mirror of
https://github.com/esphome/esphome.git
synced 2024-11-08 09:40:53 +01:00
331 lines
7.8 KiB
Protocol Buffer
331 lines
7.8 KiB
Protocol Buffer
syntax = "proto3";
|
|
|
|
// The Home Assistant protocol is structured as a simple
|
|
// TCP socket with short binary messages encoded in the protocol buffers format
|
|
// First, a message in this protocol has a specific format:
|
|
// * VarInt denoting the size of the message object. (type is not part of this)
|
|
// * VarInt denoting the type of message.
|
|
// * The message object encoded as a ProtoBuf message
|
|
|
|
// The connection is established in 4 steps:
|
|
// * First, the client connects to the server and sends a "Hello Request" identifying itself
|
|
// * The server responds with a "Hello Response" and selects the protocol version
|
|
// * After receiving this message, the client attempts to authenticate itself using
|
|
// the password and a "Connect Request"
|
|
// * The server responds with a "Connect Response" and notifies of invalid password.
|
|
// If anything in this initial process fails, the connection must immediately closed
|
|
// by both sides and _no_ disconnection message is to be sent.
|
|
|
|
// Message sent at the beginning of each connection
|
|
// Can only be sent by the client and only at the beginning of the connection
|
|
message HelloRequest {
|
|
// Description of client (like User Agent)
|
|
// For example "Home Assistant"
|
|
// Not strictly necessary to send but nice for debugging
|
|
// purposes.
|
|
string client_info = 1;
|
|
}
|
|
|
|
// Confirmation of successful connection request.
|
|
// Can only be sent by the server and only at the beginning of the connection
|
|
message HelloResponse {
|
|
// The version of the API to use. The _client_ (for example Home Assistant) needs to check
|
|
// for compatibility and if necessary adopt to an older API.
|
|
// Major is for breaking changes in the base protocol - a mismatch will lead to immediate disconnect_client_
|
|
// Minor is for breaking changes in individual messages - a mismatch will lead to a warning message
|
|
uint32 api_version_major = 1;
|
|
uint32 api_version_minor = 2;
|
|
|
|
// A string identifying the server (ESP); like client info this may be empty
|
|
// and only exists for debugging/logging purposes.
|
|
// For example "ESPHome v1.10.0 on ESP8266"
|
|
string server_info = 3;
|
|
}
|
|
|
|
// Message sent at the beginning of each connection to authenticate the client
|
|
// Can only be sent by the client and only at the beginning of the connection
|
|
message ConnectRequest {
|
|
// The password to log in with
|
|
string password = 1;
|
|
}
|
|
|
|
// Confirmation of successful connection. After this the connection is available for all traffic.
|
|
// Can only be sent by the server and only at the beginning of the connection
|
|
message ConnectResponse {
|
|
bool invalid_password = 1;
|
|
}
|
|
|
|
// Request to close the connection.
|
|
// Can be sent by both the client and server
|
|
message DisconnectRequest {
|
|
// Do not close the connection before the acknowledgement arrives
|
|
}
|
|
|
|
message DisconnectResponse {
|
|
// Empty - Both parties are required to close the connection after this
|
|
// message has been received.
|
|
}
|
|
|
|
message PingRequest {
|
|
// Empty
|
|
}
|
|
|
|
message PingResponse {
|
|
// Empty
|
|
}
|
|
|
|
message DeviceInfoRequest {
|
|
// Empty
|
|
}
|
|
|
|
message DeviceInfoResponse {
|
|
bool uses_password = 1;
|
|
|
|
// The name of the node, given by "App.set_name()"
|
|
string name = 2;
|
|
|
|
// The mac address of the device. For example "AC:BC:32:89:0E:A9"
|
|
string mac_address = 3;
|
|
|
|
// A string describing the ESPHome version. For example "1.10.0"
|
|
string esphome_core_version = 4;
|
|
|
|
// A string describing the date of compilation, this is generated by the compiler
|
|
// and therefore may not be in the same format all the time.
|
|
// If the user isn't using esphomeyaml, this will also not be set.
|
|
string compilation_time = 5;
|
|
|
|
// The model of the board. For example NodeMCU
|
|
string model = 6;
|
|
|
|
bool has_deep_sleep = 7;
|
|
}
|
|
|
|
message ListEntitiesRequest {
|
|
// Empty
|
|
}
|
|
|
|
message ListEntitiesBinarySensorResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
string device_class = 5;
|
|
bool is_status_binary_sensor = 6;
|
|
}
|
|
message ListEntitiesCoverResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
bool is_optimistic = 5;
|
|
}
|
|
message ListEntitiesFanResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
bool supports_oscillation = 5;
|
|
bool supports_speed = 6;
|
|
}
|
|
message ListEntitiesLightResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
bool supports_brightness = 5;
|
|
bool supports_rgb = 6;
|
|
bool supports_white_value = 7;
|
|
bool supports_color_temperature = 8;
|
|
float min_mireds = 9;
|
|
float max_mireds = 10;
|
|
repeated string effects = 11;
|
|
}
|
|
message ListEntitiesSensorResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
string icon = 5;
|
|
string unit_of_measurement = 6;
|
|
int32 accuracy_decimals = 7;
|
|
}
|
|
message ListEntitiesSwitchResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
string icon = 5;
|
|
bool optimistic = 6;
|
|
}
|
|
message ListEntitiesTextSensorResponse {
|
|
string object_id = 1;
|
|
fixed32 key = 2;
|
|
string name = 3;
|
|
string unique_id = 4;
|
|
|
|
string icon = 5;
|
|
}
|
|
message ListEntitiesDoneResponse {
|
|
// Empty
|
|
}
|
|
|
|
message SubscribeStatesRequest {
|
|
// Empty
|
|
}
|
|
message BinarySensorStateResponse {
|
|
fixed32 key = 1;
|
|
bool state = 2;
|
|
}
|
|
message CoverStateResponse {
|
|
fixed32 key = 1;
|
|
enum CoverState {
|
|
OPEN = 0;
|
|
CLOSED = 1;
|
|
}
|
|
CoverState state = 2;
|
|
}
|
|
enum FanSpeed {
|
|
LOW = 0;
|
|
MEDIUM = 1;
|
|
HIGH = 2;
|
|
}
|
|
message FanStateResponse {
|
|
fixed32 key = 1;
|
|
bool state = 2;
|
|
bool oscillating = 3;
|
|
FanSpeed speed = 4;
|
|
}
|
|
message LightStateResponse {
|
|
fixed32 key = 1;
|
|
bool state = 2;
|
|
float brightness = 3;
|
|
float red = 4;
|
|
float green = 5;
|
|
float blue = 6;
|
|
float white = 7;
|
|
float color_temperature = 8;
|
|
string effect = 9;
|
|
}
|
|
message SensorStateResponse {
|
|
fixed32 key = 1;
|
|
float state = 2;
|
|
}
|
|
message SwitchStateResponse {
|
|
fixed32 key = 1;
|
|
bool state = 2;
|
|
}
|
|
message TextSensorStateResponse {
|
|
fixed32 key = 1;
|
|
string state = 2;
|
|
}
|
|
|
|
message CoverCommandRequest {
|
|
fixed32 key = 1;
|
|
enum CoverCommand {
|
|
OPEN = 0;
|
|
CLOSE = 1;
|
|
STOP = 2;
|
|
}
|
|
bool has_state = 2;
|
|
CoverCommand command = 3;
|
|
}
|
|
message FanCommandRequest {
|
|
fixed32 key = 1;
|
|
bool has_state = 2;
|
|
bool state = 3;
|
|
bool has_speed = 4;
|
|
FanSpeed speed = 5;
|
|
bool has_oscillating = 6;
|
|
bool oscillating = 7;
|
|
}
|
|
message LightCommandRequest {
|
|
fixed32 key = 1;
|
|
bool has_state = 2;
|
|
bool state = 3;
|
|
bool has_brightness = 4;
|
|
float brightness = 5;
|
|
bool has_rgb = 6;
|
|
float red = 7;
|
|
float green = 8;
|
|
float blue = 9;
|
|
bool has_white = 10;
|
|
float white = 11;
|
|
bool has_color_temperature = 12;
|
|
float color_temperature = 13;
|
|
bool has_transition_length = 14;
|
|
uint32 transition_length = 15;
|
|
bool has_flash_length = 16;
|
|
uint32 flash_length = 17;
|
|
bool has_effect = 18;
|
|
string effect = 19;
|
|
}
|
|
message SwitchCommandRequest {
|
|
fixed32 key = 1;
|
|
bool state = 2;
|
|
}
|
|
|
|
enum LogLevel {
|
|
NONE = 0;
|
|
ERROR = 1;
|
|
WARN = 2;
|
|
INFO = 3;
|
|
DEBUG = 4;
|
|
VERBOSE = 5;
|
|
VERY_VERBOSE = 6;
|
|
}
|
|
|
|
message SubscribeLogsRequest {
|
|
LogLevel level = 1;
|
|
bool dump_config = 2;
|
|
}
|
|
|
|
message SubscribeLogsResponse {
|
|
LogLevel level = 1;
|
|
string tag = 2;
|
|
string message = 3;
|
|
bool send_failed = 4;
|
|
}
|
|
|
|
message SubscribeServiceCallsRequest {
|
|
|
|
}
|
|
|
|
message ServiceCallResponse {
|
|
string service = 1;
|
|
map<string, string> data = 2;
|
|
map<string, string> data_template = 3;
|
|
map<string, string> variables = 4;
|
|
}
|
|
|
|
// 1. Client sends SubscribeHomeAssistantStatesRequest
|
|
// 2. Server responds with zero or more SubscribeHomeAssistantStateResponse (async)
|
|
// 3. Client sends HomeAssistantStateResponse for state changes.
|
|
message SubscribeHomeAssistantStatesRequest {
|
|
|
|
}
|
|
|
|
message SubscribeHomeAssistantStateResponse {
|
|
string entity_id = 1;
|
|
}
|
|
|
|
message HomeAssistantStateResponse {
|
|
string entity_id = 1;
|
|
string state = 2;
|
|
}
|
|
|
|
message GetTimeRequest {
|
|
|
|
}
|
|
|
|
message GetTimeResponse {
|
|
fixed32 epoch_seconds = 1;
|
|
}
|
|
|