esphome/esphome/components/wireguard/wireguard.h

173 lines
4.8 KiB
C++

#pragma once
#include <ctime>
#include <vector>
#include <tuple>
#include "esphome/core/component.h"
#include "esphome/components/time/real_time_clock.h"
#ifdef USE_BINARY_SENSOR
#include "esphome/components/binary_sensor/binary_sensor.h"
#endif
#ifdef USE_SENSOR
#include "esphome/components/sensor/sensor.h"
#endif
#ifdef USE_TEXT_SENSOR
#include "esphome/components/text_sensor/text_sensor.h"
#endif
#include <esp_wireguard.h>
namespace esphome {
namespace wireguard {
/// Main Wireguard component class.
class Wireguard : public PollingComponent {
public:
void setup() override;
void loop() override;
void update() override;
void dump_config() override;
void on_shutdown() override;
bool can_proceed() override;
float get_setup_priority() const override { return esphome::setup_priority::BEFORE_CONNECTION; }
void set_address(const std::string &address);
void set_netmask(const std::string &netmask);
void set_private_key(const std::string &key);
void set_peer_endpoint(const std::string &endpoint);
void set_peer_public_key(const std::string &key);
void set_peer_port(uint16_t port);
void set_preshared_key(const std::string &key);
void add_allowed_ip(const std::string &ip, const std::string &netmask);
void set_keepalive(uint16_t seconds);
void set_reboot_timeout(uint32_t seconds);
void set_srctime(time::RealTimeClock *srctime);
#ifdef USE_BINARY_SENSOR
void set_status_sensor(binary_sensor::BinarySensor *sensor);
void set_enabled_sensor(binary_sensor::BinarySensor *sensor);
#endif
#ifdef USE_SENSOR
void set_handshake_sensor(sensor::Sensor *sensor);
#endif
#ifdef USE_TEXT_SENSOR
void set_address_sensor(text_sensor::TextSensor *sensor);
#endif
/// Block the setup step until peer is connected.
void disable_auto_proceed();
/// Enable the WireGuard component.
void enable();
/// Stop any running connection and disable the WireGuard component.
void disable();
/// Publish the enabled state if the enabled binary sensor is configured.
void publish_enabled_state();
/// Return if the WireGuard component is or is not enabled.
bool is_enabled();
bool is_peer_up() const;
time_t get_latest_handshake() const;
protected:
std::string address_;
std::string netmask_;
std::string private_key_;
std::string peer_endpoint_;
std::string peer_public_key_;
std::string preshared_key_;
std::vector<std::tuple<std::string, std::string>> allowed_ips_;
uint16_t peer_port_;
uint16_t keepalive_;
uint32_t reboot_timeout_;
time::RealTimeClock *srctime_;
#ifdef USE_BINARY_SENSOR
binary_sensor::BinarySensor *status_sensor_ = nullptr;
binary_sensor::BinarySensor *enabled_sensor_ = nullptr;
#endif
#ifdef USE_SENSOR
sensor::Sensor *handshake_sensor_ = nullptr;
#endif
#ifdef USE_TEXT_SENSOR
text_sensor::TextSensor *address_sensor_ = nullptr;
#endif
/// Set to false to block the setup step until peer is connected.
bool proceed_allowed_ = true;
/// When false the wireguard link will not be established
bool enabled_ = true;
wireguard_config_t wg_config_ = ESP_WIREGUARD_CONFIG_DEFAULT();
wireguard_ctx_t wg_ctx_ = ESP_WIREGUARD_CONTEXT_DEFAULT();
esp_err_t wg_initialized_ = ESP_FAIL;
esp_err_t wg_connected_ = ESP_FAIL;
/// The last time the remote peer become offline.
uint32_t wg_peer_offline_time_ = 0;
/** \brief The latest saved handshake.
*
* This is used to save (and log) the latest completed handshake even
* after a full refresh of the wireguard keys (for example after a
* stop/start connection cycle).
*/
time_t latest_saved_handshake_ = 0;
void start_connection_();
void stop_connection_();
};
// These are used for possibly long DNS resolution to temporarily suspend the watchdog
void suspend_wdt();
void resume_wdt();
/// Strip most part of the key only for secure printing
std::string mask_key(const std::string &key);
/// Condition to check if remote peer is online.
template<typename... Ts> class WireguardPeerOnlineCondition : public Condition<Ts...>, public Parented<Wireguard> {
public:
bool check(Ts... x) override { return this->parent_->is_peer_up(); }
};
/// Condition to check if Wireguard component is enabled.
template<typename... Ts> class WireguardEnabledCondition : public Condition<Ts...>, public Parented<Wireguard> {
public:
bool check(Ts... x) override { return this->parent_->is_enabled(); }
};
/// Action to enable Wireguard component.
template<typename... Ts> class WireguardEnableAction : public Action<Ts...>, public Parented<Wireguard> {
public:
void play(Ts... x) override { this->parent_->enable(); }
};
/// Action to disable Wireguard component.
template<typename... Ts> class WireguardDisableAction : public Action<Ts...>, public Parented<Wireguard> {
public:
void play(Ts... x) override { this->parent_->disable(); }
};
} // namespace wireguard
} // namespace esphome