esphome/esphome/components/display/display.h

738 lines
30 KiB
C++

#pragma once
#include <cstdarg>
#include <vector>
#include "rect.h"
#include "esphome/core/color.h"
#include "esphome/core/automation.h"
#include "esphome/core/time.h"
#include "display_color_utils.h"
#ifdef USE_GRAPH
#include "esphome/components/graph/graph.h"
#endif
#ifdef USE_QR_CODE
#include "esphome/components/qr_code/qr_code.h"
#endif
#ifdef USE_GRAPHICAL_DISPLAY_MENU
#include "esphome/components/graphical_display_menu/graphical_display_menu.h"
#endif
namespace esphome {
namespace display {
/** TextAlign is used to tell the display class how to position a piece of text. By default
* the coordinates you enter for the print*() functions take the upper left corner of the text
* as the "anchor" point. You can customize this behavior to, for example, make the coordinates
* refer to the *center* of the text.
*
* All text alignments consist of an X and Y-coordinate alignment. For the alignment along the X-axis
* these options are allowed:
*
* - LEFT (x-coordinate of anchor point is on left)
* - CENTER_HORIZONTAL (x-coordinate of anchor point is in the horizontal center of the text)
* - RIGHT (x-coordinate of anchor point is on right)
*
* For the Y-Axis alignment these options are allowed:
*
* - TOP (y-coordinate of anchor is on the top of the text)
* - CENTER_VERTICAL (y-coordinate of anchor is in the vertical center of the text)
* - BASELINE (y-coordinate of anchor is on the baseline of the text)
* - BOTTOM (y-coordinate of anchor is on the bottom of the text)
*
* These options are then combined to create combined TextAlignment options like:
* - TOP_LEFT (default)
* - CENTER (anchor point is in the middle of the text bounds)
* - ...
*/
enum class TextAlign {
TOP = 0x00,
CENTER_VERTICAL = 0x01,
BASELINE = 0x02,
BOTTOM = 0x04,
LEFT = 0x00,
CENTER_HORIZONTAL = 0x08,
RIGHT = 0x10,
TOP_LEFT = TOP | LEFT,
TOP_CENTER = TOP | CENTER_HORIZONTAL,
TOP_RIGHT = TOP | RIGHT,
CENTER_LEFT = CENTER_VERTICAL | LEFT,
CENTER = CENTER_VERTICAL | CENTER_HORIZONTAL,
CENTER_RIGHT = CENTER_VERTICAL | RIGHT,
BASELINE_LEFT = BASELINE | LEFT,
BASELINE_CENTER = BASELINE | CENTER_HORIZONTAL,
BASELINE_RIGHT = BASELINE | RIGHT,
BOTTOM_LEFT = BOTTOM | LEFT,
BOTTOM_CENTER = BOTTOM | CENTER_HORIZONTAL,
BOTTOM_RIGHT = BOTTOM | RIGHT,
};
/** ImageAlign is used to tell the display class how to position a image. By default
* the coordinates you enter for the image() functions take the upper left corner of the image
* as the "anchor" point. You can customize this behavior to, for example, make the coordinates
* refer to the *center* of the image.
*
* All image alignments consist of an X and Y-coordinate alignment. For the alignment along the X-axis
* these options are allowed:
*
* - LEFT (x-coordinate of anchor point is on left)
* - CENTER_HORIZONTAL (x-coordinate of anchor point is in the horizontal center of the image)
* - RIGHT (x-coordinate of anchor point is on right)
*
* For the Y-Axis alignment these options are allowed:
*
* - TOP (y-coordinate of anchor is on the top of the image)
* - CENTER_VERTICAL (y-coordinate of anchor is in the vertical center of the image)
* - BOTTOM (y-coordinate of anchor is on the bottom of the image)
*
* These options are then combined to create combined TextAlignment options like:
* - TOP_LEFT (default)
* - CENTER (anchor point is in the middle of the image bounds)
* - ...
*/
enum class ImageAlign {
TOP = 0x00,
CENTER_VERTICAL = 0x01,
BOTTOM = 0x02,
LEFT = 0x00,
CENTER_HORIZONTAL = 0x04,
RIGHT = 0x08,
TOP_LEFT = TOP | LEFT,
TOP_CENTER = TOP | CENTER_HORIZONTAL,
TOP_RIGHT = TOP | RIGHT,
CENTER_LEFT = CENTER_VERTICAL | LEFT,
CENTER = CENTER_VERTICAL | CENTER_HORIZONTAL,
CENTER_RIGHT = CENTER_VERTICAL | RIGHT,
BOTTOM_LEFT = BOTTOM | LEFT,
BOTTOM_CENTER = BOTTOM | CENTER_HORIZONTAL,
BOTTOM_RIGHT = BOTTOM | RIGHT,
HORIZONTAL_ALIGNMENT = LEFT | CENTER_HORIZONTAL | RIGHT,
VERTICAL_ALIGNMENT = TOP | CENTER_VERTICAL | BOTTOM
};
enum DisplayType {
DISPLAY_TYPE_BINARY = 1,
DISPLAY_TYPE_GRAYSCALE = 2,
DISPLAY_TYPE_COLOR = 3,
};
enum DisplayRotation {
DISPLAY_ROTATION_0_DEGREES = 0,
DISPLAY_ROTATION_90_DEGREES = 90,
DISPLAY_ROTATION_180_DEGREES = 180,
DISPLAY_ROTATION_270_DEGREES = 270,
};
#define PI 3.1415926535897932384626433832795
const int EDGES_TRIGON = 3;
const int EDGES_TRIANGLE = 3;
const int EDGES_TETRAGON = 4;
const int EDGES_QUADRILATERAL = 4;
const int EDGES_PENTAGON = 5;
const int EDGES_HEXAGON = 6;
const int EDGES_HEPTAGON = 7;
const int EDGES_OCTAGON = 8;
const int EDGES_NONAGON = 9;
const int EDGES_ENNEAGON = 9;
const int EDGES_DECAGON = 10;
const int EDGES_HENDECAGON = 11;
const int EDGES_DODECAGON = 12;
const int EDGES_TRIDECAGON = 13;
const int EDGES_TETRADECAGON = 14;
const int EDGES_PENTADECAGON = 15;
const int EDGES_HEXADECAGON = 16;
const float ROTATION_0_DEGREES = 0.0;
const float ROTATION_45_DEGREES = 45.0;
const float ROTATION_90_DEGREES = 90.0;
const float ROTATION_180_DEGREES = 180.0;
const float ROTATION_270_DEGREES = 270.0;
enum RegularPolygonVariation {
VARIATION_POINTY_TOP = 0,
VARIATION_FLAT_TOP = 1,
};
enum RegularPolygonDrawing {
DRAWING_OUTLINE = 0,
DRAWING_FILLED = 1,
};
class Display;
class DisplayPage;
class DisplayOnPageChangeTrigger;
using display_writer_t = std::function<void(Display &)>;
#define LOG_DISPLAY(prefix, type, obj) \
if ((obj) != nullptr) { \
ESP_LOGCONFIG(TAG, prefix type); \
ESP_LOGCONFIG(TAG, "%s Rotations: %d °", prefix, (obj)->rotation_); \
ESP_LOGCONFIG(TAG, "%s Dimensions: %dpx x %dpx", prefix, (obj)->get_width(), (obj)->get_height()); \
}
/// Turn the pixel OFF.
extern const Color COLOR_OFF;
/// Turn the pixel ON.
extern const Color COLOR_ON;
class BaseImage {
public:
virtual void draw(int x, int y, Display *display, Color color_on, Color color_off) = 0;
virtual int get_width() const = 0;
virtual int get_height() const = 0;
};
class BaseFont {
public:
virtual void print(int x, int y, Display *display, Color color, const char *text, Color background) = 0;
virtual void measure(const char *str, int *width, int *x_offset, int *baseline, int *height) = 0;
};
class Display : public PollingComponent {
public:
/// Fill the entire screen with the given color.
virtual void fill(Color color);
/// Clear the entire screen by filling it with OFF pixels.
void clear();
/// Get the calculated width of the display in pixels with rotation applied.
virtual int get_width() { return this->get_width_internal(); }
/// Get the calculated height of the display in pixels with rotation applied.
virtual int get_height() { return this->get_height_internal(); }
/// Get the native (original) width of the display in pixels.
int get_native_width() { return this->get_width_internal(); }
/// Get the native (original) height of the display in pixels.
int get_native_height() { return this->get_height_internal(); }
/// Set a single pixel at the specified coordinates to default color.
inline void draw_pixel_at(int x, int y) { this->draw_pixel_at(x, y, COLOR_ON); }
/// Set a single pixel at the specified coordinates to the given color.
virtual void draw_pixel_at(int x, int y, Color color) = 0;
/** Given an array of pixels encoded in the nominated format, draw these into the display's buffer.
* The naive implementation here will work in all cases, but can be overridden by sub-classes
* in order to optimise the procedure.
* The parameters describe a rectangular block of pixels, potentially within a larger buffer.
*
* \param x_start The starting destination x position
* \param y_start The starting destination y position
* \param w the width of the pixel block
* \param h the height of the pixel block
* \param ptr A pointer to the start of the data to be copied
* \param order The ordering of the colors
* \param bitness Defines the number of bits and their format for each pixel
* \param big_endian True if 16 bit values are stored big-endian
* \param x_offset The initial x-offset into the source buffer.
* \param y_offset The initial y-offset into the source buffer.
* \param x_pad How many pixels are in each line after the end of the pixels to be copied.
*
* The length of each source buffer line (stride) will be x_offset + w + x_pad.
*/
virtual void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad);
/// Convenience overload for base case where the pixels are packed into the buffer with no gaps (e.g. suits LVGL.)
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
ColorBitness bitness, bool big_endian) {
this->draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, 0, 0, 0);
}
/// Draw a straight line from the point [x1,y1] to [x2,y2] with the given color.
void line(int x1, int y1, int x2, int y2, Color color = COLOR_ON);
/// Draw a straight line at the given angle based on the origin [x, y] for a specified length with the given color.
void line_at_angle(int x, int y, int angle, int length, Color color = COLOR_ON);
/// Draw a straight line at the given angle based on the origin [x, y] from a specified start and stop radius with the
/// given color.
void line_at_angle(int x, int y, int angle, int start_radius, int stop_radius, Color color = COLOR_ON);
/// Draw a horizontal line from the point [x,y] to [x+width,y] with the given color.
void horizontal_line(int x, int y, int width, Color color = COLOR_ON);
/// Draw a vertical line from the point [x,y] to [x,y+width] with the given color.
void vertical_line(int x, int y, int height, Color color = COLOR_ON);
/// Draw the outline of a rectangle with the top left point at [x1,y1] and the bottom right point at
/// [x1+width,y1+height].
void rectangle(int x1, int y1, int width, int height, Color color = COLOR_ON);
/// Fill a rectangle with the top left point at [x1,y1] and the bottom right point at [x1+width,y1+height].
void filled_rectangle(int x1, int y1, int width, int height, Color color = COLOR_ON);
/// Draw the outline of a circle centered around [center_x,center_y] with the radius radius with the given color.
void circle(int center_x, int center_xy, int radius, Color color = COLOR_ON);
/// Fill a circle centered around [center_x,center_y] with the radius radius with the given color.
void filled_circle(int center_x, int center_y, int radius, Color color = COLOR_ON);
/// Draw the outline of a triangle contained between the points [x1,y1], [x2,y2] and [x3,y3] with the given color.
void triangle(int x1, int y1, int x2, int y2, int x3, int y3, Color color = COLOR_ON);
/// Fill a triangle contained between the points [x1,y1], [x2,y2] and [x3,y3] with the given color.
void filled_triangle(int x1, int y1, int x2, int y2, int x3, int y3, Color color = COLOR_ON);
/// Get the specified vertex (x,y) coordinates for the regular polygon inscribed in the circle centered on
/// [center_x,center_y] with the given radius. Vertex id are 0-indexed and rotate clockwise. In a pointy-topped
/// variation of a polygon with a 0° rotation, the vertex #0 is located at the top of the polygon. In a flat-topped
/// variation of a polygon with a 0° rotation, the vertex #0 is located on the left-side of the horizontal top
/// edge, and the vertex #1 is located on the right-side of the horizontal top edge.
/// Use the edges constants (e.g.: EDGES_HEXAGON) or any integer to specify the number of edges of the polygon.
/// Use the variation to switch between the flat-topped or the pointy-topped variation of the polygon.
/// Use the rotation in degrees to rotate the shape clockwise.
void get_regular_polygon_vertex(int vertex_id, int *vertex_x, int *vertex_y, int center_x, int center_y, int radius,
int edges, RegularPolygonVariation variation = VARIATION_POINTY_TOP,
float rotation_degrees = ROTATION_0_DEGREES);
/// Draw the outline of a regular polygon inscribed in the circle centered on [x,y] with the given
/// radius and color.
/// Use the edges constants (e.g.: EDGES_HEXAGON) or any integer to specify the number of edges of the polygon.
/// Use the variation to switch between the flat-topped or the pointy-topped variation of the polygon.
/// Use the rotation in degrees to rotate the shape clockwise.
/// Use the drawing to switch between outlining or filling the polygon.
void regular_polygon(int x, int y, int radius, int edges, RegularPolygonVariation variation = VARIATION_POINTY_TOP,
float rotation_degrees = ROTATION_0_DEGREES, Color color = COLOR_ON,
RegularPolygonDrawing drawing = DRAWING_OUTLINE);
void regular_polygon(int x, int y, int radius, int edges, RegularPolygonVariation variation, Color color,
RegularPolygonDrawing drawing = DRAWING_OUTLINE);
void regular_polygon(int x, int y, int radius, int edges, Color color,
RegularPolygonDrawing drawing = DRAWING_OUTLINE);
/// Fill a regular polygon inscribed in the circle centered on [x,y] with the given radius and color.
/// Use the edges constants (e.g.: EDGES_HEXAGON) or any integer to specify the number of edges of the polygon.
/// Use the variation to switch between the flat-topped or the pointy-topped variation of the polygon.
/// Use the rotation in degrees to rotate the shape clockwise.
void filled_regular_polygon(int x, int y, int radius, int edges,
RegularPolygonVariation variation = VARIATION_POINTY_TOP,
float rotation_degrees = ROTATION_0_DEGREES, Color color = COLOR_ON);
void filled_regular_polygon(int x, int y, int radius, int edges, RegularPolygonVariation variation, Color color);
void filled_regular_polygon(int x, int y, int radius, int edges, Color color);
/** Print `text` with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param text The text to draw.
* @param background When using multi-bit (anti-aliased) fonts, blend this background color into pixels
*/
void print(int x, int y, BaseFont *font, Color color, TextAlign align, const char *text,
Color background = COLOR_OFF);
/** Print `text` with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param text The text to draw.
* @param background When using multi-bit (anti-aliased) fonts, blend this background color into pixels
*/
void print(int x, int y, BaseFont *font, Color color, const char *text, Color background = COLOR_OFF);
/** Print `text` with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param text The text to draw.
*/
void print(int x, int y, BaseFont *font, TextAlign align, const char *text);
/** Print `text` with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param text The text to draw.
*/
void print(int x, int y, BaseFont *font, const char *text);
/** Evaluate the printf-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param background The background color to use for anti-aliasing
* @param align The alignment of the text.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, BaseFont *font, Color color, Color background, TextAlign align, const char *format, ...)
__attribute__((format(printf, 8, 9)));
/** Evaluate the printf-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, BaseFont *font, Color color, TextAlign align, const char *format, ...)
__attribute__((format(printf, 7, 8)));
/** Evaluate the printf-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, BaseFont *font, Color color, const char *format, ...) __attribute__((format(printf, 6, 7)));
/** Evaluate the printf-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, BaseFont *font, TextAlign align, const char *format, ...)
__attribute__((format(printf, 6, 7)));
/** Evaluate the printf-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param format The format to use.
* @param ... The arguments to use for the text formatting.
*/
void printf(int x, int y, BaseFont *font, const char *format, ...) __attribute__((format(printf, 5, 6)));
/** Evaluate the strftime-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param align The alignment of the text.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, BaseFont *font, Color color, TextAlign align, const char *format, ESPTime time)
__attribute__((format(strftime, 7, 0)));
/** Evaluate the strftime-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param color The color to draw the text with.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, BaseFont *font, Color color, const char *format, ESPTime time)
__attribute__((format(strftime, 6, 0)));
/** Evaluate the strftime-format `format` and print the result with the anchor point at [x,y] with `font`.
*
* @param x The x coordinate of the text alignment anchor point.
* @param y The y coordinate of the text alignment anchor point.
* @param font The font to draw the text with.
* @param align The alignment of the text.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, BaseFont *font, TextAlign align, const char *format, ESPTime time)
__attribute__((format(strftime, 6, 0)));
/** Evaluate the strftime-format `format` and print the result with the top left at [x,y] with `font`.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param font The font to draw the text with.
* @param format The strftime format to use.
* @param time The time to format.
*/
void strftime(int x, int y, BaseFont *font, const char *format, ESPTime time) __attribute__((format(strftime, 5, 0)));
/** Draw the `image` with the top-left corner at [x,y] to the screen.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param image The image to draw.
* @param color_on The color to replace in binary images for the on bits.
* @param color_off The color to replace in binary images for the off bits.
*/
void image(int x, int y, BaseImage *image, Color color_on = COLOR_ON, Color color_off = COLOR_OFF);
/** Draw the `image` at [x,y] to the screen.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param image The image to draw.
* @param align The alignment of the image.
* @param color_on The color to replace in binary images for the on bits.
* @param color_off The color to replace in binary images for the off bits.
*/
void image(int x, int y, BaseImage *image, ImageAlign align, Color color_on = COLOR_ON, Color color_off = COLOR_OFF);
#ifdef USE_GRAPH
/** Draw the `graph` with the top-left corner at [x,y] to the screen.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param graph The graph id to draw
* @param color_on The color to replace in binary images for the on bits.
*/
void graph(int x, int y, graph::Graph *graph, Color color_on = COLOR_ON);
/** Draw the `legend` for graph with the top-left corner at [x,y] to the screen.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param graph The graph id for which the legend applies to
* @param graph The graph id for which the legend applies to
* @param graph The graph id for which the legend applies to
* @param name_font The font used for the trace name
* @param value_font The font used for the trace value and units
* @param color_on The color of the border
*/
void legend(int x, int y, graph::Graph *graph, Color color_on = COLOR_ON);
#endif // USE_GRAPH
#ifdef USE_QR_CODE
/** Draw the `qr_code` with the top-left corner at [x,y] to the screen.
*
* @param x The x coordinate of the upper left corner.
* @param y The y coordinate of the upper left corner.
* @param qr_code The qr_code to draw
* @param color_on The color to replace in binary images for the on bits.
*/
void qr_code(int x, int y, qr_code::QrCode *qr_code, Color color_on = COLOR_ON, int scale = 1);
#endif
#ifdef USE_GRAPHICAL_DISPLAY_MENU
/**
* @param x The x coordinate of the upper left corner
* @param y The y coordinate of the upper left corner
* @param menu The GraphicalDisplayMenu to draw
* @param width Width of the menu
* @param height Height of the menu
*/
void menu(int x, int y, graphical_display_menu::GraphicalDisplayMenu *menu, int width, int height);
#endif // USE_GRAPHICAL_DISPLAY_MENU
/** Get the text bounds of the given string.
*
* @param x The x coordinate to place the string at, can be 0 if only interested in dimensions.
* @param y The y coordinate to place the string at, can be 0 if only interested in dimensions.
* @param text The text to measure.
* @param font The font to measure the text bounds with.
* @param align The alignment of the text. Set to TextAlign::TOP_LEFT if only interested in dimensions.
* @param x1 A pointer to store the returned x coordinate of the upper left corner in.
* @param y1 A pointer to store the returned y coordinate of the upper left corner in.
* @param width A pointer to store the returned text width in.
* @param height A pointer to store the returned text height in.
*/
void get_text_bounds(int x, int y, const char *text, BaseFont *font, TextAlign align, int *x1, int *y1, int *width,
int *height);
/// Internal method to set the display writer lambda.
void set_writer(display_writer_t &&writer);
void show_page(DisplayPage *page);
void show_next_page();
void show_prev_page();
void set_pages(std::vector<DisplayPage *> pages);
const DisplayPage *get_active_page() const { return this->page_; }
void add_on_page_change_trigger(DisplayOnPageChangeTrigger *t) { this->on_page_change_triggers_.push_back(t); }
/// Internal method to set the display rotation with.
void set_rotation(DisplayRotation rotation);
// Internal method to set display auto clearing.
void set_auto_clear(bool auto_clear_enabled) { this->auto_clear_enabled_ = auto_clear_enabled; }
DisplayRotation get_rotation() const { return this->rotation_; }
/** Get the type of display that the buffer corresponds to. In case of dynamically configurable displays,
* returns the type the display is currently configured to.
*/
virtual DisplayType get_display_type() = 0;
/** Set the clipping rectangle for further drawing
*
* @param[in] rect: Pointer to Rect for clipping (or NULL for entire screen)
*
* return true if success, false if error
*/
void start_clipping(Rect rect);
void start_clipping(int16_t left, int16_t top, int16_t right, int16_t bottom) {
start_clipping(Rect(left, top, right - left, bottom - top));
};
/** Add a rectangular region to the invalidation region
* - This is usually called when an element has been modified
*
* @param[in] rect: Rectangle to add to the invalidation region
*/
void extend_clipping(Rect rect);
void extend_clipping(int16_t left, int16_t top, int16_t right, int16_t bottom) {
this->extend_clipping(Rect(left, top, right - left, bottom - top));
};
/** substract a rectangular region to the invalidation region
* - This is usually called when an element has been modified
*
* @param[in] rect: Rectangle to add to the invalidation region
*/
void shrink_clipping(Rect rect);
void shrink_clipping(uint16_t left, uint16_t top, uint16_t right, uint16_t bottom) {
this->shrink_clipping(Rect(left, top, right - left, bottom - top));
};
/** Reset the invalidation region
*/
void end_clipping();
/** Get the current the clipping rectangle
*
* return rect for active clipping region
*/
Rect get_clipping() const;
bool is_clipping() const { return !this->clipping_rectangle_.empty(); }
/** Check if pixel is within region of display.
*/
bool clip(int x, int y);
protected:
bool clamp_x_(int x, int w, int &min_x, int &max_x);
bool clamp_y_(int y, int h, int &min_y, int &max_y);
void vprintf_(int x, int y, BaseFont *font, Color color, Color background, TextAlign align, const char *format,
va_list arg);
void do_update_();
void clear_clipping_();
virtual int get_height_internal() = 0;
virtual int get_width_internal() = 0;
/**
* This method fills a triangle using only integer variables by using a
* modified bresenham algorithm.
* It is mandatory that [x2,y2] and [x3,y3] lie on the same horizontal line,
* so y2 must be equal to y3.
*/
void filled_flat_side_triangle_(int x1, int y1, int x2, int y2, int x3, int y3, Color color);
void sort_triangle_points_by_y_(int *x1, int *y1, int *x2, int *y2, int *x3, int *y3);
DisplayRotation rotation_{DISPLAY_ROTATION_0_DEGREES};
optional<display_writer_t> writer_{};
DisplayPage *page_{nullptr};
DisplayPage *previous_page_{nullptr};
std::vector<DisplayOnPageChangeTrigger *> on_page_change_triggers_;
bool auto_clear_enabled_{true};
std::vector<Rect> clipping_rectangle_;
};
class DisplayPage {
public:
DisplayPage(display_writer_t writer);
void show();
void show_next();
void show_prev();
void set_parent(Display *parent);
void set_prev(DisplayPage *prev);
void set_next(DisplayPage *next);
const display_writer_t &get_writer() const;
protected:
Display *parent_;
display_writer_t writer_;
DisplayPage *prev_{nullptr};
DisplayPage *next_{nullptr};
};
template<typename... Ts> class DisplayPageShowAction : public Action<Ts...> {
public:
TEMPLATABLE_VALUE(DisplayPage *, page)
void play(Ts... x) override {
auto *page = this->page_.value(x...);
if (page != nullptr) {
page->show();
}
}
};
template<typename... Ts> class DisplayPageShowNextAction : public Action<Ts...> {
public:
DisplayPageShowNextAction(Display *buffer) : buffer_(buffer) {}
void play(Ts... x) override { this->buffer_->show_next_page(); }
Display *buffer_;
};
template<typename... Ts> class DisplayPageShowPrevAction : public Action<Ts...> {
public:
DisplayPageShowPrevAction(Display *buffer) : buffer_(buffer) {}
void play(Ts... x) override { this->buffer_->show_prev_page(); }
Display *buffer_;
};
template<typename... Ts> class DisplayIsDisplayingPageCondition : public Condition<Ts...> {
public:
DisplayIsDisplayingPageCondition(Display *parent) : parent_(parent) {}
void set_page(DisplayPage *page) { this->page_ = page; }
bool check(Ts... x) override { return this->parent_->get_active_page() == this->page_; }
protected:
Display *parent_;
DisplayPage *page_;
};
class DisplayOnPageChangeTrigger : public Trigger<DisplayPage *, DisplayPage *> {
public:
explicit DisplayOnPageChangeTrigger(Display *parent) { parent->add_on_page_change_trigger(this); }
void process(DisplayPage *from, DisplayPage *to);
void set_from(DisplayPage *p) { this->from_ = p; }
void set_to(DisplayPage *p) { this->to_ = p; }
protected:
DisplayPage *from_{nullptr};
DisplayPage *to_{nullptr};
};
} // namespace display
} // namespace esphome