esphome/esphome/components/mqtt/mqtt_button.cpp

47 lines
1.3 KiB
C++

#include "mqtt_button.h"
#include "esphome/core/log.h"
#include "mqtt_const.h"
#ifdef USE_MQTT
#ifdef USE_BUTTON
namespace esphome {
namespace mqtt {
static const char *const TAG = "mqtt.button";
using namespace esphome::button;
MQTTButtonComponent::MQTTButtonComponent(button::Button *button) : MQTTComponent(), button_(button) {}
void MQTTButtonComponent::setup() {
this->subscribe(this->get_command_topic_(), [this](const std::string &topic, const std::string &payload) {
if (payload == "PRESS") {
this->button_->press();
} else {
ESP_LOGW(TAG, "'%s': Received unknown status payload: %s", this->friendly_name().c_str(), payload.c_str());
this->status_momentary_warning("state", 5000);
}
});
}
void MQTTButtonComponent::dump_config() {
ESP_LOGCONFIG(TAG, "MQTT Button '%s': ", this->button_->get_name().c_str());
LOG_MQTT_COMPONENT(true, true);
}
void MQTTButtonComponent::send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) {
config.state_topic = false;
if (!this->button_->get_device_class().empty())
root[MQTT_DEVICE_CLASS] = this->button_->get_device_class();
}
std::string MQTTButtonComponent::component_type() const { return "button"; }
const EntityBase *MQTTButtonComponent::get_entity() const { return this->button_; }
} // namespace mqtt
} // namespace esphome
#endif
#endif // USE_MQTT