esphome/esphome/components/sensor/filter.h

436 lines
12 KiB
C++

#pragma once
#include <queue>
#include <utility>
#include <vector>
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
namespace esphome {
namespace sensor {
class Sensor;
/** Apply a filter to sensor values such as moving average.
*
* This class is purposefully kept quite simple, since more complicated
* filters should really be done with the filter sensor in Home Assistant.
*/
class Filter {
public:
/** This will be called every time the filter receives a new value.
*
* It can return an empty optional to indicate that the filter chain
* should stop, otherwise the value in the filter will be passed down
* the chain.
*
* @param value The new value.
* @return An optional float, the new value that should be pushed out.
*/
virtual optional<float> new_value(float value) = 0;
/// Initialize this filter, please note this can be called more than once.
virtual void initialize(Sensor *parent, Filter *next);
void input(float value);
void output(float value);
protected:
friend Sensor;
Filter *next_{nullptr};
Sensor *parent_{nullptr};
};
/** Simple quantile filter.
*
* Takes the quantile of the last <send_every> values and pushes it out every <send_every>.
*/
class QuantileFilter : public Filter {
public:
/** Construct a QuantileFilter.
*
* @param window_size The number of values that should be used in quantile calculation.
* @param send_every After how many sensor values should a new one be pushed out.
* @param send_first_at After how many values to forward the very first value. Defaults to the first value
* on startup being published on the first *raw* value, so with no filter applied. Must be less than or equal to
* send_every.
* @param quantile float 0..1 to pick the requested quantile. Defaults to 0.9.
*/
explicit QuantileFilter(size_t window_size, size_t send_every, size_t send_first_at, float quantile);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_window_size(size_t window_size);
void set_quantile(float quantile);
protected:
std::deque<float> queue_;
size_t send_every_;
size_t send_at_;
size_t window_size_;
float quantile_;
};
/** Simple median filter.
*
* Takes the median of the last <send_every> values and pushes it out every <send_every>.
*/
class MedianFilter : public Filter {
public:
/** Construct a MedianFilter.
*
* @param window_size The number of values that should be used in median calculation.
* @param send_every After how many sensor values should a new one be pushed out.
* @param send_first_at After how many values to forward the very first value. Defaults to the first value
* on startup being published on the first *raw* value, so with no filter applied. Must be less than or equal to
* send_every.
*/
explicit MedianFilter(size_t window_size, size_t send_every, size_t send_first_at);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_window_size(size_t window_size);
protected:
std::deque<float> queue_;
size_t send_every_;
size_t send_at_;
size_t window_size_;
};
/** Simple skip filter.
*
* Skips the first N values, then passes everything else.
*/
class SkipInitialFilter : public Filter {
public:
/** Construct a SkipInitialFilter.
*
* @param num_to_ignore How many values to ignore before the filter becomes a no-op.
*/
explicit SkipInitialFilter(size_t num_to_ignore);
optional<float> new_value(float value) override;
protected:
size_t num_to_ignore_;
};
/** Simple min filter.
*
* Takes the min of the last <send_every> values and pushes it out every <send_every>.
*/
class MinFilter : public Filter {
public:
/** Construct a MinFilter.
*
* @param window_size The number of values that the min should be returned from.
* @param send_every After how many sensor values should a new one be pushed out.
* @param send_first_at After how many values to forward the very first value. Defaults to the first value
* on startup being published on the first *raw* value, so with no filter applied. Must be less than or equal to
* send_every.
*/
explicit MinFilter(size_t window_size, size_t send_every, size_t send_first_at);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_window_size(size_t window_size);
protected:
std::deque<float> queue_;
size_t send_every_;
size_t send_at_;
size_t window_size_;
};
/** Simple max filter.
*
* Takes the max of the last <send_every> values and pushes it out every <send_every>.
*/
class MaxFilter : public Filter {
public:
/** Construct a MaxFilter.
*
* @param window_size The number of values that the max should be returned from.
* @param send_every After how many sensor values should a new one be pushed out.
* @param send_first_at After how many values to forward the very first value. Defaults to the first value
* on startup being published on the first *raw* value, so with no filter applied. Must be less than or equal to
* send_every.
*/
explicit MaxFilter(size_t window_size, size_t send_every, size_t send_first_at);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_window_size(size_t window_size);
protected:
std::deque<float> queue_;
size_t send_every_;
size_t send_at_;
size_t window_size_;
};
/** Simple sliding window moving average filter.
*
* Essentially just takes takes the average of the last window_size values and pushes them out
* every send_every.
*/
class SlidingWindowMovingAverageFilter : public Filter {
public:
/** Construct a SlidingWindowMovingAverageFilter.
*
* @param window_size The number of values that should be averaged.
* @param send_every After how many sensor values should a new one be pushed out.
* @param send_first_at After how many values to forward the very first value. Defaults to the first value
* on startup being published on the first *raw* value, so with no filter applied. Must be less than or equal to
* send_every.
*/
explicit SlidingWindowMovingAverageFilter(size_t window_size, size_t send_every, size_t send_first_at);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_window_size(size_t window_size);
protected:
std::deque<float> queue_;
size_t send_every_;
size_t send_at_;
size_t window_size_;
};
/** Simple exponential moving average filter.
*
* Essentially just takes the average of the last few values using exponentially decaying weights.
* Use alpha to adjust decay rate.
*/
class ExponentialMovingAverageFilter : public Filter {
public:
ExponentialMovingAverageFilter(float alpha, size_t send_every, size_t send_first_at);
optional<float> new_value(float value) override;
void set_send_every(size_t send_every);
void set_alpha(float alpha);
protected:
bool first_value_{true};
float accumulator_{NAN};
size_t send_every_;
size_t send_at_;
float alpha_;
};
/** Simple throttle average filter.
*
* It takes the average of all the values received in a period of time.
*/
class ThrottleAverageFilter : public Filter, public Component {
public:
explicit ThrottleAverageFilter(uint32_t time_period);
void setup() override;
optional<float> new_value(float value) override;
float get_setup_priority() const override;
protected:
uint32_t time_period_;
float sum_{0.0f};
unsigned int n_{0};
bool have_nan_{false};
};
using lambda_filter_t = std::function<optional<float>(float)>;
/** This class allows for creation of simple template filters.
*
* The constructor accepts a lambda of the form float -> optional<float>.
* It will be called with each new value in the filter chain and returns the modified
* value that shall be passed down the filter chain. Returning an empty Optional
* means that the value shall be discarded.
*/
class LambdaFilter : public Filter {
public:
explicit LambdaFilter(lambda_filter_t lambda_filter);
optional<float> new_value(float value) override;
const lambda_filter_t &get_lambda_filter() const;
void set_lambda_filter(const lambda_filter_t &lambda_filter);
protected:
lambda_filter_t lambda_filter_;
};
/// A simple filter that adds `offset` to each value it receives.
class OffsetFilter : public Filter {
public:
explicit OffsetFilter(float offset);
optional<float> new_value(float value) override;
protected:
float offset_;
};
/// A simple filter that multiplies to each value it receives by `multiplier`.
class MultiplyFilter : public Filter {
public:
explicit MultiplyFilter(float multiplier);
optional<float> new_value(float value) override;
protected:
float multiplier_;
};
/// A simple filter that only forwards the filter chain if it doesn't receive `value_to_filter_out`.
class FilterOutValueFilter : public Filter {
public:
explicit FilterOutValueFilter(float value_to_filter_out);
optional<float> new_value(float value) override;
protected:
float value_to_filter_out_;
};
class ThrottleFilter : public Filter {
public:
explicit ThrottleFilter(uint32_t min_time_between_inputs);
optional<float> new_value(float value) override;
protected:
uint32_t last_input_{0};
uint32_t min_time_between_inputs_;
};
class TimeoutFilter : public Filter, public Component {
public:
explicit TimeoutFilter(uint32_t time_period, float new_value);
void set_value(float new_value) { this->value_ = new_value; }
optional<float> new_value(float value) override;
float get_setup_priority() const override;
protected:
uint32_t time_period_;
float value_;
};
class DebounceFilter : public Filter, public Component {
public:
explicit DebounceFilter(uint32_t time_period);
optional<float> new_value(float value) override;
float get_setup_priority() const override;
protected:
uint32_t time_period_;
};
class HeartbeatFilter : public Filter, public Component {
public:
explicit HeartbeatFilter(uint32_t time_period);
void setup() override;
optional<float> new_value(float value) override;
float get_setup_priority() const override;
protected:
uint32_t time_period_;
float last_input_;
bool has_value_{false};
};
class DeltaFilter : public Filter {
public:
explicit DeltaFilter(float delta, bool percentage_mode);
optional<float> new_value(float value) override;
protected:
float delta_;
float current_delta_;
bool percentage_mode_;
float last_value_{NAN};
};
class OrFilter : public Filter {
public:
explicit OrFilter(std::vector<Filter *> filters);
void initialize(Sensor *parent, Filter *next) override;
optional<float> new_value(float value) override;
protected:
class PhiNode : public Filter {
public:
PhiNode(OrFilter *or_parent);
optional<float> new_value(float value) override;
protected:
OrFilter *or_parent_;
};
std::vector<Filter *> filters_;
bool has_value_{false};
PhiNode phi_;
};
class CalibrateLinearFilter : public Filter {
public:
CalibrateLinearFilter(std::vector<std::array<float, 3>> linear_functions)
: linear_functions_(std::move(linear_functions)) {}
optional<float> new_value(float value) override;
protected:
std::vector<std::array<float, 3>> linear_functions_;
};
class CalibratePolynomialFilter : public Filter {
public:
CalibratePolynomialFilter(std::vector<float> coefficients) : coefficients_(std::move(coefficients)) {}
optional<float> new_value(float value) override;
protected:
std::vector<float> coefficients_;
};
class ClampFilter : public Filter {
public:
ClampFilter(float min, float max, bool ignore_out_of_range);
optional<float> new_value(float value) override;
protected:
float min_{NAN};
float max_{NAN};
bool ignore_out_of_range_;
};
class RoundFilter : public Filter {
public:
explicit RoundFilter(uint8_t precision);
optional<float> new_value(float value) override;
protected:
uint8_t precision_;
};
} // namespace sensor
} // namespace esphome