esphome/esphome/components/wake_on_lan/wake_on_lan.cpp

58 lines
1.6 KiB
C++

#ifdef USE_ARDUINO
#include "wake_on_lan.h"
#include "esphome/core/log.h"
#include "esphome/components/network/ip_address.h"
#include "esphome/components/network/util.h"
namespace esphome {
namespace wake_on_lan {
static const char *const TAG = "wake_on_lan.button";
static const uint8_t PREFIX[6] = {255, 255, 255, 255, 255, 255};
void WakeOnLanButton::set_macaddr(uint8_t a, uint8_t b, uint8_t c, uint8_t d, uint8_t e, uint8_t f) {
macaddr_[0] = a;
macaddr_[1] = b;
macaddr_[2] = c;
macaddr_[3] = d;
macaddr_[4] = e;
macaddr_[5] = f;
}
void WakeOnLanButton::dump_config() {
LOG_BUTTON("", "Wake-on-LAN Button", this);
ESP_LOGCONFIG(TAG, " Target MAC address: %02X:%02X:%02X:%02X:%02X:%02X", macaddr_[0], macaddr_[1], macaddr_[2],
macaddr_[3], macaddr_[4], macaddr_[5]);
}
void WakeOnLanButton::press_action() {
ESP_LOGI(TAG, "Sending Wake-on-LAN Packet...");
bool begin_status = false;
bool end_status = false;
IPAddress broadcast = IPAddress(255, 255, 255, 255);
#ifdef USE_ESP8266
begin_status = this->udp_client_.beginPacketMulticast(broadcast, 9,
IPAddress((ip_addr_t) esphome::network::get_ip_address()), 128);
#endif
#ifdef USE_ESP32
begin_status = this->udp_client_.beginPacket(broadcast, 9);
#endif
if (begin_status) {
this->udp_client_.write(PREFIX, 6);
for (size_t i = 0; i < 16; i++) {
this->udp_client_.write(macaddr_, 6);
}
end_status = this->udp_client_.endPacket();
}
if (!begin_status || end_status) {
ESP_LOGE(TAG, "Sending Wake-on-LAN Packet Failed!");
}
}
} // namespace wake_on_lan
} // namespace esphome
#endif