esphome/esphome/components/remote_base/drayton_protocol.h

45 lines
1.2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "remote_base.h"
namespace esphome {
namespace remote_base {
struct DraytonData {
uint16_t address;
uint8_t channel;
uint8_t command;
bool operator==(const DraytonData &rhs) const {
return address == rhs.address && channel == rhs.channel && command == rhs.command;
}
};
class DraytonProtocol : public RemoteProtocol<DraytonData> {
public:
void encode(RemoteTransmitData *dst, const DraytonData &data) override;
optional<DraytonData> decode(RemoteReceiveData src) override;
void dump(const DraytonData &data) override;
};
DECLARE_REMOTE_PROTOCOL(Drayton)
template<typename... Ts> class DraytonAction : public RemoteTransmitterActionBase<Ts...> {
public:
TEMPLATABLE_VALUE(uint16_t, address)
TEMPLATABLE_VALUE(uint8_t, channel)
TEMPLATABLE_VALUE(uint8_t, command)
void encode(RemoteTransmitData *dst, Ts... x) override {
DraytonData data{};
data.address = this->address_.value(x...);
data.channel = this->channel_.value(x...);
data.command = this->command_.value(x...);
DraytonProtocol().encode(dst, data);
}
};
} // namespace remote_base
} // namespace esphome