esphome/esphome/components/datetime/time_entity.cpp

157 lines
4.3 KiB
C++

#include "time_entity.h"
#ifdef USE_DATETIME_TIME
#include "esphome/core/log.h"
namespace esphome {
namespace datetime {
static const char *const TAG = "datetime.time_entity";
void TimeEntity::publish_state() {
if (this->hour_ > 23) {
this->has_state_ = false;
ESP_LOGE(TAG, "Hour must be between 0 and 23");
return;
}
if (this->minute_ > 59) {
this->has_state_ = false;
ESP_LOGE(TAG, "Minute must be between 0 and 59");
return;
}
if (this->second_ > 59) {
this->has_state_ = false;
ESP_LOGE(TAG, "Second must be between 0 and 59");
return;
}
this->has_state_ = true;
ESP_LOGD(TAG, "'%s': Sending time %02d:%02d:%02d", this->get_name().c_str(), this->hour_, this->minute_,
this->second_);
this->state_callback_.call();
}
TimeCall TimeEntity::make_call() { return TimeCall(this); }
void TimeCall::validate_() {
if (this->hour_.has_value() && this->hour_ > 23) {
ESP_LOGE(TAG, "Hour must be between 0 and 23");
this->hour_.reset();
}
if (this->minute_.has_value() && this->minute_ > 59) {
ESP_LOGE(TAG, "Minute must be between 0 and 59");
this->minute_.reset();
}
if (this->second_.has_value() && this->second_ > 59) {
ESP_LOGE(TAG, "Second must be between 0 and 59");
this->second_.reset();
}
}
void TimeCall::perform() {
this->validate_();
ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
if (this->hour_.has_value()) {
ESP_LOGD(TAG, " Hour: %d", *this->hour_);
}
if (this->minute_.has_value()) {
ESP_LOGD(TAG, " Minute: %d", *this->minute_);
}
if (this->second_.has_value()) {
ESP_LOGD(TAG, " Second: %d", *this->second_);
}
this->parent_->control(*this);
}
TimeCall &TimeCall::set_time(uint8_t hour, uint8_t minute, uint8_t second) {
this->hour_ = hour;
this->minute_ = minute;
this->second_ = second;
return *this;
};
TimeCall &TimeCall::set_time(ESPTime time) { return this->set_time(time.hour, time.minute, time.second); };
TimeCall &TimeCall::set_time(const std::string &time) {
ESPTime val{};
if (!ESPTime::strptime(time, val)) {
ESP_LOGE(TAG, "Could not convert the time string to an ESPTime object");
return *this;
}
return this->set_time(val);
}
TimeCall TimeEntityRestoreState::to_call(TimeEntity *time) {
TimeCall call = time->make_call();
call.set_time(this->hour, this->minute, this->second);
return call;
}
void TimeEntityRestoreState::apply(TimeEntity *time) {
time->hour_ = this->hour;
time->minute_ = this->minute;
time->second_ = this->second;
time->publish_state();
}
#ifdef USE_TIME
static const int MAX_TIMESTAMP_DRIFT = 900; // how far can the clock drift before we consider
// there has been a drastic time synchronization
void OnTimeTrigger::loop() {
if (!this->parent_->has_state()) {
return;
}
ESPTime time = this->rtc_->now();
if (!time.is_valid()) {
return;
}
if (this->last_check_.has_value()) {
if (*this->last_check_ > time && this->last_check_->timestamp - time.timestamp > MAX_TIMESTAMP_DRIFT) {
// We went back in time (a lot), probably caused by time synchronization
ESP_LOGW(TAG, "Time has jumped back!");
} else if (*this->last_check_ >= time) {
// already handled this one
return;
} else if (time > *this->last_check_ && time.timestamp - this->last_check_->timestamp > MAX_TIMESTAMP_DRIFT) {
// We went ahead in time (a lot), probably caused by time synchronization
ESP_LOGW(TAG, "Time has jumped ahead!");
this->last_check_ = time;
return;
}
while (true) {
this->last_check_->increment_second();
if (*this->last_check_ >= time)
break;
if (this->matches_(*this->last_check_)) {
this->trigger();
break;
}
}
}
this->last_check_ = time;
if (!time.fields_in_range()) {
ESP_LOGW(TAG, "Time is out of range!");
ESP_LOGD(TAG, "Second=%02u Minute=%02u Hour=%02u", time.second, time.minute, time.hour);
}
if (this->matches_(time))
this->trigger();
}
bool OnTimeTrigger::matches_(const ESPTime &time) const {
return time.is_valid() && time.hour == this->parent_->hour && time.minute == this->parent_->minute &&
time.second == this->parent_->second;
}
#endif
} // namespace datetime
} // namespace esphome
#endif // USE_DATETIME_TIME