esphome/esphome/components/current_based/current_based_cover.cpp

271 lines
9.3 KiB
C++

#include "current_based_cover.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
#include <cfloat>
namespace esphome {
namespace current_based {
static const char *const TAG = "current_based.cover";
using namespace esphome::cover;
CoverTraits CurrentBasedCover::get_traits() {
auto traits = CoverTraits();
traits.set_supports_stop(true);
traits.set_supports_position(true);
traits.set_supports_toggle(true);
traits.set_is_assumed_state(false);
return traits;
}
void CurrentBasedCover::control(const CoverCall &call) {
if (call.get_stop()) {
this->direction_idle_();
}
if (call.get_toggle().has_value()) {
if (this->current_operation != COVER_OPERATION_IDLE) {
this->start_direction_(COVER_OPERATION_IDLE);
this->publish_state();
} else {
if (this->position == COVER_CLOSED || this->last_operation_ == COVER_OPERATION_CLOSING) {
this->target_position_ = COVER_OPEN;
this->start_direction_(COVER_OPERATION_OPENING);
} else {
this->target_position_ = COVER_CLOSED;
this->start_direction_(COVER_OPERATION_CLOSING);
}
}
}
if (call.get_position().has_value()) {
auto pos = *call.get_position();
if (fabsf(this->position - pos) < 0.01) {
// already at target
} else {
auto op = pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
this->target_position_ = pos;
this->start_direction_(op);
}
}
}
void CurrentBasedCover::setup() {
auto restore = this->restore_state_();
if (restore.has_value()) {
restore->apply(this);
} else {
this->position = 0.5f;
}
}
void CurrentBasedCover::loop() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
const uint32_t now = millis();
if (this->current_operation == COVER_OPERATION_OPENING) {
if (this->malfunction_detection_ && this->is_closing_()) { // Malfunction
this->direction_idle_();
this->malfunction_trigger_->trigger();
ESP_LOGI(TAG, "'%s' - Malfunction detected during opening. Current flow detected in close circuit",
this->name_.c_str());
} else if (this->is_opening_blocked_()) { // Blocked
ESP_LOGD(TAG, "'%s' - Obstacle detected during opening.", this->name_.c_str());
this->direction_idle_();
if (this->obstacle_rollback_ != 0) {
this->set_timeout("rollback", 300, [this]() {
ESP_LOGD(TAG, "'%s' - Rollback.", this->name_.c_str());
this->target_position_ = clamp(this->position - this->obstacle_rollback_, 0.0F, 1.0F);
this->start_direction_(COVER_OPERATION_CLOSING);
});
}
} else if (this->is_initial_delay_finished_() && !this->is_opening_()) { // End reached
auto dur = (now - this->start_dir_time_) / 1e3f;
ESP_LOGD(TAG, "'%s' - Open position reached. Took %.1fs.", this->name_.c_str(), dur);
this->direction_idle_(COVER_OPEN);
}
} else if (this->current_operation == COVER_OPERATION_CLOSING) {
if (this->malfunction_detection_ && this->is_opening_()) { // Malfunction
this->direction_idle_();
this->malfunction_trigger_->trigger();
ESP_LOGI(TAG, "'%s' - Malfunction detected during closing. Current flow detected in open circuit",
this->name_.c_str());
} else if (this->is_closing_blocked_()) { // Blocked
ESP_LOGD(TAG, "'%s' - Obstacle detected during closing.", this->name_.c_str());
this->direction_idle_();
if (this->obstacle_rollback_ != 0) {
this->set_timeout("rollback", 300, [this]() {
ESP_LOGD(TAG, "'%s' - Rollback.", this->name_.c_str());
this->target_position_ = clamp(this->position + this->obstacle_rollback_, 0.0F, 1.0F);
this->start_direction_(COVER_OPERATION_OPENING);
});
}
} else if (this->is_initial_delay_finished_() && !this->is_closing_()) { // End reached
auto dur = (now - this->start_dir_time_) / 1e3f;
ESP_LOGD(TAG, "'%s' - Close position reached. Took %.1fs.", this->name_.c_str(), dur);
this->direction_idle_(COVER_CLOSED);
}
}
if (now - this->start_dir_time_ > this->max_duration_) {
ESP_LOGD(TAG, "'%s' - Max duration reached. Stopping cover.", this->name_.c_str());
this->direction_idle_();
}
// Recompute position every loop cycle
this->recompute_position_();
if (this->current_operation != COVER_OPERATION_IDLE && this->is_at_target_()) {
this->direction_idle_();
}
// Send current position every second
if (this->current_operation != COVER_OPERATION_IDLE && now - this->last_publish_time_ > 1000) {
this->publish_state(false);
this->last_publish_time_ = now;
}
}
void CurrentBasedCover::direction_idle_(float new_position) {
this->start_direction_(COVER_OPERATION_IDLE);
if (new_position != FLT_MAX) {
this->position = new_position;
}
this->publish_state();
}
void CurrentBasedCover::dump_config() {
LOG_COVER("", "Endstop Cover", this);
LOG_SENSOR(" ", "Open Sensor", this->open_sensor_);
ESP_LOGCONFIG(TAG, " Open moving current threshold: %.11fA", this->open_moving_current_threshold_);
if (this->open_obstacle_current_threshold_ != FLT_MAX) {
ESP_LOGCONFIG(TAG, " Open obstacle current threshold: %.11fA", this->open_obstacle_current_threshold_);
}
ESP_LOGCONFIG(TAG, " Open Duration: %.1fs", this->open_duration_ / 1e3f);
LOG_SENSOR(" ", "Close Sensor", this->close_sensor_);
ESP_LOGCONFIG(TAG, " Close moving current threshold: %.11fA", this->close_moving_current_threshold_);
if (this->close_obstacle_current_threshold_ != FLT_MAX) {
ESP_LOGCONFIG(TAG, " Close obstacle current threshold: %.11fA", this->close_obstacle_current_threshold_);
}
ESP_LOGCONFIG(TAG, " Close Duration: %.1fs", this->close_duration_ / 1e3f);
ESP_LOGCONFIG(TAG, "Obstacle Rollback: %.1f%%", this->obstacle_rollback_ * 100);
if (this->max_duration_ != UINT32_MAX) {
ESP_LOGCONFIG(TAG, "Maximum duration: %.1fs", this->max_duration_ / 1e3f);
}
ESP_LOGCONFIG(TAG, "Start sensing delay: %.1fs", this->start_sensing_delay_ / 1e3f);
ESP_LOGCONFIG(TAG, "Malfunction detection: %s", YESNO(this->malfunction_detection_));
}
float CurrentBasedCover::get_setup_priority() const { return setup_priority::DATA; }
void CurrentBasedCover::stop_prev_trigger_() {
if (this->prev_command_trigger_ != nullptr) {
this->prev_command_trigger_->stop_action();
this->prev_command_trigger_ = nullptr;
}
}
bool CurrentBasedCover::is_opening_() const {
return this->open_sensor_->get_state() > this->open_moving_current_threshold_;
}
bool CurrentBasedCover::is_opening_blocked_() const {
if (this->open_obstacle_current_threshold_ == FLT_MAX) {
return false;
}
return this->open_sensor_->get_state() > this->open_obstacle_current_threshold_;
}
bool CurrentBasedCover::is_closing_() const {
return this->close_sensor_->get_state() > this->close_moving_current_threshold_;
}
bool CurrentBasedCover::is_closing_blocked_() const {
if (this->close_obstacle_current_threshold_ == FLT_MAX) {
return false;
}
return this->close_sensor_->get_state() > this->close_obstacle_current_threshold_;
}
bool CurrentBasedCover::is_initial_delay_finished_() const {
return millis() - this->start_dir_time_ > this->start_sensing_delay_;
}
bool CurrentBasedCover::is_at_target_() const {
switch (this->current_operation) {
case COVER_OPERATION_OPENING:
if (this->target_position_ == COVER_OPEN) {
if (!this->is_initial_delay_finished_()) // During initial delay, state is assumed
return false;
return !this->is_opening_();
}
return this->position >= this->target_position_;
case COVER_OPERATION_CLOSING:
if (this->target_position_ == COVER_CLOSED) {
if (!this->is_initial_delay_finished_()) // During initial delay, state is assumed
return false;
return !this->is_closing_();
}
return this->position <= this->target_position_;
case COVER_OPERATION_IDLE:
default:
return true;
}
}
void CurrentBasedCover::start_direction_(CoverOperation dir) {
if (dir == this->current_operation)
return;
this->recompute_position_();
Trigger<> *trig;
switch (dir) {
case COVER_OPERATION_IDLE:
trig = this->stop_trigger_;
break;
case COVER_OPERATION_OPENING:
this->last_operation_ = dir;
trig = this->open_trigger_;
break;
case COVER_OPERATION_CLOSING:
this->last_operation_ = dir;
trig = this->close_trigger_;
break;
default:
return;
}
this->current_operation = dir;
this->stop_prev_trigger_();
trig->trigger();
this->prev_command_trigger_ = trig;
const auto now = millis();
this->start_dir_time_ = now;
this->last_recompute_time_ = now;
}
void CurrentBasedCover::recompute_position_() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
float dir;
float action_dur;
switch (this->current_operation) {
case COVER_OPERATION_OPENING:
dir = 1.0F;
action_dur = this->open_duration_;
break;
case COVER_OPERATION_CLOSING:
dir = -1.0F;
action_dur = this->close_duration_;
break;
default:
return;
}
const auto now = millis();
this->position += dir * (now - this->last_recompute_time_) / action_dur;
this->position = clamp(this->position, 0.0F, 1.0F);
this->last_recompute_time_ = now;
}
} // namespace current_based
} // namespace esphome