esphome/esphome/components/time_based_tilt/time_based_tilt_cover.h

73 lines
2.9 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/automation.h"
#include "esphome/components/cover/cover.h"
namespace esphome {
namespace time_based_tilt {
class TimeBasedTiltCover : public cover::Cover, public Component {
public:
void setup() override;
void loop() override;
void dump_config() override;
float get_setup_priority() const override;
Trigger<> *get_open_trigger() const { return this->open_trigger_; }
Trigger<> *get_close_trigger() const { return this->close_trigger_; }
Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
void set_close_duration(uint32_t close_duration) { this->close_duration_ = close_duration; }
void set_tilt_open_duration(uint32_t tilt_open_duration) { this->tilt_open_duration_ = tilt_open_duration; }
void set_tilt_close_duration(uint32_t tilt_close_duration) { this->tilt_close_duration_ = tilt_close_duration; }
void set_interlock_wait_time(uint32_t interlock_wait_time) { this->interlock_wait_time_ = interlock_wait_time; }
void set_recalibration_time(uint32_t recalibration_time) { this->recalibration_time_ = recalibration_time; }
void set_inertia_open_time(uint32_t inertia_time) { this->inertia_open_time_ = inertia_time; }
void set_inertia_close_time(uint32_t inertia_time) { this->inertia_close_time_ = inertia_time; }
cover::CoverOperation compute_direction(float target, float current) {
return target < current ? cover::COVER_OPERATION_CLOSING : cover::COVER_OPERATION_OPENING;
};
float round_position(float pos) { return round(100 * pos) / 100; };
cover::CoverTraits get_traits() override;
void set_assumed_state(bool value) { this->assumed_state_ = value; }
protected:
void control(const cover::CoverCall &call) override;
bool is_at_target_position_() const;
bool is_at_target_tilt_() const;
Trigger<> *open_trigger_{new Trigger<>()};
Trigger<> *close_trigger_{new Trigger<>()};
Trigger<> *stop_trigger_{new Trigger<>()};
uint32_t open_duration_;
uint32_t close_duration_;
uint32_t tilt_close_duration_;
uint32_t tilt_open_duration_;
uint32_t interlock_wait_time_;
uint32_t recalibration_time_;
uint32_t inertia_open_time_;
uint32_t inertia_close_time_;
const static float TARGET_NONE;
enum State : uint8_t { STATE_IDLE, STATE_MOVING, STATE_STOPPING, STATE_CALIBRATING };
uint32_t last_recompute_time_{0};
uint32_t last_publish_time_{0};
float target_position_{TARGET_NONE};
float target_tilt_{TARGET_NONE};
float inertia_{0.0f};
bool has_built_in_endstop_{false};
bool assumed_state_{false};
cover::CoverOperation last_operation_{cover::COVER_OPERATION_OPENING};
State fsm_state_{STATE_IDLE};
cover::CoverOperation interlocked_direction_{cover::COVER_OPERATION_IDLE};
uint32_t interlocked_time_{0};
};
} // namespace time_based_tilt
} // namespace esphome