* Started to work on packages feature
* Added some more validation to packages config
* Fixed some linter warnings
* Updated tests
* Reordered consts to avoid linter error
* Reordered consts to avoid linter error
* Refactored test yaml files to integrate into existing test pipeline
Co-authored-by: Dmitry Berezovsky <dmitry.berezovsky@logicify.com>
* Added 7.5inchV2
* Added 7.5inV2
* Added 7.5inch_V2
* fixed Display function
* Inverted bytecode
Added ~() to invert the bytecode and make the screen look black text on white background
* Hoping to keep Travis happy with blank lines
* more travis hacking
* travis happy?
* wow
* gfhj
* Start support for tuya climate devices
* Add tuya climate to test4
* Fix lint and cast
* Remove blank line
* Try to display accurate action based on observed behaviour.
* Fix action when in off mode
* Improve config dump
* merge use of CONF_SWITCH_DATAPOINT
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
* SSD1325 grayscale support implemented
* Linted
* Fix garbage on display at power-up
* Rebase
* Linted
* Add brightness control, CS fixes
* Fix up SSD1327 init
* Add turn_on() and turn_off() methods
* Set brightness later in setup(), logging tweak
* Added is_on() method
* Added grayscale image support
* Updated to use Color, 1327 GS fix
* Add config generation and validation to support various WPA2-EAP authentication methods.
Config generate validates that all the required parameters are set in valid combinations.
In the event of EAP-TLS, the private key is matched to the certificate to check for pasting errors.
Add EAPAuth struct to header.
Add eap_auth property to WiFiAP with getters/setters.
* Add C++ code for setting WPA2-EAP authentication.
* Fix config for x509 EAP-TLS authentication.
* Fix a few linting issues.
* Fix a couple more linting issues that only showed up in CI
* Remove stray character.
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
* Move stop/is_running implementation to Action base class
Try to fix issue #1105. Until now if an UpdateComponentAction, a
LambdaAction, or any action that can contain those inside their
"else" or "then" action lists, resulted in a call to script.stop on
the script that contains them, the script would continue running,
because they didn't implement a stop() method. Basically only
the asynchronous ones did: DelayAction, WaitUntilAction and
ScriptWaitAction.
With this change num_running_ in Action replaces
DelayAction::num_running_ and WaitUntilAction::triggered_ to provide
the same is_running logic to other actions.
* Make some Action methods protected
Apparently play()/stop() etc. are not meant to be called directly by
users of the class and if they're called directly that would not give
the expected result for the classes that have an empty play().
Make all methods except play_complex, stop_comples and is_running
protected. While there also make RemoteTransmitterActionBase::encode
protected.
* lint
* format
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>