Add ESP32-S2/S3 capacitive touch support (#5116)

Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
This commit is contained in:
Keith Burzinski 2023-08-06 20:54:25 -05:00 committed by GitHub
parent 3a07121784
commit fd08f1e23d
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 484 additions and 131 deletions

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@ -12,25 +12,112 @@ from esphome.const import (
)
from esphome.core import TimePeriod
from esphome.components import esp32
from esphome.components.esp32 import get_esp32_variant, gpio
from esphome.components.esp32.const import (
VARIANT_ESP32,
VARIANT_ESP32S2,
VARIANT_ESP32S3,
)
AUTO_LOAD = ["binary_sensor"]
DEPENDENCIES = ["esp32"]
CONF_DEBOUNCE_COUNT = "debounce_count"
CONF_DENOISE_GRADE = "denoise_grade"
CONF_DENOISE_CAP_LEVEL = "denoise_cap_level"
CONF_FILTER_MODE = "filter_mode"
CONF_NOISE_THRESHOLD = "noise_threshold"
CONF_JITTER_STEP = "jitter_step"
CONF_SMOOTH_MODE = "smooth_mode"
CONF_WATERPROOF_GUARD_RING = "waterproof_guard_ring"
CONF_WATERPROOF_SHIELD_DRIVER = "waterproof_shield_driver"
esp32_touch_ns = cg.esphome_ns.namespace("esp32_touch")
ESP32TouchComponent = esp32_touch_ns.class_("ESP32TouchComponent", cg.Component)
TOUCH_PADS = {
VARIANT_ESP32: {
4: cg.global_ns.TOUCH_PAD_NUM0,
0: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
15: cg.global_ns.TOUCH_PAD_NUM3,
13: cg.global_ns.TOUCH_PAD_NUM4,
12: cg.global_ns.TOUCH_PAD_NUM5,
14: cg.global_ns.TOUCH_PAD_NUM6,
27: cg.global_ns.TOUCH_PAD_NUM7,
33: cg.global_ns.TOUCH_PAD_NUM8,
32: cg.global_ns.TOUCH_PAD_NUM9,
},
VARIANT_ESP32S2: {
1: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
3: cg.global_ns.TOUCH_PAD_NUM3,
4: cg.global_ns.TOUCH_PAD_NUM4,
5: cg.global_ns.TOUCH_PAD_NUM5,
6: cg.global_ns.TOUCH_PAD_NUM6,
7: cg.global_ns.TOUCH_PAD_NUM7,
8: cg.global_ns.TOUCH_PAD_NUM8,
9: cg.global_ns.TOUCH_PAD_NUM9,
10: cg.global_ns.TOUCH_PAD_NUM10,
11: cg.global_ns.TOUCH_PAD_NUM11,
12: cg.global_ns.TOUCH_PAD_NUM12,
13: cg.global_ns.TOUCH_PAD_NUM13,
14: cg.global_ns.TOUCH_PAD_NUM14,
},
VARIANT_ESP32S3: {
1: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
3: cg.global_ns.TOUCH_PAD_NUM3,
4: cg.global_ns.TOUCH_PAD_NUM4,
5: cg.global_ns.TOUCH_PAD_NUM5,
6: cg.global_ns.TOUCH_PAD_NUM6,
7: cg.global_ns.TOUCH_PAD_NUM7,
8: cg.global_ns.TOUCH_PAD_NUM8,
9: cg.global_ns.TOUCH_PAD_NUM9,
10: cg.global_ns.TOUCH_PAD_NUM10,
11: cg.global_ns.TOUCH_PAD_NUM11,
12: cg.global_ns.TOUCH_PAD_NUM12,
13: cg.global_ns.TOUCH_PAD_NUM13,
14: cg.global_ns.TOUCH_PAD_NUM14,
},
}
def validate_voltage(values):
def validator(value):
if isinstance(value, float) and value.is_integer():
value = int(value)
value = cv.string(value)
if not value.endswith("V"):
value += "V"
return cv.one_of(*values)(value)
return validator
TOUCH_PAD_DENOISE_GRADE = {
"BIT12": cg.global_ns.TOUCH_PAD_DENOISE_BIT12,
"BIT10": cg.global_ns.TOUCH_PAD_DENOISE_BIT10,
"BIT8": cg.global_ns.TOUCH_PAD_DENOISE_BIT8,
"BIT4": cg.global_ns.TOUCH_PAD_DENOISE_BIT4,
}
TOUCH_PAD_DENOISE_CAP_LEVEL = {
"L0": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L0,
"L1": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L1,
"L2": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L2,
"L3": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L3,
"L4": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L4,
"L5": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L5,
"L6": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L6,
"L7": cg.global_ns.TOUCH_PAD_DENOISE_CAP_L7,
}
TOUCH_PAD_FILTER_MODE = {
"IIR_4": cg.global_ns.TOUCH_PAD_FILTER_IIR_4,
"IIR_8": cg.global_ns.TOUCH_PAD_FILTER_IIR_8,
"IIR_16": cg.global_ns.TOUCH_PAD_FILTER_IIR_16,
"IIR_32": cg.global_ns.TOUCH_PAD_FILTER_IIR_32,
"IIR_64": cg.global_ns.TOUCH_PAD_FILTER_IIR_64,
"IIR_128": cg.global_ns.TOUCH_PAD_FILTER_IIR_128,
"IIR_256": cg.global_ns.TOUCH_PAD_FILTER_IIR_256,
"JITTER": cg.global_ns.TOUCH_PAD_FILTER_JITTER,
}
TOUCH_PAD_SMOOTH_MODE = {
"OFF": cg.global_ns.TOUCH_PAD_SMOOTH_OFF,
"IIR_2": cg.global_ns.TOUCH_PAD_SMOOTH_IIR_2,
"IIR_4": cg.global_ns.TOUCH_PAD_SMOOTH_IIR_4,
"IIR_8": cg.global_ns.TOUCH_PAD_SMOOTH_IIR_8,
}
LOW_VOLTAGE_REFERENCE = {
"0.5V": cg.global_ns.TOUCH_LVOLT_0V5,
@ -50,15 +137,74 @@ VOLTAGE_ATTENUATION = {
"0.5V": cg.global_ns.TOUCH_HVOLT_ATTEN_0V5,
"0V": cg.global_ns.TOUCH_HVOLT_ATTEN_0V,
}
TOUCH_PAD_WATERPROOF_SHIELD_DRIVER = {
"L0": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L0,
"L1": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L1,
"L2": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L2,
"L3": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L3,
"L4": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L4,
"L5": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L5,
"L6": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L6,
"L7": cg.global_ns.TOUCH_PAD_SHIELD_DRV_L7,
}
def validate_touch_pad(value):
value = gpio.validate_gpio_pin(value)
variant = get_esp32_variant()
if variant not in TOUCH_PADS:
raise cv.Invalid(f"ESP32 variant {variant} does not support touch pads.")
pads = TOUCH_PADS[variant]
if value not in pads:
raise cv.Invalid(f"Pin {value} does not support touch pads.")
return cv.enum(pads)(value)
def validate_variant_vars(config):
if get_esp32_variant() == VARIANT_ESP32:
variant_vars = {
CONF_DEBOUNCE_COUNT,
CONF_DENOISE_GRADE,
CONF_DENOISE_CAP_LEVEL,
CONF_FILTER_MODE,
CONF_NOISE_THRESHOLD,
CONF_JITTER_STEP,
CONF_SMOOTH_MODE,
CONF_WATERPROOF_GUARD_RING,
CONF_WATERPROOF_SHIELD_DRIVER,
}
for vvar in variant_vars:
if vvar in config:
raise cv.Invalid(f"{vvar} is not valid on {VARIANT_ESP32}")
elif (
get_esp32_variant() == VARIANT_ESP32S2 or get_esp32_variant() == VARIANT_ESP32S3
) and CONF_IIR_FILTER in config:
raise cv.Invalid(
f"{CONF_IIR_FILTER} is not valid on {VARIANT_ESP32S2} or {VARIANT_ESP32S3}"
)
return config
def validate_voltage(values):
def validator(value):
if isinstance(value, float) and value.is_integer():
value = int(value)
value = cv.string(value)
if not value.endswith("V"):
value += "V"
return cv.one_of(*values)(value)
return validator
CONFIG_SCHEMA = cv.All(
cv.Schema(
{
cv.GenerateID(): cv.declare_id(ESP32TouchComponent),
cv.Optional(CONF_SETUP_MODE, default=False): cv.boolean,
cv.Optional(
CONF_IIR_FILTER, default="0ms"
): cv.positive_time_period_milliseconds,
# common options
cv.Optional(CONF_SLEEP_DURATION, default="27306us"): cv.All(
cv.positive_time_period, cv.Range(max=TimePeriod(microseconds=436906))
),
@ -74,13 +220,47 @@ CONFIG_SCHEMA = cv.All(
cv.Optional(CONF_VOLTAGE_ATTENUATION, default="0V"): validate_voltage(
VOLTAGE_ATTENUATION
),
# ESP32 only
cv.Optional(CONF_IIR_FILTER): cv.positive_time_period_milliseconds,
# ESP32-S2/S3 only
cv.Optional(CONF_DEBOUNCE_COUNT): cv.int_range(min=0, max=7),
cv.Optional(CONF_FILTER_MODE): cv.enum(
TOUCH_PAD_FILTER_MODE, upper=True, space="_"
),
cv.Optional(CONF_NOISE_THRESHOLD): cv.int_range(min=0, max=3),
cv.Optional(CONF_JITTER_STEP): cv.int_range(min=0, max=15),
cv.Optional(CONF_SMOOTH_MODE): cv.enum(
TOUCH_PAD_SMOOTH_MODE, upper=True, space="_"
),
cv.Optional(CONF_DENOISE_GRADE): cv.enum(
TOUCH_PAD_DENOISE_GRADE, upper=True, space="_"
),
cv.Optional(CONF_DENOISE_CAP_LEVEL): cv.enum(
TOUCH_PAD_DENOISE_CAP_LEVEL, upper=True, space="_"
),
cv.Optional(CONF_WATERPROOF_GUARD_RING): validate_touch_pad,
cv.Optional(CONF_WATERPROOF_SHIELD_DRIVER): cv.enum(
TOUCH_PAD_WATERPROOF_SHIELD_DRIVER, upper=True, space="_"
),
}
).extend(cv.COMPONENT_SCHEMA),
cv.has_none_or_all_keys(CONF_DENOISE_GRADE, CONF_DENOISE_CAP_LEVEL),
cv.has_none_or_all_keys(
CONF_DEBOUNCE_COUNT,
CONF_FILTER_MODE,
CONF_NOISE_THRESHOLD,
CONF_JITTER_STEP,
CONF_SMOOTH_MODE,
),
cv.has_none_or_all_keys(CONF_WATERPROOF_GUARD_RING, CONF_WATERPROOF_SHIELD_DRIVER),
esp32.only_on_variant(
supported=[
esp32.const.VARIANT_ESP32,
esp32.const.VARIANT_ESP32S2,
esp32.const.VARIANT_ESP32S3,
]
),
validate_variant_vars,
)
@ -89,7 +269,6 @@ async def to_code(config):
await cg.register_component(touch, config)
cg.add(touch.set_setup_mode(config[CONF_SETUP_MODE]))
cg.add(touch.set_iir_filter(config[CONF_IIR_FILTER]))
sleep_duration = int(round(config[CONF_SLEEP_DURATION].total_microseconds * 0.15))
cg.add(touch.set_sleep_duration(sleep_duration))
@ -114,3 +293,33 @@ async def to_code(config):
VOLTAGE_ATTENUATION[config[CONF_VOLTAGE_ATTENUATION]]
)
)
if get_esp32_variant() == VARIANT_ESP32:
if CONF_IIR_FILTER in config:
cg.add(touch.set_iir_filter(config[CONF_IIR_FILTER]))
if get_esp32_variant() == VARIANT_ESP32S2 or get_esp32_variant() == VARIANT_ESP32S3:
if CONF_FILTER_MODE in config:
cg.add(touch.set_filter_mode(config[CONF_FILTER_MODE]))
if CONF_DEBOUNCE_COUNT in config:
cg.add(touch.set_debounce_count(config[CONF_DEBOUNCE_COUNT]))
if CONF_NOISE_THRESHOLD in config:
cg.add(touch.set_noise_threshold(config[CONF_NOISE_THRESHOLD]))
if CONF_JITTER_STEP in config:
cg.add(touch.set_jitter_step(config[CONF_JITTER_STEP]))
if CONF_SMOOTH_MODE in config:
cg.add(touch.set_smooth_level(config[CONF_SMOOTH_MODE]))
if CONF_DENOISE_GRADE in config:
cg.add(touch.set_denoise_grade(config[CONF_DENOISE_GRADE]))
if CONF_DENOISE_CAP_LEVEL in config:
cg.add(touch.set_denoise_cap(config[CONF_DENOISE_CAP_LEVEL]))
if CONF_WATERPROOF_GUARD_RING in config:
cg.add(
touch.set_waterproof_guard_ring_pad(config[CONF_WATERPROOF_GUARD_RING])
)
if CONF_WATERPROOF_SHIELD_DRIVER in config:
cg.add(
touch.set_waterproof_shield_driver(
config[CONF_WATERPROOF_SHIELD_DRIVER]
)
)

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@ -1,87 +1,18 @@
import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.core import CORE
from esphome.components import binary_sensor
from esphome.const import (
CONF_PIN,
CONF_THRESHOLD,
CONF_ID,
)
from esphome.components.esp32 import gpio
from esphome.components.esp32.const import (
KEY_ESP32,
KEY_VARIANT,
VARIANT_ESP32,
VARIANT_ESP32S2,
VARIANT_ESP32S3,
)
from . import esp32_touch_ns, ESP32TouchComponent
from . import esp32_touch_ns, ESP32TouchComponent, validate_touch_pad
DEPENDENCIES = ["esp32_touch", "esp32"]
CONF_ESP32_TOUCH_ID = "esp32_touch_id"
CONF_WAKEUP_THRESHOLD = "wakeup_threshold"
TOUCH_PADS = {
VARIANT_ESP32: {
4: cg.global_ns.TOUCH_PAD_NUM0,
0: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
15: cg.global_ns.TOUCH_PAD_NUM3,
13: cg.global_ns.TOUCH_PAD_NUM4,
12: cg.global_ns.TOUCH_PAD_NUM5,
14: cg.global_ns.TOUCH_PAD_NUM6,
27: cg.global_ns.TOUCH_PAD_NUM7,
33: cg.global_ns.TOUCH_PAD_NUM8,
32: cg.global_ns.TOUCH_PAD_NUM9,
},
VARIANT_ESP32S2: {
1: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
3: cg.global_ns.TOUCH_PAD_NUM3,
4: cg.global_ns.TOUCH_PAD_NUM4,
5: cg.global_ns.TOUCH_PAD_NUM5,
6: cg.global_ns.TOUCH_PAD_NUM6,
7: cg.global_ns.TOUCH_PAD_NUM7,
8: cg.global_ns.TOUCH_PAD_NUM8,
9: cg.global_ns.TOUCH_PAD_NUM9,
10: cg.global_ns.TOUCH_PAD_NUM10,
11: cg.global_ns.TOUCH_PAD_NUM11,
12: cg.global_ns.TOUCH_PAD_NUM12,
13: cg.global_ns.TOUCH_PAD_NUM13,
14: cg.global_ns.TOUCH_PAD_NUM14,
},
VARIANT_ESP32S3: {
1: cg.global_ns.TOUCH_PAD_NUM1,
2: cg.global_ns.TOUCH_PAD_NUM2,
3: cg.global_ns.TOUCH_PAD_NUM3,
4: cg.global_ns.TOUCH_PAD_NUM4,
5: cg.global_ns.TOUCH_PAD_NUM5,
6: cg.global_ns.TOUCH_PAD_NUM6,
7: cg.global_ns.TOUCH_PAD_NUM7,
8: cg.global_ns.TOUCH_PAD_NUM8,
9: cg.global_ns.TOUCH_PAD_NUM9,
10: cg.global_ns.TOUCH_PAD_NUM10,
11: cg.global_ns.TOUCH_PAD_NUM11,
12: cg.global_ns.TOUCH_PAD_NUM12,
13: cg.global_ns.TOUCH_PAD_NUM13,
14: cg.global_ns.TOUCH_PAD_NUM14,
},
}
def validate_touch_pad(value):
value = gpio.validate_gpio_pin(value)
variant = CORE.data[KEY_ESP32][KEY_VARIANT]
if variant not in TOUCH_PADS:
raise cv.Invalid(f"ESP32 variant {variant} does not support touch pads.")
pads = TOUCH_PADS[variant]
if value not in pads:
raise cv.Invalid(f"Pin {value} does not support touch pads.")
return cv.enum(pads)(value)
ESP32TouchBinarySensor = esp32_touch_ns.class_(
"ESP32TouchBinarySensor", binary_sensor.BinarySensor
)
@ -90,8 +21,8 @@ CONFIG_SCHEMA = binary_sensor.binary_sensor_schema(ESP32TouchBinarySensor).exten
{
cv.GenerateID(CONF_ESP32_TOUCH_ID): cv.use_id(ESP32TouchComponent),
cv.Required(CONF_PIN): validate_touch_pad,
cv.Required(CONF_THRESHOLD): cv.uint16_t,
cv.Optional(CONF_WAKEUP_THRESHOLD, default=0): cv.uint16_t,
cv.Required(CONF_THRESHOLD): cv.uint32_t,
cv.Optional(CONF_WAKEUP_THRESHOLD, default=0): cv.uint32_t,
}
)

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@ -5,6 +5,8 @@
#include "esphome/core/log.h"
#include "esphome/core/hal.h"
#include <cinttypes>
namespace esphome {
namespace esp32_touch {
@ -13,18 +15,58 @@ static const char *const TAG = "esp32_touch";
void ESP32TouchComponent::setup() {
ESP_LOGCONFIG(TAG, "Setting up ESP32 Touch Hub...");
touch_pad_init();
// set up and enable/start filtering based on ESP32 variant
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
if (this->filter_configured_()) {
touch_filter_config_t filter_info = {
.mode = this->filter_mode_,
.debounce_cnt = this->debounce_count_,
.noise_thr = this->noise_threshold_,
.jitter_step = this->jitter_step_,
.smh_lvl = this->smooth_level_,
};
touch_pad_filter_set_config(&filter_info);
touch_pad_filter_enable();
}
if (this->denoise_configured_()) {
touch_pad_denoise_t denoise = {
.grade = this->grade_,
.cap_level = this->cap_level_,
};
touch_pad_denoise_set_config(&denoise);
touch_pad_denoise_enable();
}
if (this->waterproof_configured_()) {
touch_pad_waterproof_t waterproof = {
.guard_ring_pad = this->waterproof_guard_ring_pad_,
.shield_driver = this->waterproof_shield_driver_,
};
touch_pad_waterproof_set_config(&waterproof);
touch_pad_waterproof_enable();
}
#else
if (this->iir_filter_enabled_()) {
touch_pad_filter_start(this->iir_filter_);
}
#endif
touch_pad_set_meas_time(this->sleep_cycle_, this->meas_cycle_);
touch_pad_set_voltage(this->high_voltage_reference_, this->low_voltage_reference_, this->voltage_attenuation_);
for (auto *child : this->children_) {
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_pad_config(child->get_touch_pad());
#else
// Disable interrupt threshold
touch_pad_config(child->get_touch_pad(), 0);
#endif
}
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
touch_pad_fsm_start();
#endif
}
void ESP32TouchComponent::dump_config() {
@ -92,38 +134,168 @@ void ESP32TouchComponent::dump_config() {
}
ESP_LOGCONFIG(TAG, " Voltage Attenuation: %s", atten_s);
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
if (this->filter_configured_()) {
const char *filter_mode_s;
switch (this->filter_mode_) {
case TOUCH_PAD_FILTER_IIR_4:
filter_mode_s = "IIR_4";
break;
case TOUCH_PAD_FILTER_IIR_8:
filter_mode_s = "IIR_8";
break;
case TOUCH_PAD_FILTER_IIR_16:
filter_mode_s = "IIR_16";
break;
case TOUCH_PAD_FILTER_IIR_32:
filter_mode_s = "IIR_32";
break;
case TOUCH_PAD_FILTER_IIR_64:
filter_mode_s = "IIR_64";
break;
case TOUCH_PAD_FILTER_IIR_128:
filter_mode_s = "IIR_128";
break;
case TOUCH_PAD_FILTER_IIR_256:
filter_mode_s = "IIR_256";
break;
case TOUCH_PAD_FILTER_JITTER:
filter_mode_s = "JITTER";
break;
default:
filter_mode_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Filter mode: %s", filter_mode_s);
ESP_LOGCONFIG(TAG, " Debounce count: %" PRIu32, this->debounce_count_);
ESP_LOGCONFIG(TAG, " Noise threshold coefficient: %" PRIu32, this->noise_threshold_);
ESP_LOGCONFIG(TAG, " Jitter filter step size: %" PRIu32, this->jitter_step_);
const char *smooth_level_s;
switch (this->smooth_level_) {
case TOUCH_PAD_SMOOTH_OFF:
smooth_level_s = "OFF";
break;
case TOUCH_PAD_SMOOTH_IIR_2:
smooth_level_s = "IIR_2";
break;
case TOUCH_PAD_SMOOTH_IIR_4:
smooth_level_s = "IIR_4";
break;
case TOUCH_PAD_SMOOTH_IIR_8:
smooth_level_s = "IIR_8";
break;
default:
smooth_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Smooth level: %s", smooth_level_s);
}
if (this->denoise_configured_()) {
const char *grade_s;
switch (this->grade_) {
case TOUCH_PAD_DENOISE_BIT12:
grade_s = "BIT12";
break;
case TOUCH_PAD_DENOISE_BIT10:
grade_s = "BIT10";
break;
case TOUCH_PAD_DENOISE_BIT8:
grade_s = "BIT8";
break;
case TOUCH_PAD_DENOISE_BIT4:
grade_s = "BIT4";
break;
default:
grade_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise grade: %s", grade_s);
const char *cap_level_s;
switch (this->cap_level_) {
case TOUCH_PAD_DENOISE_CAP_L0:
cap_level_s = "L0";
break;
case TOUCH_PAD_DENOISE_CAP_L1:
cap_level_s = "L1";
break;
case TOUCH_PAD_DENOISE_CAP_L2:
cap_level_s = "L2";
break;
case TOUCH_PAD_DENOISE_CAP_L3:
cap_level_s = "L3";
break;
case TOUCH_PAD_DENOISE_CAP_L4:
cap_level_s = "L4";
break;
case TOUCH_PAD_DENOISE_CAP_L5:
cap_level_s = "L5";
break;
case TOUCH_PAD_DENOISE_CAP_L6:
cap_level_s = "L6";
break;
case TOUCH_PAD_DENOISE_CAP_L7:
cap_level_s = "L7";
break;
default:
cap_level_s = "UNKNOWN";
break;
}
ESP_LOGCONFIG(TAG, " Denoise capacitance level: %s", cap_level_s);
}
#else
if (this->iir_filter_enabled_()) {
ESP_LOGCONFIG(TAG, " IIR Filter: %ums", this->iir_filter_);
ESP_LOGCONFIG(TAG, " IIR Filter: %" PRIu32 "ms", this->iir_filter_);
} else {
ESP_LOGCONFIG(TAG, " IIR Filter DISABLED");
}
#endif
if (this->setup_mode_) {
ESP_LOGCONFIG(TAG, " Setup Mode ENABLED!");
ESP_LOGCONFIG(TAG, " Setup Mode ENABLED");
}
for (auto *child : this->children_) {
LOG_BINARY_SENSOR(" ", "Touch Pad", child);
ESP_LOGCONFIG(TAG, " Pad: T%d", child->get_touch_pad());
ESP_LOGCONFIG(TAG, " Threshold: %u", child->get_threshold());
ESP_LOGCONFIG(TAG, " Pad: T%" PRIu32, (uint32_t) child->get_touch_pad());
ESP_LOGCONFIG(TAG, " Threshold: %" PRIu32, child->get_threshold());
}
}
uint32_t ESP32TouchComponent::component_touch_pad_read(touch_pad_t tp) {
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
uint32_t value = 0;
if (this->filter_configured_()) {
touch_pad_filter_read_smooth(tp, &value);
} else {
touch_pad_read_raw_data(tp, &value);
}
#else
uint16_t value = 0;
if (this->iir_filter_enabled_()) {
touch_pad_read_filtered(tp, &value);
} else {
touch_pad_read(tp, &value);
}
#endif
return value;
}
void ESP32TouchComponent::loop() {
const uint32_t now = millis();
bool should_print = this->setup_mode_ && now - this->setup_mode_last_log_print_ > 250;
for (auto *child : this->children_) {
uint16_t value;
if (this->iir_filter_enabled_()) {
touch_pad_read_filtered(child->get_touch_pad(), &value);
} else {
touch_pad_read(child->get_touch_pad(), &value);
}
child->value_ = value;
child->publish_state(value < child->get_threshold());
child->value_ = this->component_touch_pad_read(child->get_touch_pad());
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
child->publish_state(child->value_ < child->get_threshold());
#else
child->publish_state(child->value_ > child->get_threshold());
#endif
if (should_print) {
ESP_LOGD(TAG, "Touch Pad '%s' (T%u): %u", child->get_name().c_str(), child->get_touch_pad(), value);
ESP_LOGD(TAG, "Touch Pad '%s' (T%" PRIu32 "): %" PRIu32, child->get_name().c_str(),
(uint32_t) child->get_touch_pad(), child->value_);
}
App.feed_wdt();
@ -138,10 +310,12 @@ void ESP32TouchComponent::loop() {
void ESP32TouchComponent::on_shutdown() {
bool is_wakeup_source = false;
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
if (this->iir_filter_enabled_()) {
touch_pad_filter_stop();
touch_pad_filter_delete();
}
#endif
for (auto *child : this->children_) {
if (child->get_wakeup_threshold() != 0) {
@ -151,8 +325,10 @@ void ESP32TouchComponent::on_shutdown() {
touch_pad_set_fsm_mode(TOUCH_FSM_MODE_TIMER);
}
#if !(defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3))
// No filter available when using as wake-up source.
touch_pad_config(child->get_touch_pad(), child->get_wakeup_threshold());
#endif
}
}
@ -161,7 +337,7 @@ void ESP32TouchComponent::on_shutdown() {
}
}
ESP32TouchBinarySensor::ESP32TouchBinarySensor(touch_pad_t touch_pad, uint16_t threshold, uint16_t wakeup_threshold)
ESP32TouchBinarySensor::ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold)
: touch_pad_(touch_pad), threshold_(threshold), wakeup_threshold_(wakeup_threshold) {}
} // namespace esp32_touch

View File

@ -21,25 +21,37 @@ class ESP32TouchBinarySensor;
class ESP32TouchComponent : public Component {
public:
void register_touch_pad(ESP32TouchBinarySensor *pad) { children_.push_back(pad); }
void set_setup_mode(bool setup_mode) { setup_mode_ = setup_mode; }
void set_iir_filter(uint32_t iir_filter) { iir_filter_ = iir_filter; }
void set_sleep_duration(uint16_t sleep_duration) { sleep_cycle_ = sleep_duration; }
void set_measurement_duration(uint16_t meas_cycle) { meas_cycle_ = meas_cycle; }
void register_touch_pad(ESP32TouchBinarySensor *pad) { this->children_.push_back(pad); }
void set_setup_mode(bool setup_mode) { this->setup_mode_ = setup_mode; }
void set_sleep_duration(uint16_t sleep_duration) { this->sleep_cycle_ = sleep_duration; }
void set_measurement_duration(uint16_t meas_cycle) { this->meas_cycle_ = meas_cycle; }
void set_low_voltage_reference(touch_low_volt_t low_voltage_reference) {
low_voltage_reference_ = low_voltage_reference;
this->low_voltage_reference_ = low_voltage_reference;
}
void set_high_voltage_reference(touch_high_volt_t high_voltage_reference) {
high_voltage_reference_ = high_voltage_reference;
this->high_voltage_reference_ = high_voltage_reference;
}
void set_voltage_attenuation(touch_volt_atten_t voltage_attenuation) {
this->voltage_attenuation_ = voltage_attenuation;
}
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
void set_filter_mode(touch_filter_mode_t filter_mode) { this->filter_mode_ = filter_mode; }
void set_debounce_count(uint32_t debounce_count) { this->debounce_count_ = debounce_count; }
void set_noise_threshold(uint32_t noise_threshold) { this->noise_threshold_ = noise_threshold; }
void set_jitter_step(uint32_t jitter_step) { this->jitter_step_ = jitter_step; }
void set_smooth_level(touch_smooth_mode_t smooth_level) { this->smooth_level_ = smooth_level; }
void set_denoise_grade(touch_pad_denoise_grade_t denoise_grade) { this->grade_ = denoise_grade; }
void set_denoise_cap(touch_pad_denoise_cap_t cap_level) { this->cap_level_ = cap_level; }
void set_waterproof_guard_ring_pad(touch_pad_t pad) { this->waterproof_guard_ring_pad_ = pad; }
void set_waterproof_shield_driver(touch_pad_shield_driver_t drive_capability) {
this->waterproof_shield_driver_ = drive_capability;
}
#else
void set_iir_filter(uint32_t iir_filter) { this->iir_filter_ = iir_filter; }
#endif
void set_voltage_attenuation(touch_volt_atten_t voltage_attenuation) { voltage_attenuation_ = voltage_attenuation; }
uint32_t component_touch_pad_read(touch_pad_t tp);
void setup() override;
void dump_config() override;
@ -49,38 +61,63 @@ class ESP32TouchComponent : public Component {
void on_shutdown() override;
protected:
/// Is the IIR filter enabled?
bool iir_filter_enabled_() const { return iir_filter_ > 0; }
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
bool filter_configured_() const {
return (this->filter_mode_ != TOUCH_PAD_FILTER_MAX) && (this->smooth_level_ != TOUCH_PAD_SMOOTH_MAX);
}
bool denoise_configured_() const {
return (this->grade_ != TOUCH_PAD_DENOISE_MAX) && (this->cap_level_ != TOUCH_PAD_DENOISE_CAP_MAX);
}
bool waterproof_configured_() const {
return (this->waterproof_guard_ring_pad_ != TOUCH_PAD_MAX) &&
(this->waterproof_shield_driver_ != TOUCH_PAD_SHIELD_DRV_MAX);
}
#else
bool iir_filter_enabled_() const { return this->iir_filter_ > 0; }
#endif
uint16_t sleep_cycle_{};
uint16_t meas_cycle_{65535};
touch_low_volt_t low_voltage_reference_{};
touch_high_volt_t high_voltage_reference_{};
touch_volt_atten_t voltage_attenuation_{};
std::vector<ESP32TouchBinarySensor *> children_;
bool setup_mode_{false};
uint32_t setup_mode_last_log_print_{};
uint32_t setup_mode_last_log_print_{0};
// common parameters
uint16_t sleep_cycle_{4095};
uint16_t meas_cycle_{65535};
touch_low_volt_t low_voltage_reference_{TOUCH_LVOLT_0V5};
touch_high_volt_t high_voltage_reference_{TOUCH_HVOLT_2V7};
touch_volt_atten_t voltage_attenuation_{TOUCH_HVOLT_ATTEN_0V};
#if defined(USE_ESP32_VARIANT_ESP32S2) || defined(USE_ESP32_VARIANT_ESP32S3)
touch_filter_mode_t filter_mode_{TOUCH_PAD_FILTER_MAX};
uint32_t debounce_count_{0};
uint32_t noise_threshold_{0};
uint32_t jitter_step_{0};
touch_smooth_mode_t smooth_level_{TOUCH_PAD_SMOOTH_MAX};
touch_pad_denoise_grade_t grade_{TOUCH_PAD_DENOISE_MAX};
touch_pad_denoise_cap_t cap_level_{TOUCH_PAD_DENOISE_CAP_MAX};
touch_pad_t waterproof_guard_ring_pad_{TOUCH_PAD_MAX};
touch_pad_shield_driver_t waterproof_shield_driver_{TOUCH_PAD_SHIELD_DRV_MAX};
#else
uint32_t iir_filter_{0};
#endif
};
/// Simple helper class to expose a touch pad value as a binary sensor.
class ESP32TouchBinarySensor : public binary_sensor::BinarySensor {
public:
ESP32TouchBinarySensor(touch_pad_t touch_pad, uint16_t threshold, uint16_t wakeup_threshold);
ESP32TouchBinarySensor(touch_pad_t touch_pad, uint32_t threshold, uint32_t wakeup_threshold);
touch_pad_t get_touch_pad() const { return touch_pad_; }
uint16_t get_threshold() const { return threshold_; }
void set_threshold(uint16_t threshold) { threshold_ = threshold; }
uint16_t get_value() const { return value_; }
uint16_t get_wakeup_threshold() const { return wakeup_threshold_; }
touch_pad_t get_touch_pad() const { return this->touch_pad_; }
uint32_t get_threshold() const { return this->threshold_; }
void set_threshold(uint32_t threshold) { this->threshold_ = threshold; }
uint32_t get_value() const { return this->value_; }
uint32_t get_wakeup_threshold() const { return this->wakeup_threshold_; }
protected:
friend ESP32TouchComponent;
touch_pad_t touch_pad_;
uint16_t threshold_;
uint16_t value_;
const uint16_t wakeup_threshold_;
touch_pad_t touch_pad_{TOUCH_PAD_MAX};
uint32_t threshold_{0};
uint32_t value_{0};
const uint32_t wakeup_threshold_{0};
};
} // namespace esp32_touch