Switch *source_;
};
} // namespace copy
} // namespace esphome

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@ -0,0 +1,37 @@
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import text_sensor
from esphome.const import (
CONF_ENTITY_CATEGORY,
CONF_ICON,
CONF_SOURCE_ID,
)
from esphome.core.entity_helpers import inherit_property_from
from .. import copy_ns
CopyTextSensor = copy_ns.class_("CopyTextSensor", text_sensor.TextSensor, cg.Component)
CONFIG_SCHEMA = (
text_sensor.text_sensor_schema(CopyTextSensor)
.extend(
{
cv.Required(CONF_SOURCE_ID): cv.use_id(text_sensor.TextSensor),
}
)
.extend(cv.COMPONENT_SCHEMA)
)
FINAL_VALIDATE_SCHEMA = cv.All(
inherit_property_from(CONF_ICON, CONF_SOURCE_ID),
inherit_property_from(CONF_ENTITY_CATEGORY, CONF_SOURCE_ID),
)
async def to_code(config):
var = await text_sensor.new_text_sensor(config)
await cg.register_component(var, config)
source = await cg.get_variable(config[CONF_SOURCE_ID])
cg.add(var.set_source(source))

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@ -0,0 +1,18 @@
#include "copy_text_sensor.h"
#include "esphome/core/log.h"
namespace esphome {
namespace copy {
static const char *const TAG = "copy.text_sensor";
void CopyTextSensor::setup() {
source_->add_on_state_callback([this](const std::string &value) { this->publish_state(value); });
if (source_->has_state())
this->publish_state(source_->state);
}
void CopyTextSensor::dump_config() { LOG_TEXT_SENSOR("", "Copy Sensor", this); }
} // namespace copy
} // namespace esphome

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@ -0,0 +1,21 @@
#pragma once
#include "esphome/core/component.h"
#include "esphome/components/text_sensor/text_sensor.h"
namespace esphome {
namespace copy {
class CopyTextSensor : public text_sensor::TextSensor, public Component {
public:
void set_source(text_sensor::TextSensor *source) { source_ = source; }
void setup() override;
void dump_config() override;
float get_setup_priority() const override { return setup_priority::DATA; }
protected:
text_sensor::TextSensor *source_;
};
} // namespace copy
} // namespace esphome

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@ -621,6 +621,7 @@ CONF_SLEEP_PIN = "sleep_pin"
CONF_SLEEP_WHEN_DONE = "sleep_when_done"
CONF_SONY = "sony"
CONF_SOURCE = "source"
CONF_SOURCE_ID = "source_id"
CONF_SPEED = "speed"
CONF_SPEED_COMMAND_TOPIC = "speed_command_topic"
CONF_SPEED_COUNT = "speed_count"

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@ -2104,6 +2104,9 @@ fan:
on_speed_set:
then:
- logger.log: "Fan speed was changed!"
- platform: copy
source_id: fan_speed
name: "Fan Speed Copy"
interval:
- interval: 10s
@ -2671,6 +2674,9 @@ select:
- one
- two
optimistic: true
- platform: copy
source_id: test_select
name: Test Select Copy
qr_code:
- id: homepage_qr
@ -2700,3 +2706,6 @@ lock:
name: "Generic Output Lock"
id: test_lock2
output: pca_6
- platform: copy
source_id: test_lock2
name: Generic Output Lock Copy

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@ -221,6 +221,10 @@ sensor:
- platform: mcp3204
name: "MCP3204 Pin 1"
number: 1
id: mcp_sensor
- platform: copy
source_id: mcp_sensor
name: "MCP binary sensor copy"
#
# platform sensor.apds9960 requires component apds9960
@ -364,6 +368,9 @@ switch:
name: inverter0_pv_ok_condition_for_parallel
pv_power_balance:
name: inverter0_pv_power_balance
- platform: copy
source_id: tuya_switch
name: Tuya Switch Copy
light:
- platform: fastled_clockless
@ -391,6 +398,9 @@ cover:
- platform: tuya
id: tuya_cover
position_datapoint: 2
- platform: copy
source_id: tuya_cover
name: "Tuya Cover copy"
display:
- platform: addressable_light
@ -465,6 +475,9 @@ number:
min_value: 0
max_value: 17
step: 1
- platform: copy
source_id: tuya_number
name: Tuya Number Copy
text_sensor:
- platform: pipsolar
@ -484,6 +497,9 @@ text_sensor:
last_qflag:
id: inverter0_last_qflag
name: inverter0_last_qflag
- platform: copy
source_id: inverter0_device_mode
name: "Inverter Text Sensor Copy"
output:
- platform: pipsolar
@ -552,6 +568,11 @@ button:
name: Safe Mode Button
- platform: shutdown
name: Shutdown Button
id: shutdown_btn
- platform: copy
source_id: shutdown_btn
name: Shutdown Button Copy
touchscreen:
- platform: ektf2232