esphome/esphome/components/current_based/current_based_cover.h

98 lines
3.6 KiB
C++

#pragma once
#include "esphome/components/cover/cover.h"
#include "esphome/components/sensor/sensor.h"
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include <cfloat>
namespace esphome {
namespace current_based {
class CurrentBasedCover : public cover::Cover, public Component {
public:
void setup() override;
void loop() override;
void dump_config() override;
float get_setup_priority() const override;
Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
Trigger<> *get_open_trigger() const { return this->open_trigger_; }
void set_open_sensor(sensor::Sensor *open_sensor) { this->open_sensor_ = open_sensor; }
void set_open_moving_current_threshold(float open_moving_current_threshold) {
this->open_moving_current_threshold_ = open_moving_current_threshold;
}
void set_open_obstacle_current_threshold(float open_obstacle_current_threshold) {
this->open_obstacle_current_threshold_ = open_obstacle_current_threshold;
}
void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
Trigger<> *get_close_trigger() const { return this->close_trigger_; }
void set_close_sensor(sensor::Sensor *close_sensor) { this->close_sensor_ = close_sensor; }
void set_close_moving_current_threshold(float close_moving_current_threshold) {
this->close_moving_current_threshold_ = close_moving_current_threshold;
}
void set_close_obstacle_current_threshold(float close_obstacle_current_threshold) {
this->close_obstacle_current_threshold_ = close_obstacle_current_threshold;
}
void set_close_duration(uint32_t close_duration) { this->close_duration_ = close_duration; }
void set_max_duration(uint32_t max_duration) { this->max_duration_ = max_duration; }
void set_obstacle_rollback(float obstacle_rollback) { this->obstacle_rollback_ = obstacle_rollback; }
void set_malfunction_detection(bool malfunction_detection) { this->malfunction_detection_ = malfunction_detection; }
void set_start_sensing_delay(uint32_t start_sensing_delay) { this->start_sensing_delay_ = start_sensing_delay; }
Trigger<> *get_malfunction_trigger() const { return this->malfunction_trigger_; }
cover::CoverTraits get_traits() override;
protected:
void control(const cover::CoverCall &call) override;
void stop_prev_trigger_();
bool is_at_target_() const;
bool is_opening_() const;
bool is_opening_blocked_() const;
bool is_closing_() const;
bool is_closing_blocked_() const;
bool is_initial_delay_finished_() const;
void direction_idle_(float new_position = FLT_MAX);
void start_direction_(cover::CoverOperation dir);
void recompute_position_();
Trigger<> *stop_trigger_{new Trigger<>()};
sensor::Sensor *open_sensor_{nullptr};
Trigger<> *open_trigger_{new Trigger<>()};
float open_moving_current_threshold_;
float open_obstacle_current_threshold_{FLT_MAX};
uint32_t open_duration_;
sensor::Sensor *close_sensor_{nullptr};
Trigger<> *close_trigger_{new Trigger<>()};
float close_moving_current_threshold_;
float close_obstacle_current_threshold_{FLT_MAX};
uint32_t close_duration_;
uint32_t max_duration_{UINT32_MAX};
bool malfunction_detection_{true};
Trigger<> *malfunction_trigger_{new Trigger<>()};
uint32_t start_sensing_delay_;
float obstacle_rollback_;
Trigger<> *prev_command_trigger_{nullptr};
uint32_t last_recompute_time_{0};
uint32_t start_dir_time_{0};
uint32_t last_publish_time_{0};
float target_position_{0};
cover::CoverOperation last_operation_{cover::COVER_OPERATION_OPENING};
};
} // namespace current_based
} // namespace esphome