#include "subscribe_state.h" #include "api_connection.h" #include "esphome/core/log.h" namespace esphome { namespace api { #ifdef USE_BINARY_SENSOR bool InitialStateIterator::on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) { return this->client_->send_binary_sensor_state(binary_sensor, binary_sensor->state); } #endif #ifdef USE_COVER bool InitialStateIterator::on_cover(cover::Cover *cover) { return this->client_->send_cover_state(cover); } #endif #ifdef USE_FAN bool InitialStateIterator::on_fan(fan::Fan *fan) { return this->client_->send_fan_state(fan); } #endif #ifdef USE_LIGHT bool InitialStateIterator::on_light(light::LightState *light) { return this->client_->send_light_state(light); } #endif #ifdef USE_SENSOR bool InitialStateIterator::on_sensor(sensor::Sensor *sensor) { return this->client_->send_sensor_state(sensor, sensor->state); } #endif #ifdef USE_SWITCH bool InitialStateIterator::on_switch(switch_::Switch *a_switch) { return this->client_->send_switch_state(a_switch, a_switch->state); } #endif #ifdef USE_TEXT_SENSOR bool InitialStateIterator::on_text_sensor(text_sensor::TextSensor *text_sensor) { return this->client_->send_text_sensor_state(text_sensor, text_sensor->state); } #endif #ifdef USE_CLIMATE bool InitialStateIterator::on_climate(climate::Climate *climate) { return this->client_->send_climate_state(climate); } #endif #ifdef USE_NUMBER bool InitialStateIterator::on_number(number::Number *number) { return this->client_->send_number_state(number, number->state); } #endif #ifdef USE_DATETIME_DATE bool InitialStateIterator::on_date(datetime::DateEntity *date) { return this->client_->send_date_state(date); } #endif #ifdef USE_DATETIME_TIME bool InitialStateIterator::on_time(datetime::TimeEntity *time) { return this->client_->send_time_state(time); } #endif #ifdef USE_TEXT bool InitialStateIterator::on_text(text::Text *text) { return this->client_->send_text_state(text, text->state); } #endif #ifdef USE_SELECT bool InitialStateIterator::on_select(select::Select *select) { return this->client_->send_select_state(select, select->state); } #endif #ifdef USE_LOCK bool InitialStateIterator::on_lock(lock::Lock *a_lock) { return this->client_->send_lock_state(a_lock, a_lock->state); } #endif #ifdef USE_MEDIA_PLAYER bool InitialStateIterator::on_media_player(media_player::MediaPlayer *media_player) { return this->client_->send_media_player_state(media_player); } #endif #ifdef USE_ALARM_CONTROL_PANEL bool InitialStateIterator::on_alarm_control_panel(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel) { return this->client_->send_alarm_control_panel_state(a_alarm_control_panel); } #endif InitialStateIterator::InitialStateIterator(APIConnection *client) : client_(client) {} } // namespace api } // namespace esphome