esphome/esphome/components/event/event.h

38 lines
1.2 KiB
C++

#pragma once
#include <set>
#include <string>
#include "esphome/core/component.h"
#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
namespace esphome {
namespace event {
#define LOG_EVENT(prefix, type, obj) \
if ((obj) != nullptr) { \
ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, LOG_STR_LITERAL(type), (obj)->get_name().c_str()); \
if (!(obj)->get_icon().empty()) { \
ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon().c_str()); \
} \
if (!(obj)->get_device_class().empty()) { \
ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, (obj)->get_device_class().c_str()); \
} \
}
class Event : public EntityBase, public EntityBase_DeviceClass {
public:
void trigger(const std::string &event_type);
void set_event_types(const std::set<std::string> &event_types) { this->types_ = event_types; }
std::set<std::string> get_event_types() const { return this->types_; }
void add_on_event_callback(std::function<void(const std::string &event_type)> &&callback);
protected:
CallbackManager<void(const std::string &event_type)> event_callback_;
std::set<std::string> types_;
};
} // namespace event
} // namespace esphome