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Add missing state attribute (#851)
* Add api missing_state attribute Fixes https://github.com/esphome/issues/issues/828 Adds a new property for missing state, so that HA can now when a sensor does not have a state yet. * Update api.proto
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@ -216,6 +216,9 @@ message BinarySensorStateResponse {
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fixed32 key = 1;
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bool state = 2;
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// If the binary sensor does not have a valid state yet.
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// Equivalent to `!obj->has_state()` - inverse logic to make state packets smaller
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bool missing_state = 3;
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}
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// ==================== COVER ====================
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@ -416,6 +419,9 @@ message SensorStateResponse {
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fixed32 key = 1;
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float state = 2;
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// If the sensor does not have a valid state yet.
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// Equivalent to `!obj->has_state()` - inverse logic to make state packets smaller
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bool missing_state = 3;
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}
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// ==================== SWITCH ====================
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@ -472,6 +478,9 @@ message TextSensorStateResponse {
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fixed32 key = 1;
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string state = 2;
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// If the text sensor does not have a valid state yet.
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// Equivalent to `!obj->has_state()` - inverse logic to make state packets smaller
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bool missing_state = 3;
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}
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// ==================== SUBSCRIBE LOGS ====================
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@ -163,6 +163,7 @@ bool APIConnection::send_binary_sensor_state(binary_sensor::BinarySensor *binary
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BinarySensorStateResponse resp;
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resp.key = binary_sensor->get_object_id_hash();
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resp.state = state;
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resp.missing_state = !binary_sensor->has_state();
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return this->send_binary_sensor_state_response(resp);
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}
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bool APIConnection::send_binary_sensor_info(binary_sensor::BinarySensor *binary_sensor) {
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@ -362,6 +363,7 @@ bool APIConnection::send_sensor_state(sensor::Sensor *sensor, float state) {
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SensorStateResponse resp{};
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resp.key = sensor->get_object_id_hash();
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resp.state = state;
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resp.missing_state = !sensor->has_state();
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return this->send_sensor_state_response(resp);
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}
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bool APIConnection::send_sensor_info(sensor::Sensor *sensor) {
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@ -419,6 +421,7 @@ bool APIConnection::send_text_sensor_state(text_sensor::TextSensor *text_sensor,
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TextSensorStateResponse resp{};
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resp.key = text_sensor->get_object_id_hash();
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resp.state = std::move(state);
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resp.missing_state = !text_sensor->has_state();
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return this->send_text_sensor_state_response(resp);
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}
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bool APIConnection::send_text_sensor_info(text_sensor::TextSensor *text_sensor) {
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@ -404,6 +404,10 @@ bool BinarySensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt val
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this->state = value.as_bool();
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return true;
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}
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case 3: {
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this->missing_state = value.as_bool();
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return true;
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}
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default:
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return false;
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}
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@ -421,6 +425,7 @@ bool BinarySensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value
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void BinarySensorStateResponse::encode(ProtoWriteBuffer buffer) const {
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buffer.encode_fixed32(1, this->key);
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buffer.encode_bool(2, this->state);
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buffer.encode_bool(3, this->missing_state);
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}
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void BinarySensorStateResponse::dump_to(std::string &out) const {
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char buffer[64];
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@ -433,6 +438,10 @@ void BinarySensorStateResponse::dump_to(std::string &out) const {
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out.append(" state: ");
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out.append(YESNO(this->state));
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out.append("\n");
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out.append(" missing_state: ");
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out.append(YESNO(this->missing_state));
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out.append("\n");
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out.append("}");
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}
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bool ListEntitiesCoverResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
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@ -1451,6 +1460,16 @@ void ListEntitiesSensorResponse::dump_to(std::string &out) const {
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out.append("\n");
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out.append("}");
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}
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bool SensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
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switch (field_id) {
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case 3: {
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this->missing_state = value.as_bool();
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return true;
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}
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default:
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return false;
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}
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}
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bool SensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
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switch (field_id) {
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case 1: {
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@ -1468,6 +1487,7 @@ bool SensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
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void SensorStateResponse::encode(ProtoWriteBuffer buffer) const {
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buffer.encode_fixed32(1, this->key);
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buffer.encode_float(2, this->state);
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buffer.encode_bool(3, this->missing_state);
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}
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void SensorStateResponse::dump_to(std::string &out) const {
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char buffer[64];
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@ -1481,6 +1501,10 @@ void SensorStateResponse::dump_to(std::string &out) const {
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sprintf(buffer, "%g", this->state);
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out.append(buffer);
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out.append("\n");
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out.append(" missing_state: ");
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out.append(YESNO(this->missing_state));
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out.append("\n");
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out.append("}");
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}
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bool ListEntitiesSwitchResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
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@ -1700,6 +1724,16 @@ void ListEntitiesTextSensorResponse::dump_to(std::string &out) const {
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out.append("\n");
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out.append("}");
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}
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bool TextSensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
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switch (field_id) {
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case 3: {
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this->missing_state = value.as_bool();
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return true;
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}
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default:
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return false;
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}
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}
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bool TextSensorStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
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switch (field_id) {
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case 2: {
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@ -1723,6 +1757,7 @@ bool TextSensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value)
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void TextSensorStateResponse::encode(ProtoWriteBuffer buffer) const {
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buffer.encode_fixed32(1, this->key);
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buffer.encode_string(2, this->state);
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buffer.encode_bool(3, this->missing_state);
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}
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void TextSensorStateResponse::dump_to(std::string &out) const {
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char buffer[64];
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@ -1735,6 +1770,10 @@ void TextSensorStateResponse::dump_to(std::string &out) const {
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out.append(" state: ");
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out.append("'").append(this->state).append("'");
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out.append("\n");
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out.append(" missing_state: ");
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out.append(YESNO(this->missing_state));
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out.append("\n");
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out.append("}");
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}
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bool SubscribeLogsRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
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@ -188,8 +188,9 @@ class ListEntitiesBinarySensorResponse : public ProtoMessage {
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};
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class BinarySensorStateResponse : public ProtoMessage {
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public:
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uint32_t key{0}; // NOLINT
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bool state{false}; // NOLINT
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uint32_t key{0}; // NOLINT
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bool state{false}; // NOLINT
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bool missing_state{false}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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@ -380,13 +381,15 @@ class ListEntitiesSensorResponse : public ProtoMessage {
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};
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class SensorStateResponse : public ProtoMessage {
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public:
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uint32_t key{0}; // NOLINT
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float state{0.0f}; // NOLINT
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uint32_t key{0}; // NOLINT
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float state{0.0f}; // NOLINT
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bool missing_state{false}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class ListEntitiesSwitchResponse : public ProtoMessage {
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public:
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@ -442,14 +445,16 @@ class ListEntitiesTextSensorResponse : public ProtoMessage {
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};
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class TextSensorStateResponse : public ProtoMessage {
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public:
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uint32_t key{0}; // NOLINT
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std::string state{}; // NOLINT
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uint32_t key{0}; // NOLINT
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std::string state{}; // NOLINT
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bool missing_state{false}; // NOLINT
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void encode(ProtoWriteBuffer buffer) const override;
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void dump_to(std::string &out) const override;
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protected:
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bool decode_32bit(uint32_t field_id, Proto32Bit value) override;
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bool decode_length(uint32_t field_id, ProtoLengthDelimited value) override;
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bool decode_varint(uint32_t field_id, ProtoVarInt value) override;
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};
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class SubscribeLogsRequest : public ProtoMessage {
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public:
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@ -7,9 +7,6 @@ namespace api {
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#ifdef USE_BINARY_SENSOR
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bool InitialStateIterator::on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) {
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if (!binary_sensor->has_state())
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return true;
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return this->client_->send_binary_sensor_state(binary_sensor, binary_sensor->state);
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}
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#endif
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@ -24,9 +21,6 @@ bool InitialStateIterator::on_light(light::LightState *light) { return this->cli
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#endif
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#ifdef USE_SENSOR
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bool InitialStateIterator::on_sensor(sensor::Sensor *sensor) {
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if (!sensor->has_state())
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return true;
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return this->client_->send_sensor_state(sensor, sensor->state);
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}
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#endif
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@ -37,9 +31,6 @@ bool InitialStateIterator::on_switch(switch_::Switch *a_switch) {
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#endif
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#ifdef USE_TEXT_SENSOR
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bool InitialStateIterator::on_text_sensor(text_sensor::TextSensor *text_sensor) {
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if (!text_sensor->has_state())
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return true;
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return this->client_->send_text_sensor_state(text_sensor, text_sensor->state);
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}
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#endif
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