esphome/esphome/components/ble_client/automation.h

219 lines
7.2 KiB
C++

#pragma once
#ifdef USE_ESP32
#include <utility>
#include <vector>
#include "esphome/core/automation.h"
#include "esphome/components/ble_client/ble_client.h"
namespace esphome {
namespace ble_client {
class BLEClientConnectTrigger : public Trigger<>, public BLEClientNode {
public:
explicit BLEClientConnectTrigger(BLEClient *parent) { parent->register_ble_node(this); }
void loop() override {}
void gattc_event_handler(esp_gattc_cb_event_t event, esp_gatt_if_t gattc_if,
esp_ble_gattc_cb_param_t *param) override {
if (event == ESP_GATTC_SEARCH_CMPL_EVT) {
this->node_state = espbt::ClientState::ESTABLISHED;
this->trigger();
}
}
};
class BLEClientDisconnectTrigger : public Trigger<>, public BLEClientNode {
public:
explicit BLEClientDisconnectTrigger(BLEClient *parent) { parent->register_ble_node(this); }
void loop() override {}
void gattc_event_handler(esp_gattc_cb_event_t event, esp_gatt_if_t gattc_if,
esp_ble_gattc_cb_param_t *param) override {
if (event == ESP_GATTC_DISCONNECT_EVT &&
memcmp(param->disconnect.remote_bda, this->parent_->get_remote_bda(), 6) == 0)
this->trigger();
if (event == ESP_GATTC_SEARCH_CMPL_EVT)
this->node_state = espbt::ClientState::ESTABLISHED;
}
};
class BLEClientPasskeyRequestTrigger : public Trigger<>, public BLEClientNode {
public:
explicit BLEClientPasskeyRequestTrigger(BLEClient *parent) { parent->register_ble_node(this); }
void loop() override {}
void gap_event_handler(esp_gap_ble_cb_event_t event, esp_ble_gap_cb_param_t *param) override {
if (event == ESP_GAP_BLE_PASSKEY_REQ_EVT &&
memcmp(param->ble_security.auth_cmpl.bd_addr, this->parent_->get_remote_bda(), 6) == 0) {
this->trigger();
}
}
};
class BLEClientPasskeyNotificationTrigger : public Trigger<uint32_t>, public BLEClientNode {
public:
explicit BLEClientPasskeyNotificationTrigger(BLEClient *parent) { parent->register_ble_node(this); }
void loop() override {}
void gap_event_handler(esp_gap_ble_cb_event_t event, esp_ble_gap_cb_param_t *param) override {
if (event == ESP_GAP_BLE_PASSKEY_NOTIF_EVT &&
memcmp(param->ble_security.auth_cmpl.bd_addr, this->parent_->get_remote_bda(), 6) == 0) {
uint32_t passkey = param->ble_security.key_notif.passkey;
this->trigger(passkey);
}
}
};
class BLEClientNumericComparisonRequestTrigger : public Trigger<uint32_t>, public BLEClientNode {
public:
explicit BLEClientNumericComparisonRequestTrigger(BLEClient *parent) { parent->register_ble_node(this); }
void loop() override {}
void gap_event_handler(esp_gap_ble_cb_event_t event, esp_ble_gap_cb_param_t *param) override {
if (event == ESP_GAP_BLE_NC_REQ_EVT &&
memcmp(param->ble_security.auth_cmpl.bd_addr, this->parent_->get_remote_bda(), 6) == 0) {
uint32_t passkey = param->ble_security.key_notif.passkey;
this->trigger(passkey);
}
}
};
class BLEWriterClientNode : public BLEClientNode {
public:
BLEWriterClientNode(BLEClient *ble_client) {
ble_client->register_ble_node(this);
ble_client_ = ble_client;
}
// Attempts to write the contents of value to char_uuid_.
void write(const std::vector<uint8_t> &value);
void set_service_uuid16(uint16_t uuid) { this->service_uuid_ = espbt::ESPBTUUID::from_uint16(uuid); }
void set_service_uuid32(uint32_t uuid) { this->service_uuid_ = espbt::ESPBTUUID::from_uint32(uuid); }
void set_service_uuid128(uint8_t *uuid) { this->service_uuid_ = espbt::ESPBTUUID::from_raw(uuid); }
void set_char_uuid16(uint16_t uuid) { this->char_uuid_ = espbt::ESPBTUUID::from_uint16(uuid); }
void set_char_uuid32(uint32_t uuid) { this->char_uuid_ = espbt::ESPBTUUID::from_uint32(uuid); }
void set_char_uuid128(uint8_t *uuid) { this->char_uuid_ = espbt::ESPBTUUID::from_raw(uuid); }
void gattc_event_handler(esp_gattc_cb_event_t event, esp_gatt_if_t gattc_if,
esp_ble_gattc_cb_param_t *param) override;
private:
BLEClient *ble_client_;
int ble_char_handle_ = 0;
esp_gatt_char_prop_t char_props_;
espbt::ESPBTUUID service_uuid_;
espbt::ESPBTUUID char_uuid_;
};
template<typename... Ts> class BLEClientWriteAction : public Action<Ts...>, public BLEWriterClientNode {
public:
BLEClientWriteAction(BLEClient *ble_client) : BLEWriterClientNode(ble_client) {}
void play(Ts... x) override {
if (has_simple_value_) {
return write(this->value_simple_);
} else {
return write(this->value_template_(x...));
}
}
void set_value_template(std::function<std::vector<uint8_t>(Ts...)> func) {
this->value_template_ = std::move(func);
has_simple_value_ = false;
}
void set_value_simple(const std::vector<uint8_t> &value) {
this->value_simple_ = value;
has_simple_value_ = true;
}
private:
bool has_simple_value_ = true;
std::vector<uint8_t> value_simple_;
std::function<std::vector<uint8_t>(Ts...)> value_template_{};
};
template<typename... Ts> class BLEClientPasskeyReplyAction : public Action<Ts...> {
public:
BLEClientPasskeyReplyAction(BLEClient *ble_client) { parent_ = ble_client; }
void play(Ts... x) override {
uint32_t passkey;
if (has_simple_value_) {
passkey = this->value_simple_;
} else {
passkey = this->value_template_(x...);
}
if (passkey > 999999)
return;
esp_bd_addr_t remote_bda;
memcpy(remote_bda, parent_->get_remote_bda(), sizeof(esp_bd_addr_t));
esp_ble_passkey_reply(remote_bda, true, passkey);
}
void set_value_template(std::function<uint32_t(Ts...)> func) {
this->value_template_ = std::move(func);
has_simple_value_ = false;
}
void set_value_simple(const uint32_t &value) {
this->value_simple_ = value;
has_simple_value_ = true;
}
private:
BLEClient *parent_{nullptr};
bool has_simple_value_ = true;
uint32_t value_simple_{0};
std::function<uint32_t(Ts...)> value_template_{};
};
template<typename... Ts> class BLEClientNumericComparisonReplyAction : public Action<Ts...> {
public:
BLEClientNumericComparisonReplyAction(BLEClient *ble_client) { parent_ = ble_client; }
void play(Ts... x) override {
esp_bd_addr_t remote_bda;
memcpy(remote_bda, parent_->get_remote_bda(), sizeof(esp_bd_addr_t));
if (has_simple_value_) {
esp_ble_confirm_reply(remote_bda, this->value_simple_);
} else {
esp_ble_confirm_reply(remote_bda, this->value_template_(x...));
}
}
void set_value_template(std::function<bool(Ts...)> func) {
this->value_template_ = std::move(func);
has_simple_value_ = false;
}
void set_value_simple(const bool &value) {
this->value_simple_ = value;
has_simple_value_ = true;
}
private:
BLEClient *parent_{nullptr};
bool has_simple_value_ = true;
bool value_simple_{false};
std::function<bool(Ts...)> value_template_{};
};
template<typename... Ts> class BLEClientRemoveBondAction : public Action<Ts...> {
public:
BLEClientRemoveBondAction(BLEClient *ble_client) { parent_ = ble_client; }
void play(Ts... x) override {
esp_bd_addr_t remote_bda;
memcpy(remote_bda, parent_->get_remote_bda(), sizeof(esp_bd_addr_t));
esp_ble_remove_bond_device(remote_bda);
}
private:
BLEClient *parent_{nullptr};
};
} // namespace ble_client
} // namespace esphome
#endif