mirror of
https://github.com/Ste3et/furniture.git
synced 2024-09-27 07:12:39 +02:00
112 lines
3.4 KiB
Java
112 lines
3.4 KiB
Java
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package de.Ste3et_C0st.Furniture.Objects.School;
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.util.EulerAngle;
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import de.Ste3et_C0st.FurnitureLib.Events.FurnitureBreakEvent;
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import de.Ste3et_C0st.FurnitureLib.Events.FurnitureClickEvent;
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import de.Ste3et_C0st.FurnitureLib.main.Furniture;
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import de.Ste3et_C0st.FurnitureLib.main.ObjectID;
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import de.Ste3et_C0st.FurnitureLib.main.Type.SQLAction;
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import de.Ste3et_C0st.FurnitureLib.main.entity.fArmorStand;
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public class TrashCan extends Furniture implements Listener {
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public TrashCan(Plugin plugin, ObjectID id){
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super(plugin, id);
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if(isFinish()){
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Bukkit.getPluginManager().registerEvents(this, plugin);
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return;
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}
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spawn(id.getStartLocation());
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}
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@EventHandler
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public void onFurnitureBreak(FurnitureBreakEvent e) {
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if(getObjID()==null){return;}
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if(getObjID().getSQLAction().equals(SQLAction.REMOVE)){return;}
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if(e.isCancelled()) return;
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if(!e.getID().equals(getObjID())) return;
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if(!e.canBuild()){return;}
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e.remove();
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delete();
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}
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@EventHandler
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public void onFurnitureClick(FurnitureClickEvent e) {
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if(getObjID()==null){return;}
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if(getObjID().getSQLAction().equals(SQLAction.REMOVE)){return;}
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if(e.isCancelled()) return;
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if(!e.getID().equals(getObjID())) return;
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if(!e.canBuild()){return;}
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ItemStack is = e.getPlayer().getItemInHand();
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fArmorStand stand = null;
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for(fArmorStand s : getfAsList()){
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if(s.getName().equalsIgnoreCase("#TRASH#")){
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stand = s;break;
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}
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}
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if(stand==null){return;}
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if(is==null||is.getType()==null||is.getType().equals(Material.AIR)){
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if(stand.getItemInHand()!=null&&!stand.getItemInHand().getType().equals(Material.AIR)){
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getWorld().dropItem(getCenter(), stand.getItemInHand());
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stand.setItemInHand(new ItemStack(Material.AIR));
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update();
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return;
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}
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}
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stand.setItemInHand(is);
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e.getPlayer().getInventory().clear(e.getPlayer().getInventory().getHeldItemSlot());
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e.getPlayer().updateInventory();
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update();
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return;
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}
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@Override
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public void spawn(Location loc) {
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List<fArmorStand> asList = new ArrayList<fArmorStand>();
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Location l = getLutil().getRelativ(getCenter(), getBlockFace(), -.29, .2).add(0, -1.1, 0);
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l.setYaw(getYaw());
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fArmorStand stand = spawnArmorStand(getCenter().add(0, -1.2, 0));
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stand.setHelmet(new ItemStack(Material.CARPET, 1,(short) 15));
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stand.setSmall(true);
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asList.add(stand);
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float yaw = 0;
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for(int i = 0; i<4;i++){
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Location location = getLutil().getRelativ(getCenter(), getLutil().yawToFace(yaw), .25, 0);
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location.add(0,-1.88,0);
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location.setYaw(yaw);
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stand = spawnArmorStand(location);
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stand.setHelmet(new ItemStack(Material.IRON_FENCE));
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stand.setHeadPose(getLutil().degresstoRad(new EulerAngle(10, 0, 0)));
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asList.add(stand);
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yaw+=90;
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}
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stand = spawnArmorStand(l);
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stand.setSmall(true);
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stand.setRightArmPose(getLutil().degresstoRad(new EulerAngle(-110,0,0)));
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stand.setMarker(false);
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stand.setName("#TRASH#");
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asList.add(stand);
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for(fArmorStand as : asList){
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as.setInvisible(true);
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as.setGravity(false);
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}
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send();
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Bukkit.getPluginManager().registerEvents(this, getPlugin());
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}
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}
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