mirror of
https://github.com/Ste3et/furniture.git
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Dicecraft Furniture Plugin
This commit is contained in:
parent
61571cc8d7
commit
06d0a98c48
@ -3,6 +3,6 @@
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8"/>
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<classpathentry kind="lib" path="C:/Plugins/jars/spigot.jar"/>
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<classpathentry kind="src" path="/DiceEaster"/>
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<classpathentry kind="lib" path="C:/Plugins/jars/Vault.jar"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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@ -1,11 +1,12 @@
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
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org.eclipse.jdt.core.compiler.codegen.methodParameters=do not generate
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7
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org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
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org.eclipse.jdt.core.compiler.compliance=1.8
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org.eclipse.jdt.core.compiler.compliance=1.7
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org.eclipse.jdt.core.compiler.debug.lineNumber=generate
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org.eclipse.jdt.core.compiler.debug.localVariable=generate
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org.eclipse.jdt.core.compiler.debug.sourceFile=generate
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
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org.eclipse.jdt.core.compiler.source=1.8
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org.eclipse.jdt.core.compiler.source=1.7
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@ -3,7 +3,6 @@ package de.Ste3et_C0st.Furniture.Listener;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@ -13,11 +12,12 @@ import org.bukkit.inventory.ItemStack;
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import de.Ste3et_C0st.Furniture.Main.Utils;
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import de.Ste3et_C0st.Furniture.Main.main;
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import de.Ste3et_C0st.Furniture.Objects.largeTable;
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import de.Ste3et_C0st.Furniture.Objects.laterne;
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import de.Ste3et_C0st.Furniture.Objects.sofa;
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import de.Ste3et_C0st.Furniture.Objects.stuhl;
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import de.Ste3et_C0st.Furniture.Objects.tisch;
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import de.Ste3et_C0st.Furniture.Objects.indoor.chair;
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import de.Ste3et_C0st.Furniture.Objects.indoor.largeTable;
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import de.Ste3et_C0st.Furniture.Objects.indoor.latern;
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import de.Ste3et_C0st.Furniture.Objects.indoor.sofa;
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import de.Ste3et_C0st.Furniture.Objects.indoor.table;
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import de.Ste3et_C0st.Furniture.Objects.outdoor.tent_1;
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public class OnInteract implements Listener {
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@ -26,55 +26,37 @@ public class OnInteract implements Listener {
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Player p = e.getPlayer();
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if(e.getItem() == null){return;}
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if(e.getClickedBlock() == null){return;}
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ItemStack is = e.getItem();
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if(!is.hasItemMeta()){return;}
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if(!is.getType().equals(Material.MONSTER_EGG)){return;}
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if(!is.getItemMeta().hasDisplayName()){return;}
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if(e.getClickedBlock()==null){return;}
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if(!e.getAction().equals(Action.RIGHT_CLICK_BLOCK)){return;}
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ItemStack is = e.getItem();
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if(!(is!=null&&is.hasItemMeta()&&is.getItemMeta().hasDisplayName())){return;}
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Integer hand = p.getInventory().getHeldItemSlot();
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Integer amount = is.getAmount();
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Location location = new Location(p.getWorld(), e.getClickedBlock().getLocation().getBlockX(), e.getClickedBlock().getLocation().getBlockY(), e.getClickedBlock().getLocation().getBlockZ());
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location.setYaw(p.getLocation().getYaw());
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location.setY(location.getY() + 1);
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if(ChatColor.stripColor(is.getItemMeta().getDisplayName()).equalsIgnoreCase("sofa")){
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ItemStack saveIS = getItemStackCopy(is);
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String noPermissions = ChatColor.translateAlternateColorCodes('&', main.getInstance().getConfig().getString("config.Messages.NoPermissions"));
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if(saveIS.equals(main.getInstance().crafting.get("sofa"))){
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if(!p.hasPermission("furniture.sofa")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlace(p, location, Utils.yawToFace(location.getYaw()).getOppositeFace(), 3)){
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new sofa(location, 3, main.getInstance());
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new sofa(location, 3, main.getInstance(), null, main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount);
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(ChatColor.stripColor(is.getItemMeta().getDisplayName()).equalsIgnoreCase("laterne")){
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if(saveIS.equals(main.getInstance().crafting.get("lantern"))){
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if(!p.hasPermission("furniture.lantern")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlace(p, location, null, null)){
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new laterne(location, main.getInstance(), true);
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new latern(location, main.getInstance(), true, main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(ChatColor.stripColor(is.getItemMeta().getDisplayName()).equalsIgnoreCase("stuhl")){
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if(main.getInstance().canPlace(p, location, null, null)){
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new stuhl(location, main.getInstance());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(ChatColor.stripColor(is.getItemMeta().getDisplayName()).equalsIgnoreCase("tisch")){
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if(main.getInstance().canPlace(p, location, null, null)){
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new tisch(location, main.getInstance(), null);
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount);
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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@ -82,11 +64,51 @@ public class OnInteract implements Listener {
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}
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}
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if(ChatColor.stripColor(is.getItemMeta().getDisplayName()).equalsIgnoreCase("tisch2")){
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if(saveIS.equals(main.getInstance().crafting.get("chair"))){
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if(!p.hasPermission("furniture.chair")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlace(p, location, null, null)){
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new largeTable(location, main.getInstance(), null, null);
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new chair(location, main.getInstance(), main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount);
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(saveIS.equals(main.getInstance().crafting.get("table"))){
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if(!p.hasPermission("furniture.table")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlace(p, location, null, null)){
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new table(location, main.getInstance(), null, main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(saveIS.equals(main.getInstance().crafting.get("largeTable"))){
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if(!p.hasPermission("furniture.largetable")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlaceLarge(p, location, Utils.yawToFace(location.getYaw()).getOppositeFace(), 3,3)){
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new largeTable(location, main.getInstance(), null, null, main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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return;
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}
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}
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if(saveIS.equals(main.getInstance().crafting.get("tent1"))){
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if(!p.hasPermission("furniture.tent1")){p.sendMessage(noPermissions);return;}
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if(main.getInstance().canPlaceTent(p, location, Utils.yawToFace(location.getYaw()).getOppositeFace(), 5,4, 3)){
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new tent_1(location, main.getInstance(), main.createRandomRegistryId());
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if(!p.getGameMode().equals(GameMode.CREATIVE)){
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is.setAmount(amount-1);
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p.getInventory().setItem(hand, is);
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p.updateInventory();
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}
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@ -94,4 +116,12 @@ public class OnInteract implements Listener {
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}
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}
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}
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public ItemStack getItemStackCopy(ItemStack is){
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ItemStack copy = new ItemStack(is.getType());
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copy.setAmount(1);
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copy.setDurability(is.getDurability());
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copy.setItemMeta(is.getItemMeta());
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return copy;
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}
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}
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@ -1,47 +0,0 @@
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package de.Ste3et_C0st.Furniture.Main;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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public class ItemsEquipment {
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public ItemStack Laterne = null;
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public ItemStack Sofa = null;
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public ItemStack stuhl = null;
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public ItemStack tisch = null;
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public ItemStack tisch2 = null;
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public ItemsEquipment(){
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ItemMeta im = null;
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this.Sofa = new ItemStack(Material.MONSTER_EGG);
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im = this.Sofa.getItemMeta();
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im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
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im.setDisplayName("§cSofa");
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this.Sofa.setItemMeta(im);
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this.Laterne = new ItemStack(Material.MONSTER_EGG);
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im = this.Laterne.getItemMeta();
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im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
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im.setDisplayName("§cLaterne");
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this.Laterne.setItemMeta(im);
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this.stuhl = new ItemStack(Material.MONSTER_EGG);
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im = this.stuhl.getItemMeta();
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im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
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im.setDisplayName("§cStuhl");
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this.stuhl.setItemMeta(im);
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this.tisch = new ItemStack(Material.MONSTER_EGG);
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im = this.tisch.getItemMeta();
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im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
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im.setDisplayName("§cTisch");
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this.tisch.setItemMeta(im);
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this.tisch2 = new ItemStack(Material.MONSTER_EGG);
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im = this.tisch2.getItemMeta();
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im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
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im.setDisplayName("§cTisch2");
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this.tisch2.setItemMeta(im);
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}
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}
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@ -1,28 +1,35 @@
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package de.Ste3et_C0st.Furniture.Main;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ShapedRecipe;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import de.Ste3et_C0st.DiceEaster.config;
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import de.Ste3et_C0st.Furniture.Objects.laterne;
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import de.Ste3et_C0st.Furniture.Objects.stuhl;
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import de.Ste3et_C0st.Furniture.Objects.tisch;
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import de.Ste3et_C0st.Furniture.Main.config;
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import de.Ste3et_C0st.Furniture.Objects.indoor.chair;
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import de.Ste3et_C0st.Furniture.Objects.indoor.largeTable;
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import de.Ste3et_C0st.Furniture.Objects.indoor.latern;
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import de.Ste3et_C0st.Furniture.Objects.indoor.sofa;
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import de.Ste3et_C0st.Furniture.Objects.indoor.table;
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import de.Ste3et_C0st.Furniture.Objects.outdoor.tent_1;
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public class Manager {
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private static config cc;
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private static FileConfiguration fc;
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private String folder = "/furniture/";
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private String folder = "/objects/";
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public void loadStuhl(){
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cc = new config();
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@ -34,14 +41,15 @@ public class Manager {
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path+= "." + s;
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Double x = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.x");
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Double z = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.y");
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Double z = fc.getDouble(path+".Location.z");
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World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
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Float yaw = (float) fc.getInt(fc.getString(path+".Location.Yaw"));
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String face = fc.getString(path+".Location.face");
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float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
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Location l = new Location(w, x, y, z);
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l.setYaw(yaw);
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new stuhl(l, main.getInstance());
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new chair(l, main.getInstance(), s);
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}
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}
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}
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@ -49,28 +57,28 @@ public class Manager {
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public void loadLatern(){
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cc = new config();
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if(cc.ExistConfig(folder, "latern.yml")){
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fc = cc.getConfig("latern.yml", folder);
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if(fc.isSet("Furniture.latern")){
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for(String s : fc.getConfigurationSection("Furniture.latern").getKeys(false)){
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String path = "Furniture.latern";
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if(cc.ExistConfig(folder, "lantern.yml")){
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fc = cc.getConfig("lantern.yml", folder);
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if(fc.isSet("Furniture.lantern")){
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for(String s : fc.getConfigurationSection("Furniture.lantern").getKeys(false)){
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String path = "Furniture.lantern";
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path+= "." + s;
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Double x = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.x");
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Double z = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.y");
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Double z = fc.getDouble(path+".Location.z");
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World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
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Float yaw = (float) fc.getInt(fc.getString(path+".Location.Yaw"));
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String face = fc.getString(path+".Location.face");
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Boolean b = fc.getBoolean(path+".settings.Light");
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Location l = new Location(w, x, y, z);
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float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
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l.setYaw(yaw);
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new laterne(l, main.getInstance(), b);
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new latern(l, main.getInstance(), b, s);
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}
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}
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}
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}
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@SuppressWarnings("deprecation")
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public void loadTisch(){
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cc = new config();
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if(cc.ExistConfig(folder, "table.yml")){
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@ -81,47 +89,404 @@ public class Manager {
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path+= "." + s;
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Double x = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.x");
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Double z = fc.getDouble(path+".Location.x");
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Double y = fc.getDouble(path+".Location.y");
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Double z = fc.getDouble(path+".Location.z");
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World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
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Float yaw = (float) fc.getInt(fc.getString(path+".Location.Yaw"));
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String face = fc.getString(path+".Location.face");
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Location l = new Location(w, x, y, z);
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float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
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l.setYaw(yaw);
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ItemStack is = null;
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if(fc.isSet(path+".settings.ItemStack")){
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Material m = Material.getMaterial(fc.getInt(path+".settings.ItemStack.Material"));
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Short subID = (short) fc.getInt(path+".settings.ItemStack.Durability");
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Integer amount = fc.getInt(path+".settings.ItemStack.Amount");
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is = new ItemStack(m,amount,subID);
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ItemMeta im = is.getItemMeta();
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List<String> lore = new ArrayList<String>();
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if(fc.isSet(path+".settings.ItemStack.Lore")){
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lore = fc.getStringList(path+".settings.ItemStack.Lore");
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im.setLore(lore);
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}
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if(fc.isSet(path+".settings.ItemStack.Enchantment")){
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for(String enchant : fc.getConfigurationSection(path+".settings.ItemStack.Enchantment").getKeys(false)){
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Enchantment en = Enchantment.getByName(enchant);
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im.addEnchant(en, fc.getInt(path+".settings.ItemStack.Enchantment." + enchant + ".id"), true);
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}
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}
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is.setItemMeta(im);
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if(is.getItemMeta() instanceof LeatherArmorMeta){
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LeatherArmorMeta lim = (LeatherArmorMeta) is.getItemMeta();
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if(fc.isSet(path+".settings.ItemStack.LeatherMeta")){
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lim.setColor(Color.fromBGR(
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fc.getInt(path+".settings.ItemStack.LeatherMeta.Color.blue"),
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fc.getInt(path+".settings.ItemStack.LeatherMeta.Color.green"),
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fc.getInt(path+".settings.ItemStack.LeatherMeta.Color.red")));
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}
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is.setItemMeta(lim);
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||||
}
|
||||
}
|
||||
new tisch(l, main.getInstance(), is);
|
||||
ItemStack is = getItemStack(fc, path+".settings.ItemStack");
|
||||
new table(l, main.getInstance(), is, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public ItemStack getItemStack(FileConfiguration fc, String s){
|
||||
String path = s;
|
||||
ItemStack is = null;
|
||||
if(fc.isSet(path)){
|
||||
Material m = Material.getMaterial(fc.getInt(path+".material"));
|
||||
Short subID = (short) fc.getInt(path+".durability");
|
||||
Integer amount = fc.getInt(path+".amount");
|
||||
is = new ItemStack(m,amount,subID);
|
||||
ItemMeta im = is.getItemMeta();
|
||||
|
||||
List<String> lore = new ArrayList<String>();
|
||||
if(fc.isSet(path+".lore")){
|
||||
lore = fc.getStringList(path+".lore");
|
||||
im.setLore(lore);
|
||||
}
|
||||
|
||||
if(fc.isSet(path+".displayName")){
|
||||
im.setDisplayName(fc.getString(path+".displayName"));
|
||||
}
|
||||
|
||||
if(fc.isSet(path+".Enchantment")){
|
||||
for(String enchant : fc.getConfigurationSection(path+".Enchantment").getKeys(false)){
|
||||
Enchantment en = Enchantment.getByName(enchant);
|
||||
im.addEnchant(en, fc.getInt(path+".Enchantment." + enchant + ".lvl"), true);
|
||||
}
|
||||
}
|
||||
is.setItemMeta(im);
|
||||
if(is.getItemMeta() instanceof LeatherArmorMeta){
|
||||
LeatherArmorMeta lim = (LeatherArmorMeta) is.getItemMeta();
|
||||
if(fc.isSet(path+".LeatherMeta")){
|
||||
lim.setColor(Color.fromBGR(
|
||||
fc.getInt(path+".LeatherMeta.Color.blue"),
|
||||
fc.getInt(path+".LeatherMeta.Color.green"),
|
||||
fc.getInt(path+".LeatherMeta.Color.red")));
|
||||
}
|
||||
is.setItemMeta(lim);
|
||||
}
|
||||
}
|
||||
return is;
|
||||
}
|
||||
|
||||
public List<ItemStack> getList(FileConfiguration fc, String s){
|
||||
List<ItemStack> itemlist = new ArrayList<ItemStack>();
|
||||
if(fc.isSet(s)){
|
||||
for(String string : fc.getConfigurationSection(s).getKeys(false)){
|
||||
ItemStack is = new ItemStack(Material.getMaterial(fc.getString(s+"."+string+".material")));
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.setDisplayName(main.createRandomRegistryId());
|
||||
is.setDurability((short) fc.getInt(s+"."+string+".durability"));
|
||||
is.setItemMeta(im);
|
||||
itemlist.add(is);
|
||||
}
|
||||
}
|
||||
return itemlist;
|
||||
}
|
||||
|
||||
public void loadLargeTisch(){
|
||||
cc = new config();
|
||||
if(cc.ExistConfig(folder, "largeTable.yml")){
|
||||
fc = cc.getConfig("largeTable.yml", folder);
|
||||
if(fc.isSet("Furniture.largeTable")){
|
||||
for(String s : fc.getConfigurationSection("Furniture.largeTable").getKeys(false)){
|
||||
String path = "Furniture.largeTable";
|
||||
path+= "." + s;
|
||||
|
||||
Double x = fc.getDouble(path+".Location.x");
|
||||
Double y = fc.getDouble(path+".Location.y");
|
||||
Double z = fc.getDouble(path+".Location.z");
|
||||
World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
|
||||
String face = fc.getString(path+".Location.face");
|
||||
Location l = new Location(w, x, y, z);
|
||||
float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
|
||||
l.setYaw(yaw);
|
||||
|
||||
HashMap<Integer, ItemStack> teller = new HashMap<Integer, ItemStack>();
|
||||
teller.put(0, getItemStack(fc, path+".settings.ItemStack_place1"));
|
||||
teller.put(1, getItemStack(fc, path+".settings.ItemStack_place2"));
|
||||
teller.put(2, getItemStack(fc, path+".settings.ItemStack_place3"));
|
||||
teller.put(3, getItemStack(fc, path+".settings.ItemStack_place4"));
|
||||
|
||||
new largeTable(l, main.getInstance(), getList(fc, path+".settings.ColorManager"), teller, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void loadSofa(){
|
||||
cc = new config();
|
||||
if(cc.ExistConfig(folder, "sofa.yml")){
|
||||
fc = cc.getConfig("sofa.yml", folder);
|
||||
if(fc.isSet("Furniture.sofa")){
|
||||
for(String s : fc.getConfigurationSection("Furniture.sofa").getKeys(false)){
|
||||
String path = "Furniture.sofa";
|
||||
path+= "." + s;
|
||||
|
||||
Double x = fc.getDouble(path+".Location.x");
|
||||
Double y = fc.getDouble(path+".Location.y");
|
||||
Double z = fc.getDouble(path+".Location.z");
|
||||
World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
|
||||
String face = fc.getString(path+".Location.face");
|
||||
Location l = new Location(w, x, y, z);
|
||||
float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
|
||||
l.setYaw(yaw);
|
||||
|
||||
new sofa(l, 3, main.getInstance(), getList(fc, path+".settings.ColorManager"), s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void loadtent1(){
|
||||
cc = new config();
|
||||
if(cc.ExistConfig(folder, "tent1.yml")){
|
||||
fc = cc.getConfig("tent1.yml", folder);
|
||||
if(fc.isSet("Furniture.tent1")){
|
||||
for(String s : fc.getConfigurationSection("Furniture.tent1").getKeys(false)){
|
||||
String path = "Furniture.tent1";
|
||||
path+= "." + s;
|
||||
Double x = fc.getDouble(path+".Location.x");
|
||||
Double y = fc.getDouble(path+".Location.y");
|
||||
Double z = fc.getDouble(path+".Location.z");
|
||||
World w = Bukkit.getWorld(fc.getString(path+".Location.w"));
|
||||
String face = fc.getString(path+".Location.face");
|
||||
Location l = new Location(w, x, y, z);
|
||||
float yaw = Utils.FaceToYaw(Utils.StringToFace(face));
|
||||
l.setYaw(yaw);
|
||||
|
||||
new tent_1(l, main.getInstance(), s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void saveStuhl(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("chair.yml",folder );
|
||||
if(!main.getInstance().stuehle.isEmpty()){
|
||||
String path = "Furniture.chair";
|
||||
for(chair s : main.getInstance().stuehle){
|
||||
path = "Furniture.chair."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",round(s.getLocation().getZ(), 2));
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
}
|
||||
cc.saveConfig("chair.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public void saveLatern(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("lantern.yml",folder );
|
||||
if(!main.getInstance().laternen.isEmpty()){
|
||||
String path = "Furniture.lantern";
|
||||
for(latern s : main.getInstance().laternen){
|
||||
path = "Furniture.lantern."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",round(s.getLocation().getZ(), 2));
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
fc.set(path+".settings.Light", s.getBlockState());
|
||||
}
|
||||
cc.saveConfig("lantern.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void saveSofa(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("sofa.yml",folder );
|
||||
if(!main.getInstance().sofas.isEmpty()){
|
||||
String path = "Furniture.sofa";
|
||||
for(sofa s : main.getInstance().sofas){
|
||||
path = "Furniture.sofa."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",round(s.getLocation().getZ(), 2));
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
if(!s.getItemListTisch().isEmpty()){
|
||||
int l = 0;
|
||||
for(ItemStack is : s.getItemListTisch()){
|
||||
fc.set(path+".settings.ColorManager." + l + ".material", is.getType().name());
|
||||
fc.set(path+".settings.ColorManager." + l + ".durability", is.getDurability());
|
||||
l++;
|
||||
}
|
||||
}
|
||||
}
|
||||
cc.saveConfig("sofa.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public void saveItem(FileConfiguration fc, String s, ItemStack is){
|
||||
fc.set(s+".material", is.getType().name());
|
||||
fc.set(s+".durability", is.getDurability());
|
||||
fc.set(s+".amount", is.getAmount());
|
||||
|
||||
if(is.hasItemMeta()){
|
||||
if(is.getItemMeta().hasDisplayName()){fc.set(s+".displayName", is.getType().name());}
|
||||
if(is.getItemMeta().hasLore()){fc.set(s+".lore", is.getItemMeta().getLore());}
|
||||
|
||||
if(!is.getEnchantments().isEmpty()){
|
||||
for(Enchantment e : is.getEnchantments().keySet()){
|
||||
fc.set(s+".Enchantment." + e.getName() + ".lvl", e.getStartLevel());
|
||||
}
|
||||
}
|
||||
|
||||
if(is.getItemMeta() instanceof LeatherArmorMeta){
|
||||
LeatherArmorMeta lm = (LeatherArmorMeta) is.getItemMeta();
|
||||
fc.set(s+".LeatherMeta.Color.blue", lm.getColor().getBlue());
|
||||
fc.set(s+".LeatherMeta.Color.green", lm.getColor().getGreen());
|
||||
fc.set(s+".LeatherMeta.Color.red", lm.getColor().getRed());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void saveTable(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("table.yml",folder );
|
||||
if(!main.getInstance().tische.isEmpty()){
|
||||
String path = "Furniture.table";
|
||||
for(table s : main.getInstance().tische){
|
||||
path = "Furniture.table."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",s.getLocation().getZ());
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
if(s.getItemStack()!=null){
|
||||
saveItem(fc, path, s.getItemStack());
|
||||
}
|
||||
}
|
||||
cc.saveConfig("table.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public void saveTent1(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("tent1.yml",folder );
|
||||
if(!main.getInstance().tents1.isEmpty()){
|
||||
String path = "Furniture.tent1";
|
||||
for(tent_1 s : main.getInstance().tents1){
|
||||
path = "Furniture.tent1."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",round(s.getLocation().getZ(), 2));
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
}
|
||||
cc.saveConfig("tent1.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public void saveLargeTable(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("largeTable.yml",folder );
|
||||
if(!main.getInstance().tische2.isEmpty()){
|
||||
String path = "Furniture.largeTable";
|
||||
for(largeTable s : main.getInstance().tische2){
|
||||
path = "Furniture.largeTable."+s.getID();
|
||||
fc.set(path+".Location.x",round(s.getLocation().getX(), 2));
|
||||
fc.set(path+".Location.y",round(s.getLocation().getY(), 2));
|
||||
fc.set(path+".Location.z",round(s.getLocation().getZ(), 2));
|
||||
fc.set(path+".Location.w", s.getLocation().getWorld().getName());
|
||||
fc.set(path+".Location.face", s.getBlockFace().name());
|
||||
if(!s.getItemListTisch().isEmpty()){
|
||||
int l = 0;
|
||||
for(ItemStack is : s.getItemListTisch()){
|
||||
fc.set(path+".settings.ColorManager." + l + ".material", is.getType().name());
|
||||
fc.set(path+".settings.ColorManager." + l + ".durability", is.getDurability());
|
||||
l++;
|
||||
}
|
||||
}
|
||||
|
||||
if(!s.getTeller().isEmpty()){
|
||||
for(int l=0;l<=3;l++ ){
|
||||
try{
|
||||
ItemStack is = s.getTeller().get(l);
|
||||
saveItem(fc, path, is);
|
||||
}catch(Exception e){
|
||||
ItemStack is = new ItemStack(Material.AIR);
|
||||
saveItem(fc, path, is);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
cc.saveConfig("largeTable.yml", fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public void deleteFromConfig(String ID, String type){
|
||||
cc = new config();
|
||||
if(cc.ExistConfig(folder, type+".yml")){
|
||||
fc = cc.getConfig(type, folder);
|
||||
if(fc.isSet("Furniture." + type + "." + ID)){
|
||||
fc.set("Furniture." + type + "." + ID, null);
|
||||
}
|
||||
cc.saveConfig(type, fc, folder);
|
||||
}
|
||||
}
|
||||
|
||||
public static double round(double value, int places) {
|
||||
if (places < 0) throw new IllegalArgumentException();
|
||||
|
||||
long factor = (long) Math.pow(10, places);
|
||||
value = value * factor;
|
||||
long tmp = Math.round(value);
|
||||
return (double) tmp / factor;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void defaultCrafting(){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("crafting.yml", "");
|
||||
fc.addDefaults(YamlConfiguration.loadConfiguration(main.getInstance().getResource("crafting.yml")));
|
||||
fc.options().copyDefaults(true);
|
||||
cc.saveConfig("crafting.yml", fc, "");
|
||||
}
|
||||
|
||||
public void loadCrafting(String s){
|
||||
ShapedRecipe recipe = new ShapedRecipe(returnResult(s)).shape(returnFragment(s)[0], returnFragment(s)[1], returnFragment(s)[2]);
|
||||
for(Character c : returnMaterial(s).keySet()){
|
||||
if(!returnMaterial(s).get(c).equals(Material.AIR)){
|
||||
recipe.setIngredient(c.charValue(), returnMaterial(s).get(c));
|
||||
}
|
||||
}
|
||||
main.getInstance().getServer().addRecipe(recipe);
|
||||
main.getInstance().crafting.put(s, returnResult(s));
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public ItemStack returnResult(String s){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("crafting.yml", "");
|
||||
String path = "Items." + s;
|
||||
Integer MaterialID = fc.getInt(path+".material");
|
||||
Short shor = (short) fc.getInt(path+".durability");
|
||||
ItemStack is = new ItemStack(Material.getMaterial(MaterialID));
|
||||
ItemMeta im = is.getItemMeta();
|
||||
im.setDisplayName(ChatColor.translateAlternateColorCodes('&', fc.getString(path+".name")));
|
||||
is.setItemMeta(im);
|
||||
is.setDurability(shor);
|
||||
is.setAmount(1);
|
||||
return is;
|
||||
}
|
||||
|
||||
public String[] returnFragment(String s){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("crafting.yml", "");
|
||||
String path = "Items." + s;
|
||||
String recipe = fc.getString(path+".crafting.recipe");
|
||||
String[] fragments = recipe.split(",");
|
||||
return fragments;
|
||||
}
|
||||
|
||||
public List<String> returnCharacters(String s){
|
||||
List<String> stringList = new ArrayList<String>();
|
||||
for(String str: returnFragment(s)){
|
||||
String[] sl = str.split("(?!^)");
|
||||
for(String o : sl){
|
||||
if(!stringList.contains(o)){
|
||||
stringList.add(o);
|
||||
}
|
||||
}
|
||||
}
|
||||
return stringList;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public HashMap<Character,Material> returnMaterial(String s){
|
||||
cc = new config();
|
||||
fc = cc.getConfig("crafting.yml", "");
|
||||
String path = "Items." + s;
|
||||
List<String> stringList = returnCharacters(s);
|
||||
HashMap<Character, Material> materialHash = new HashMap<Character, Material>();
|
||||
for(String str : stringList){
|
||||
Character chars = str.charAt(0);
|
||||
Integer MaterialID = fc.getInt(path+".crafting.index." + str);
|
||||
Material material = Material.getMaterial(MaterialID);
|
||||
materialHash.put(chars, material);
|
||||
}
|
||||
return materialHash;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
package de.Ste3et_C0st.Furniture.Main;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
@ -29,7 +30,22 @@ public class Utils {
|
||||
}
|
||||
}
|
||||
|
||||
//NORDEN GEHT
|
||||
public static BlockFace StringToFace(final String face) {
|
||||
switch (face) {
|
||||
case "NORTH": return BlockFace.NORTH;
|
||||
case "EAST": return BlockFace.EAST;
|
||||
case "SOUTH": return BlockFace.SOUTH;
|
||||
case "WEST": return BlockFace.WEST;
|
||||
default: return BlockFace.NORTH;
|
||||
}
|
||||
}
|
||||
|
||||
public static int randInt(int min, int max) {
|
||||
Random rand = new Random();
|
||||
int randomNum = rand.nextInt((max - min) + 1) + min;
|
||||
return randomNum;
|
||||
}
|
||||
|
||||
public static EulerAngle FaceEuler(final BlockFace face, Double x, Double y, Double z) {
|
||||
return new EulerAngle(x,y,z);
|
||||
}
|
||||
@ -46,15 +62,14 @@ public class Utils {
|
||||
if(d<0){d+=.5;}else{d+=.5;}
|
||||
return d;
|
||||
}
|
||||
|
||||
public static ArmorStand setArmorStand(Location location, EulerAngle angle, ItemStack is, Boolean Arm, List<Entity> entityList, List<Location> locationList){
|
||||
|
||||
public static ArmorStand setArmorStand(Location location, EulerAngle angle, ItemStack is, Boolean Arm, String ID, List<String> idList){
|
||||
World w = location.getWorld();
|
||||
|
||||
String id = ID+"-"+idList.size();
|
||||
for(Entity entity : w.getEntities()){
|
||||
if(entity instanceof ArmorStand){
|
||||
if(location.equals(entity.getLocation())){
|
||||
entityList.add(entity);
|
||||
if(locationList!=null){locationList.add(location);}
|
||||
if(entity.getCustomName().equals(id)){
|
||||
idList.add(id);
|
||||
return (ArmorStand) entity;
|
||||
}
|
||||
}
|
||||
@ -71,8 +86,19 @@ public class Utils {
|
||||
as.setVisible(false);
|
||||
as.setGravity(false);
|
||||
as.setBasePlate(false);
|
||||
entityList.add(as);
|
||||
if(locationList!=null){locationList.add(location);}
|
||||
as.setCustomName(id);
|
||||
idList.add(id);
|
||||
return as;
|
||||
}
|
||||
|
||||
public static ArmorStand getArmorStandAtID(World w, String string){
|
||||
for(Entity e : w.getEntities()){
|
||||
if(e instanceof ArmorStand){
|
||||
if(e.getCustomName().equalsIgnoreCase(string)){
|
||||
return (ArmorStand) e;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,25 +1,97 @@
|
||||
package de.Ste3et_C0st.Furniture.Main;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class command implements CommandExecutor {
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender arg0, Command arg1, String arg2,String[] arg3) {
|
||||
if(arg0 instanceof Player == false){return true;}
|
||||
Player p = (Player) arg0;
|
||||
if(arg1.getName().equalsIgnoreCase("Furniture")){
|
||||
p.getInventory().addItem(main.getInstance().itemse.Sofa);
|
||||
p.getInventory().addItem(main.getInstance().itemse.Laterne);
|
||||
p.getInventory().addItem(main.getInstance().itemse.stuhl);
|
||||
p.getInventory().addItem(main.getInstance().itemse.tisch);
|
||||
p.getInventory().addItem(main.getInstance().itemse.tisch2);
|
||||
public boolean onCommand(CommandSender sender, Command cmd, String arg2, String[] args) {
|
||||
if(cmd.getName().equalsIgnoreCase("furniture")){
|
||||
String noPermissions = ChatColor.translateAlternateColorCodes('&', main.getInstance().getConfig().getString("config.Messages.NoPermissions"));
|
||||
String notFound = ChatColor.translateAlternateColorCodes('&', main.getInstance().getConfig().getString("config.Messages.notFound"));
|
||||
String PlayerNotFound = ChatColor.translateAlternateColorCodes('&', main.getInstance().getConfig().getString("config.Messages.PlayerNotFound"));
|
||||
String help = "§7================[§2Furniture§7]================\n";
|
||||
help += "§2/furniture list | §8list all available furniture\n";
|
||||
help += "§2/furniture give <PLAYER> <FURNITURE> | §8give one player one furniture\n";
|
||||
|
||||
if(sender instanceof Player){
|
||||
help += "§2/furniture give <FURNITURE> | §8give you an furniture\n";
|
||||
if(args.length == 2){
|
||||
if(args[0].equalsIgnoreCase("give")){
|
||||
if(!sender.hasPermission("furniture.give")){sender.sendMessage(noPermissions);return true;}
|
||||
if(isExist(args[1])){
|
||||
if(!sender.hasPermission("furniture.give." + args[1].toLowerCase())){sender.sendMessage(noPermissions);return true;}
|
||||
((Player) sender).getInventory().addItem(getIS(args[1]));
|
||||
return true;
|
||||
}else{
|
||||
sender.sendMessage(notFound);
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
sender.sendMessage(help);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
help += "§7=========================================";
|
||||
|
||||
if(args.length == 1){
|
||||
if(args[0].equalsIgnoreCase("list")){
|
||||
if(sender.hasPermission("furniture.list")){
|
||||
sender.sendMessage("§7Furniture: ");
|
||||
for(String a : main.getInstance().crafting.keySet()){
|
||||
sender.sendMessage("§6- " + a);
|
||||
}
|
||||
return true;
|
||||
}else{
|
||||
sender.sendMessage(noPermissions);
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
sender.sendMessage(help);
|
||||
}
|
||||
}else if(args.length == 3){
|
||||
if(args[0].equalsIgnoreCase("give")){
|
||||
if(!sender.hasPermission("furniture.give")){sender.sendMessage(noPermissions);return true;}
|
||||
if(!isExist(args[2])){sender.sendMessage(notFound);return true;}
|
||||
if(!Bukkit.getPlayer(args[1]).isOnline()){sender.sendMessage(PlayerNotFound);return true;}
|
||||
Player player = Bukkit.getPlayer(args[1]);
|
||||
player.getInventory().addItem(getIS(args[2]));
|
||||
return true;
|
||||
}else{
|
||||
sender.sendMessage(help);
|
||||
return true;
|
||||
}
|
||||
}else{
|
||||
sender.sendMessage(help);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isExist(String s){
|
||||
for(String a : main.getInstance().crafting.keySet()){
|
||||
if(a.equalsIgnoreCase(s)){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public ItemStack getIS(String s ){
|
||||
for(String a : main.getInstance().crafting.keySet()){
|
||||
if(a.equalsIgnoreCase(s)){
|
||||
return main.getInstance().crafting.get(a);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ public class config
|
||||
|
||||
public config()
|
||||
{
|
||||
this.path = "plugins/DiceEaster";
|
||||
this.path = "plugins/Furniture/";
|
||||
}
|
||||
|
||||
public FileConfiguration createConfig(String name, String Folder)
|
||||
@ -75,7 +75,6 @@ public class config
|
||||
}
|
||||
|
||||
public boolean ExistConfig(String folder, String name){
|
||||
System.out.print(path + folder + "," + name);
|
||||
if(new File(path + folder, name).exists()){
|
||||
return true;
|
||||
}
|
||||
|
@ -1,73 +1,89 @@
|
||||
package de.Ste3et_C0st.Furniture.Main;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.milkbowl.vault.Metrics;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ShapedRecipe;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
|
||||
import de.Ste3et_C0st.DiceEaster.DiceEaster;
|
||||
import de.Ste3et_C0st.Furniture.Main.Manager;
|
||||
import de.Ste3et_C0st.Furniture.Listener.OnInteract;
|
||||
import de.Ste3et_C0st.Furniture.Objects.largeTable;
|
||||
import de.Ste3et_C0st.Furniture.Objects.laterne;
|
||||
import de.Ste3et_C0st.Furniture.Objects.sofa;
|
||||
import de.Ste3et_C0st.Furniture.Objects.stuhl;
|
||||
import de.Ste3et_C0st.Furniture.Objects.tisch;
|
||||
import de.Ste3et_C0st.Furniture.Objects.indoor.chair;
|
||||
import de.Ste3et_C0st.Furniture.Objects.indoor.largeTable;
|
||||
import de.Ste3et_C0st.Furniture.Objects.indoor.latern;
|
||||
import de.Ste3et_C0st.Furniture.Objects.indoor.sofa;
|
||||
import de.Ste3et_C0st.Furniture.Objects.indoor.table;
|
||||
import de.Ste3et_C0st.Furniture.Objects.outdoor.tent_1;
|
||||
|
||||
public class main extends JavaPlugin {
|
||||
private static main Main;
|
||||
public List<sofa> sofas = new ArrayList<sofa>();
|
||||
public List<laterne> laternen = new ArrayList<laterne>();
|
||||
public List<stuhl> stuehle = new ArrayList<stuhl>();
|
||||
public List<tisch> tische = new ArrayList<tisch>();
|
||||
public List<latern> laternen = new ArrayList<latern>();
|
||||
public List<chair> stuehle = new ArrayList<chair>();
|
||||
public List<table> tische = new ArrayList<table>();
|
||||
public List<largeTable> tische2 = new ArrayList<largeTable>();
|
||||
public ItemsEquipment itemse;
|
||||
public DiceEaster dice;
|
||||
|
||||
public HashMap<String, ItemStack> crafting = new HashMap<String, ItemStack>();
|
||||
public Manager mgr;
|
||||
public List<tent_1> tents1 = new ArrayList<tent_1>();
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void onEnable(){
|
||||
getCommand("Furniture").setExecutor(new command());
|
||||
Main = this;
|
||||
this.itemse = new ItemsEquipment();
|
||||
getServer().getPluginManager().registerEvents(new OnInteract(), this);
|
||||
dice = (DiceEaster) getServer().getPluginManager().getPlugin("DiceEaster");
|
||||
getCommand("furniture").setExecutor(new command());
|
||||
getConfig().addDefaults(YamlConfiguration.loadConfiguration(getResource("config.yml")));
|
||||
getConfig().options().copyDefaults(true);
|
||||
saveConfig();
|
||||
|
||||
if(getServer().getPluginManager().isPluginEnabled("Vault") && getConfig().getBoolean("config.UseMetrics")){
|
||||
try
|
||||
{
|
||||
Metrics metrics = new Metrics(this);
|
||||
metrics.start();
|
||||
}
|
||||
catch (IOException localIOException) {}
|
||||
}
|
||||
|
||||
this.mgr = new Manager();
|
||||
mgr.loadLargeTisch();
|
||||
mgr.loadLatern();
|
||||
mgr.loadSofa();
|
||||
mgr.loadStuhl();
|
||||
mgr.loadTisch();
|
||||
mgr.loadtent1();
|
||||
mgr.defaultCrafting();
|
||||
addCrafting();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable(){
|
||||
|
||||
mgr.saveLargeTable();
|
||||
mgr.saveLatern();
|
||||
mgr.saveSofa();
|
||||
mgr.saveStuhl();
|
||||
mgr.saveTable();
|
||||
mgr.saveTent1();
|
||||
getServer().resetRecipes();
|
||||
}
|
||||
|
||||
public void addCrafting(){
|
||||
ShapedRecipe grinderRecipe = new ShapedRecipe(itemse.Sofa).shape("#0#", "###", "+0+").setIngredient('+', Material.FENCE).
|
||||
setIngredient('#', Material.WOOL);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
|
||||
grinderRecipe = new ShapedRecipe(itemse.Laterne).shape("0#0", "-+-", "0E0").setIngredient('+', Material.TORCH).
|
||||
setIngredient('#', Material.WOOD_PLATE).setIngredient('-', Material.STICK).setIngredient('E', Material.OBSIDIAN);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
|
||||
grinderRecipe = new ShapedRecipe(itemse.Laterne).shape("0#0", "-+-", "0E0").setIngredient('+', Material.TORCH).
|
||||
setIngredient('#', Material.WOOD_PLATE).setIngredient('-', Material.STICK).setIngredient('E', Material.OBSIDIAN);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
|
||||
grinderRecipe = new ShapedRecipe(itemse.stuhl).shape("0#0", "0#0", "E0E").setIngredient('#', Material.TRAP_DOOR).
|
||||
setIngredient('E', Material.STICK);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
|
||||
grinderRecipe = new ShapedRecipe(itemse.tisch).shape("0#0", "0E0", "0+0").setIngredient('#', Material.TRAP_DOOR).
|
||||
setIngredient('E', Material.STICK).setIngredient('+', Material.WOOD_STEP);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
|
||||
grinderRecipe = new ShapedRecipe(itemse.tisch2).shape("###", "###", "E0E").setIngredient('#', Material.STAINED_GLASS_PANE).
|
||||
setIngredient('E', Material.BONE);
|
||||
getServer().addRecipe(grinderRecipe);
|
||||
mgr.loadCrafting("largeTable");
|
||||
mgr.loadCrafting("table");
|
||||
mgr.loadCrafting("lantern");
|
||||
mgr.loadCrafting("sofa");
|
||||
mgr.loadCrafting("chair");
|
||||
mgr.loadCrafting("tent1");
|
||||
}
|
||||
|
||||
public static String getCardinalDirection(Player player) {
|
||||
@ -153,6 +169,99 @@ public class main extends JavaPlugin {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean canPlaceLarge(Player p, Location location, BlockFace b, Integer length, Integer width){
|
||||
if(b==null&&length==null&&width==null){
|
||||
if(!location.getBlock().getType().equals(Material.AIR)){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
location = main.getNew(location, b.getOppositeFace(), 2D, 0D);
|
||||
if(b!=null&&length!=null&&width!=null){
|
||||
for(int i = 0; i<= length-1; i++){
|
||||
for(int l = 0; l<= width-1; l++){
|
||||
if(!getNew(location, b,(double) l,(double) i).getBlock().getType().equals(Material.AIR)){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<Location> getFunList(){
|
||||
List<Location> loc = new ArrayList<Location>();
|
||||
if(!this.stuehle.isEmpty()){
|
||||
for(chair s : stuehle){
|
||||
loc.add(s.getLocation());
|
||||
}
|
||||
}
|
||||
if(!this.laternen.isEmpty()){
|
||||
for(latern l : laternen){
|
||||
loc.add(l.getLocation());
|
||||
}
|
||||
}
|
||||
if(!this.tische2.isEmpty()){
|
||||
for(largeTable l : tische2){
|
||||
loc.add(l.getLocation());
|
||||
}
|
||||
}
|
||||
if(!this.sofas.isEmpty()){
|
||||
for(sofa s : sofas){
|
||||
loc.add(s.getLocation());
|
||||
}
|
||||
}
|
||||
if(!this.tische.isEmpty()){
|
||||
for(table t : tische){
|
||||
loc.add(t.getLocation());
|
||||
}
|
||||
}
|
||||
return loc;
|
||||
}
|
||||
|
||||
public static String createRandomRegistryId()
|
||||
{
|
||||
String val = "";
|
||||
int ranChar = 65 + (new Random()).nextInt(90-65);
|
||||
char ch = (char)ranChar;
|
||||
val += ch;
|
||||
Random r = new Random();
|
||||
int numbers = 100000 + (int)(r.nextFloat() * 899900);
|
||||
val += String.valueOf(numbers);
|
||||
val += "-";
|
||||
for(int i = 0; i<6;){
|
||||
int ranAny = 48 + (new Random()).nextInt(90-65);
|
||||
if(!(57 < ranAny && ranAny<= 65)){
|
||||
char c = (char)ranAny;
|
||||
val += c;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
public static main getInstance() {return Main;}
|
||||
|
||||
public boolean canPlaceTent(Player p, Location location, BlockFace b, Integer length, Integer width, Integer height){
|
||||
if(b==null&&length==null&&width==null){
|
||||
if(!location.getBlock().getType().equals(Material.AIR)){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
location = main.getNew(location, b.getOppositeFace(), 3D, 0D);
|
||||
if(b!=null&&length!=null&&width!=null){
|
||||
for(int i = 0; i<= length-1; i++){
|
||||
for(int l = 0; l<= width-1; l++){
|
||||
for(int y=0;y<=height-1;y++){
|
||||
if(!getNew(location, b,(double) l,(double) i).add(0,y,0).getBlock().getType().equals(Material.AIR)){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects;
|
||||
package de.Ste3et_C0st.Furniture.Objects.indoor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -6,11 +6,12 @@ import java.util.List;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
@ -22,17 +23,22 @@ import org.bukkit.util.EulerAngle;
|
||||
import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class stuhl implements Listener {
|
||||
public class chair implements Listener {
|
||||
|
||||
List<Entity> armorList = new ArrayList<Entity>();
|
||||
List<String> IDList = new ArrayList<String>();
|
||||
Location loc = null;
|
||||
BlockFace b = null;
|
||||
|
||||
World w = null;
|
||||
private String id;
|
||||
public String getID(){return this.id;}
|
||||
public Location getLocation(){return this.loc;}
|
||||
public BlockFace getBlockFace(){return this.b;}
|
||||
|
||||
public stuhl(Location loc, Plugin plugin){
|
||||
public chair(Location loc, Plugin plugin, String id){
|
||||
this.loc = loc.getBlock().getLocation();
|
||||
this.id = id;
|
||||
this.b = Utils.yawToFace(loc.getYaw());
|
||||
this.w = this.loc.getWorld();
|
||||
BlockFace b = Utils.yawToFace(loc.getYaw()).getOppositeFace();
|
||||
Location center = Utils.getCenter(loc);
|
||||
Location sitz = new Location(center.getWorld(), center.getX(), center.getY(), center.getZ());
|
||||
@ -50,12 +56,12 @@ public class stuhl implements Listener {
|
||||
sitz.setYaw(Utils.FaceToYaw(b));
|
||||
lehne.setYaw(Utils.FaceToYaw(b));
|
||||
|
||||
Utils.setArmorStand(sitz, null, new ItemStack(Material.TRAP_DOOR), false, armorList, null);
|
||||
Utils.setArmorStand(lehne, new EulerAngle(1.57, .0, .0), new ItemStack(Material.TRAP_DOOR), false, armorList, null);
|
||||
Utils.setArmorStand(feet1, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet2, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet3, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet4, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(sitz, null, new ItemStack(Material.TRAP_DOOR), false,getID(),IDList);
|
||||
Utils.setArmorStand(lehne, new EulerAngle(1.57, .0, .0), new ItemStack(Material.TRAP_DOOR), false,getID(),IDList);
|
||||
Utils.setArmorStand(feet1, null, new ItemStack(Material.LEVER), false,getID(),IDList);
|
||||
Utils.setArmorStand(feet2, null, new ItemStack(Material.LEVER), false,getID(),IDList);
|
||||
Utils.setArmorStand(feet3, null, new ItemStack(Material.LEVER), false,getID(),IDList);
|
||||
Utils.setArmorStand(feet4, null, new ItemStack(Material.LEVER), false,getID(),IDList);
|
||||
main.getInstance().stuehle.add(this);
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
}
|
||||
@ -80,41 +86,39 @@ public class stuhl implements Listener {
|
||||
}
|
||||
*/
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent e){
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
private void onInteract(PlayerInteractAtEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
if(IDList.contains(e.getRightClicked().getCustomName())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(is!=null){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
armorList.get(0).setPassenger(player);
|
||||
}
|
||||
}
|
||||
Utils.getArmorStandAtID(w, IDList.get(0)).setPassenger(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void delete(Boolean b){
|
||||
if(b){
|
||||
armorList.get(0).getLocation().getWorld().dropItem(armorList.get(0).getLocation().getBlock().getLocation().add(0, 1, 0), main.getInstance().itemse.stuhl);
|
||||
for(Entity entity : armorList){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
entity.getWorld().playEffect(entity.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
entity.remove();
|
||||
getLocation().getWorld().dropItem(getLocation(), main.getInstance().crafting.get("chair"));
|
||||
for(String ids : IDList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, ids);
|
||||
getLocation().getWorld().playEffect(as.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
as.remove();
|
||||
main.getInstance().mgr.deleteFromConfig(getID(), "chair");
|
||||
}
|
||||
}
|
||||
this.loc = null;
|
||||
armorList.clear();
|
||||
IDList.clear();
|
||||
main.getInstance().stuehle.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getEntity())){
|
||||
if(IDList.contains(e.getEntity().getCustomName())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
277
src/de/Ste3et_C0st/Furniture/Objects/indoor/largeTable.java
Normal file
277
src/de/Ste3et_C0st/Furniture/Objects/indoor/largeTable.java
Normal file
@ -0,0 +1,277 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects.indoor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
|
||||
import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class largeTable implements Listener {
|
||||
|
||||
private List<String> idList = new ArrayList<String>();
|
||||
private List<String> tellerIDS = new ArrayList<String>();
|
||||
private Location loc = null;
|
||||
private BlockFace b = null;
|
||||
private String id;
|
||||
private World w;
|
||||
public String getID(){return this.id;}
|
||||
public Location getLocation(){return this.loc;}
|
||||
public BlockFace getBlockFace(){return this.b;}
|
||||
|
||||
public largeTable(Location loc, Plugin plugin, List<ItemStack> iL, HashMap<Integer, ItemStack> tellerItems, String id){
|
||||
List<ArmorStand> armorlist = new ArrayList<ArmorStand>();
|
||||
this.loc = loc;
|
||||
this.b = Utils.yawToFace(loc.getYaw());
|
||||
this.id = id;
|
||||
this.w = loc.getWorld();
|
||||
ItemStack IS1 =null;
|
||||
ItemStack IS2 =null;
|
||||
ItemStack IS3 =null;
|
||||
ItemStack IS4 =null;
|
||||
|
||||
if(tellerItems != null){
|
||||
if(tellerItems.containsKey(0)){IS1=tellerItems.get(0);}
|
||||
if(tellerItems.containsKey(1)){IS2=tellerItems.get(1);}
|
||||
if(tellerItems.containsKey(2)){IS3=tellerItems.get(2);}
|
||||
if(tellerItems.containsKey(3)){IS4=tellerItems.get(3);}
|
||||
}
|
||||
|
||||
Location location = Utils.getCenter(loc.getBlock().getLocation());
|
||||
float yaw = Utils.FaceToYaw(this.b);
|
||||
location = main.getNew(location, this.b, 0.1, 0.28);
|
||||
location.add(0,.2,0);
|
||||
Double winkel = 1.57;
|
||||
int iTems = 0;
|
||||
for(int x=1; x<=3;x++){
|
||||
Location l = null;
|
||||
l = main.getNew(location, this.b, 0.0, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
ItemStack iTemStack_1 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
ItemStack iTemStack_2 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
ItemStack iTemStack_3 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
if(iL!=null&&!iL.isEmpty()){
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_1=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_2=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_3=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
}
|
||||
|
||||
ArmorStand as = Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_1, false,getID(),idList);
|
||||
armorlist.add(as);
|
||||
l = main.getNew(location, this.b, 0.63, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
as = Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_2, false,getID(),idList);
|
||||
armorlist.add(as);
|
||||
l = main.getNew(location, this.b, 1.26, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
as = Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_3, false,getID(),idList);
|
||||
armorlist.add(as);
|
||||
}
|
||||
|
||||
Location middle = Utils.getCenter(armorlist.get(0).getLocation());
|
||||
Location mitteTisch = Utils.getCenter(armorlist.get(4).getLocation().getBlock().getLocation());
|
||||
middle.add(0, -.9, 0);
|
||||
Location feet1 = main.getNew(middle, this.b, -.2, .1);
|
||||
Location feet2 = main.getNew(middle, this.b, -.2, -1.3);
|
||||
Location feet3 = main.getNew(middle, this.b, 1.1, .1);
|
||||
Location feet4 = main.getNew(middle, this.b, 1.1, -1.3);
|
||||
|
||||
|
||||
double hight = .67;
|
||||
|
||||
Location t1 = main.getNew(mitteTisch, this.b, -.95, .4).add(0,hight,0);
|
||||
Location t2 = main.getNew(mitteTisch, this.b, -.4, -.92).add(0,hight,0);
|
||||
Location t3 = main.getNew(mitteTisch, this.b, .92, -.36).add(0,hight,0);
|
||||
Location t4 = main.getNew(mitteTisch, this.b, .4, .92).add(0,hight,0);
|
||||
|
||||
float yaw1 = yaw;
|
||||
float yaw2 = yaw1-90;
|
||||
float yaw3 = yaw2-90;
|
||||
float yaw4 = yaw3-90;
|
||||
|
||||
t1.setYaw(yaw1);
|
||||
t2.setYaw(yaw2);
|
||||
t3.setYaw(yaw3);
|
||||
t4.setYaw(yaw4);
|
||||
|
||||
feet1.setYaw(yaw);
|
||||
feet2.setYaw(yaw);
|
||||
feet3.setYaw(yaw);
|
||||
feet4.setYaw(yaw);
|
||||
|
||||
Utils.setArmorStand(feet1, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, getID(), idList);
|
||||
Utils.setArmorStand(feet2, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, getID(), idList);
|
||||
Utils.setArmorStand(feet3, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, getID(), idList);
|
||||
Utils.setArmorStand(feet4, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, getID(), idList);
|
||||
ArmorStand as1 = Utils.setArmorStand(t1, new EulerAngle(0, 0, 0), IS1, true, getID(), idList);
|
||||
ArmorStand as2 = Utils.setArmorStand(t2, new EulerAngle(0, 0, 0), IS2, true, getID(), idList);
|
||||
ArmorStand as3 = Utils.setArmorStand(t3, new EulerAngle(0, 0, 0), IS3, true, getID(), idList);
|
||||
ArmorStand as4 = Utils.setArmorStand(t4, new EulerAngle(0, 0, 0), IS4, true, getID(), idList);
|
||||
|
||||
tellerIDS.add(as1.getCustomName());
|
||||
tellerIDS.add(as2.getCustomName());
|
||||
tellerIDS.add(as3.getCustomName());
|
||||
tellerIDS.add(as4.getCustomName());
|
||||
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
main.getInstance().tische2.add(this);
|
||||
}
|
||||
|
||||
public void delete(boolean b){
|
||||
if(b){
|
||||
getLocation().getWorld().dropItem(getLocation(), main.getInstance().crafting.get("largeTable"));
|
||||
|
||||
for(String s : tellerIDS){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
if(as!=null){
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){
|
||||
getLocation().getWorld().dropItem(getLocation(), as.getItemInHand());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(String s : this.idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
if(as!=null && as.getHelmet()!= null && as.getHelmet().getType()!=null){
|
||||
loc.getWorld().playEffect(loc, Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
}
|
||||
as.remove();
|
||||
}
|
||||
main.getInstance().mgr.deleteFromConfig(getID(), "largeTable");
|
||||
}
|
||||
|
||||
this.tellerIDS.clear();
|
||||
this.idList.clear();
|
||||
main.getInstance().tische2.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
private void onInteract(PlayerInteractAtEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(this.idList.contains(e.getRightClicked().getCustomName())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(is!=null){
|
||||
if(is.getType().equals(Material.INK_SACK)){
|
||||
Short druability = is.getDurability();
|
||||
Integer amount = is.getAmount();
|
||||
if(amount>this.idList.size()-4 || player.getGameMode().equals(GameMode.CREATIVE)){amount=this.idList.size()-4;}
|
||||
List<Entity> list = new ArrayList<Entity>();
|
||||
|
||||
for(String s : this.idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
if(as!=null){
|
||||
ItemStack item = as.getHelmet();
|
||||
if(item.getDurability() != main.getFromDey(druability)){
|
||||
list.add(as);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try{
|
||||
for(int i = 0; i<=amount-1;i++){
|
||||
Entity entity = list.get(i);
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
item.setDurability(main.getFromDey(druability));
|
||||
as.setHelmet(item);
|
||||
}
|
||||
}
|
||||
}catch(Exception ex){}
|
||||
|
||||
|
||||
if(!player.getGameMode().equals(GameMode.CREATIVE)){
|
||||
is.setAmount(is.getAmount()-amount);
|
||||
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), is);
|
||||
player.updateInventory();
|
||||
}
|
||||
}else if(!is.getType().isBlock() || is.getType().equals(Material.AIR)){
|
||||
BlockFace b = Utils.yawToFace(player.getLocation().getYaw());
|
||||
ArmorStand as = null;
|
||||
|
||||
for(String s : this.tellerIDS){
|
||||
ArmorStand armorStand = Utils.getArmorStandAtID(w, s);
|
||||
BlockFace b2 = Utils.yawToFace(armorStand.getLocation().getYaw());
|
||||
if(b2.equals(b)){
|
||||
as = armorStand;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
|
||||
player.getInventory().clear(player.getInventory().getHeldItemSlot());
|
||||
player.updateInventory();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(this.idList.contains(e.getEntity().getCustomName())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<ItemStack> getItemListTisch(){
|
||||
List<ItemStack> items = new ArrayList<ItemStack>();
|
||||
for(int i = 0; i<=8;i++){
|
||||
items.add(Utils.getArmorStandAtID(w, idList.get(i)).getHelmet());
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
public HashMap<Integer, ItemStack> getTeller(){
|
||||
HashMap<Integer, ItemStack> teller = new HashMap<Integer, ItemStack>();
|
||||
for(String s : tellerIDS){
|
||||
try{
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
teller.put(teller.size(), as.getItemInHand());
|
||||
}catch(Exception e){
|
||||
teller.put(teller.size(), new ItemStack(Material.AIR));
|
||||
}
|
||||
}
|
||||
return teller;
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects;
|
||||
package de.Ste3et_C0st.Furniture.Objects.indoor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -7,13 +7,15 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
@ -23,21 +25,25 @@ import org.bukkit.plugin.Plugin;
|
||||
import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class laterne implements Listener {
|
||||
List<Entity> armorList = new ArrayList<Entity>();
|
||||
Block b;
|
||||
Location loc = null;
|
||||
Boolean bool = true;
|
||||
|
||||
BlockFace bFace = null;
|
||||
|
||||
public class latern implements Listener {
|
||||
private List<String> idList = new ArrayList<String>();
|
||||
private Block b;
|
||||
private Location loc = null;
|
||||
private Boolean bool = true;
|
||||
private BlockFace bFace = null;
|
||||
private String id;
|
||||
private World w;
|
||||
public String getID(){return this.id;}
|
||||
public Location getLocation(){return this.loc;}
|
||||
public BlockFace getBlockFace(){return this.bFace;}
|
||||
public Boolean getBlockState(){return this.bool;}
|
||||
|
||||
public laterne(Location loc, Plugin plugin, Boolean bool){
|
||||
public latern(Location loc, Plugin plugin, Boolean bool, String id){
|
||||
this.loc = loc;
|
||||
this.bool = bool;
|
||||
this.id = id;
|
||||
this.bFace = Utils.yawToFace(loc.getYaw());
|
||||
this.w = loc.getWorld();
|
||||
Location center = Utils.getCenter(loc);
|
||||
b = center.getWorld().getBlockAt(center);
|
||||
if(bool){
|
||||
@ -54,13 +60,13 @@ public class laterne implements Listener {
|
||||
Location right_upper = new Location(obsidian.getWorld(), obsidian.getX()-0.21, obsidian.getY()+.62, obsidian.getZ()-0.21);
|
||||
Location right_down = new Location(obsidian.getWorld(), obsidian.getX()+0.21, obsidian.getY() + .62, obsidian.getZ() -0.21);
|
||||
|
||||
Utils.setArmorStand(obsidian, null, new ItemStack(Material.OBSIDIAN), false, armorList, null);
|
||||
Utils.setArmorStand(location.add(0,0,0), null, new ItemStack(Material.WOOD_PLATE), false, armorList, null);
|
||||
Utils.setArmorStand(obsidian, null, new ItemStack(Material.OBSIDIAN), false,getID(),idList);
|
||||
Utils.setArmorStand(location.add(0,0,0), null, new ItemStack(Material.WOOD_PLATE), false,getID(), idList);
|
||||
|
||||
Utils.setArmorStand(left_down, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(left_upper, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(right_upper, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(right_down, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(left_down, null, new ItemStack(Material.LEVER), false,getID(), idList);
|
||||
Utils.setArmorStand(left_upper, null, new ItemStack(Material.LEVER), false,getID(), idList);
|
||||
Utils.setArmorStand(right_upper, null, new ItemStack(Material.LEVER), false,getID(), idList);
|
||||
Utils.setArmorStand(right_down, null, new ItemStack(Material.LEVER), false,getID(), idList);
|
||||
Bukkit.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
main.getInstance().laternen.add(this);
|
||||
}
|
||||
@ -80,59 +86,58 @@ public class laterne implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@EventHandler
|
||||
public void onHit(PlayerMoveEvent e){
|
||||
Player p = e.getPlayer();
|
||||
if(!p.isInsideVehicle() && loc!=null){
|
||||
if(e.getTo().getBlock().getLocation().equals(loc.getBlock().getLocation()) ||
|
||||
e.getTo().getBlock().getLocation().equals(loc.getBlock().getLocation().add(0,1,0))){
|
||||
p.teleport(e.getFrom());
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
public void delete(Boolean b){
|
||||
|
||||
if(b){
|
||||
armorList.get(0).getLocation().getWorld().dropItem(this.b.getLocation(), main.getInstance().itemse.Laterne);
|
||||
for(Entity entity : armorList){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
entity.getWorld().playEffect(entity.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
entity.remove();
|
||||
getLocation().getWorld().dropItem(getLocation(), main.getInstance().crafting.get("lantern"));
|
||||
for(String s : idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w,s);
|
||||
as.getWorld().playEffect(as.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
as.remove();
|
||||
main.getInstance().mgr.deleteFromConfig(getID(), "lantern");
|
||||
}
|
||||
}
|
||||
if(this.b!=null&&!this.b.getType().equals(Material.AIR)){this.b.setType(Material.AIR);}
|
||||
this.bool = null;
|
||||
this.loc = null;
|
||||
armorList.clear();
|
||||
this.idList.clear();
|
||||
main.getInstance().laternen.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent e){
|
||||
public void onBlockBreak(BlockBreakEvent e){
|
||||
if(e.getBlock()!=null&&e.getBlock().equals(b)){
|
||||
delete(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
private void onInteract(PlayerInteractAtEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
if(this.idList.contains(e.getRightClicked().getName())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(is!=null){
|
||||
if(is.getType().equals(Material.FLINT_AND_STEEL)){
|
||||
b.setType(Material.TORCH);
|
||||
bool = true;
|
||||
}else if(is.getType().equals(Material.WATER_BUCKET)){
|
||||
b.setType(Material.REDSTONE_TORCH_OFF);
|
||||
bool = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getEntity())){
|
||||
if(this.idList.contains(e.getEntity().getName())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects;
|
||||
package de.Ste3et_C0st.Furniture.Objects.indoor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -7,13 +7,14 @@ import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -24,16 +25,25 @@ import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class sofa implements Listener {
|
||||
private List<Entity> armorList = new ArrayList<Entity>();
|
||||
private List<Entity> sitz = new ArrayList<Entity>();
|
||||
private List<Location> location = new ArrayList<Location>();
|
||||
|
||||
private List<String> idList = new ArrayList<String>();
|
||||
private ItemStack is;
|
||||
private Double place;
|
||||
private BlockFace b;
|
||||
private short color = 0;
|
||||
private Location loc = null;
|
||||
private String id;
|
||||
private World w;
|
||||
public String getID(){return this.id;}
|
||||
public Location getLocation(){return this.loc;}
|
||||
public BlockFace getBlockFace(){return this.b;}
|
||||
|
||||
public sofa(Location loc, Integer lengt, Plugin plugin){
|
||||
public sofa(Location loc, Integer lengt, Plugin plugin, List<ItemStack> list, String id){
|
||||
List<Entity> sitz = new ArrayList<Entity>();
|
||||
this.w = loc.getWorld();
|
||||
this.loc = loc;
|
||||
this.place = 0.2;
|
||||
this.id = id;
|
||||
this.b = Utils.yawToFace(loc.getYaw());
|
||||
is = new ItemStack(Material.CARPET);
|
||||
is.setDurability(color);
|
||||
BlockFace b = Utils.yawToFace(loc.getYaw()).getOppositeFace();
|
||||
@ -56,31 +66,43 @@ public class sofa implements Listener {
|
||||
Location feet3 = main.getNew(looking, b, place + .5, .2D);
|
||||
Location feet4 = main.getNew(looking, b, place + .5, lengt.doubleValue()-.2D);
|
||||
|
||||
Utils.setArmorStand(feet1, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet2, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet3, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet4, null, new ItemStack(Material.LEVER), false, armorList, null);
|
||||
Utils.setArmorStand(feet1, null, new ItemStack(Material.LEVER), false,getID(),idList);
|
||||
Utils.setArmorStand(feet2, null, new ItemStack(Material.LEVER), false,getID(),idList);
|
||||
Utils.setArmorStand(feet3, null, new ItemStack(Material.LEVER), false,getID(),idList);
|
||||
Utils.setArmorStand(feet4, null, new ItemStack(Material.LEVER), false,getID(),idList);
|
||||
|
||||
Location carpetHight = new Location(looking.getWorld(), loc.getBlockX(), loc.getBlockY() -1 , loc.getBlockZ());
|
||||
carpetHight.setYaw(Utils.FaceToYaw(b));
|
||||
//sitz
|
||||
carpetHight = main.getNew(carpetHight, b, .25,.3);
|
||||
Double d = .02;
|
||||
float facing = Utils.FaceToYaw(b);
|
||||
int l = 0;
|
||||
for(Double i = .0; i<=lengt; i+=0.65){
|
||||
//SITZ
|
||||
location.add(main.getNew(carpetHight, b, place,(double) d).getBlock().getLocation().add(0, 1, 0));
|
||||
Location carpet = main.getNew(carpetHight, b, place,(double) d);
|
||||
carpet.setYaw(facing);
|
||||
ArmorStand as = Utils.setArmorStand(carpet, null, is, false, armorList, null);
|
||||
ArmorStand as = null;
|
||||
if(list!=null&&!list.isEmpty() && list.get(l)!=null){
|
||||
as = Utils.setArmorStand(carpet, null, list.get(l), false,getID(),idList);
|
||||
}else{
|
||||
as = Utils.setArmorStand(carpet, null, is, false,getID(),idList);
|
||||
}
|
||||
sitz.add(as);
|
||||
l++;
|
||||
|
||||
//OBERER TEIL
|
||||
Location location = main.getNew(carpetHight, b, place-.25,(double) d);
|
||||
location.setYaw(facing);
|
||||
Utils.setArmorStand(location, new EulerAngle(1.57, .0, .0), is, false, armorList, null);
|
||||
|
||||
if(list!=null&&!list.isEmpty() && list.get(l)!=null){
|
||||
Utils.setArmorStand(location, new EulerAngle(1.57, .0, .0), list.get(l), false,getID(),idList);
|
||||
}else{
|
||||
Utils.setArmorStand(location, new EulerAngle(1.57, .0, .0), is, false,getID(),idList);
|
||||
}
|
||||
l++;
|
||||
if(d<=0D){d = 0.00;}
|
||||
d+=.58;
|
||||
}
|
||||
|
||||
Float yaw1= facing;
|
||||
Float yaw2= facing;
|
||||
Location last = main.getNew(sitz.get(sitz.size()-1).getLocation(), b, 0D, 0.26D);
|
||||
@ -88,97 +110,106 @@ public class sofa implements Listener {
|
||||
Location first = main.getNew(new Location(loc.getWorld(), loc.getX(), last.getY(), loc.getZ()), b, place+.25, 0.07D);
|
||||
first.setYaw(yaw2-90);
|
||||
|
||||
Utils.setArmorStand(first.add(0,-.05,0), new EulerAngle(1.57, .0, .0), is, false, armorList, null);
|
||||
Utils.setArmorStand(last.add(0,-.05,0), new EulerAngle(1.57, .0, .0), is, false, armorList, null);
|
||||
Utils.setArmorStand(first.add(0,-.05,0), new EulerAngle(1.57, .0, .0), is, false,getID(),idList);
|
||||
Utils.setArmorStand(last.add(0,-.05,0), new EulerAngle(1.57, .0, .0), is, false,getID(),idList);
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
main.getInstance().sofas.add(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWaterFlow(BlockFromToEvent e){
|
||||
/*@EventHandler
|
||||
private void onWaterFlow(BlockFromToEvent e){
|
||||
Location locTo = e.getToBlock().getLocation();
|
||||
if(location!=null && !location.isEmpty()){
|
||||
if(location.contains(locTo) || location.contains(locTo.add(0,1,0))){
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@EventHandler
|
||||
public void onHit(PlayerMoveEvent e){
|
||||
Player p = e.getPlayer();
|
||||
if(!p.isInsideVehicle() && location!=null){
|
||||
if(location.contains(e.getTo().getBlock().getLocation()) || location.contains(e.getTo().getBlock().getLocation().add(0,-1,0))){
|
||||
p.teleport(e.getFrom());
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
public void delete(Boolean b){
|
||||
if(b){
|
||||
armorList.get(0).getLocation().getWorld().dropItem(armorList.get(0).getLocation().getBlock().getLocation().add(0, 1, 0), main.getInstance().itemse.Sofa);
|
||||
for(Entity entity : armorList){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
entity.getWorld().playEffect(entity.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
entity.remove();
|
||||
getLocation().getWorld().dropItem(getLocation(), main.getInstance().crafting.get("sofa"));
|
||||
for(String s : idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(this.w, s);
|
||||
as.getWorld().playEffect(as.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
as.remove();
|
||||
main.getInstance().mgr.deleteFromConfig(getID(), "sofa");
|
||||
}
|
||||
}
|
||||
location.clear();
|
||||
armorList.clear();
|
||||
idList.clear();
|
||||
main.getInstance().sofas.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent e){
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
private void onInteract(PlayerInteractAtEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
if(idList.contains(e.getRightClicked().getCustomName())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
ArmorStand armorStand = Utils.getArmorStandAtID(w, e.getRightClicked().getCustomName());
|
||||
if(is!=null){
|
||||
if(is.getType().equals(Material.INK_SACK)){
|
||||
e.getRightClicked().sendMessage("test#2");
|
||||
Short druability = is.getDurability();
|
||||
Integer amount = is.getAmount();
|
||||
if(amount>armorList.size() || player.getGameMode().equals(GameMode.CREATIVE)){amount=armorList.size();}
|
||||
Integer amount = is.getAmount() + 4;
|
||||
if(amount>idList.size() || player.getGameMode().equals(GameMode.CREATIVE)){amount=idList.size();}
|
||||
List<Entity> list = new ArrayList<Entity>();
|
||||
for(Entity entity : armorList){
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
if(item.getDurability() != main.getFromDey(druability)){
|
||||
list.add(entity);
|
||||
for(String s : idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
if(as.getHelmet().getType().equals(Material.CARPET)){
|
||||
ItemStack item = as.getHelmet();
|
||||
if(item.getDurability() != main.getFromDey(druability)){
|
||||
list.add(as);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i<=amount-1;i++){
|
||||
Entity entity = list.get(i);
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
item.setDurability(main.getFromDey(druability));
|
||||
as.setHelmet(item);
|
||||
try{
|
||||
for(int i = 0; i<=amount-1;i++){
|
||||
Entity entity = list.get(i);
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
item.setDurability(main.getFromDey(druability));
|
||||
as.setHelmet(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}catch(IndexOutOfBoundsException ex){}
|
||||
|
||||
if(!player.getGameMode().equals(GameMode.CREATIVE)){
|
||||
is.setAmount(is.getAmount()-amount);
|
||||
is.setAmount(is.getAmount()+4-amount);
|
||||
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), is);
|
||||
player.updateInventory();
|
||||
}
|
||||
}else if(sitz.contains(e.getRightClicked())){
|
||||
}else if(!armorStand.getHeadPose().equals(new EulerAngle(1.57, .0, .0)) && armorStand.getHelmet().getType().equals(Material.CARPET)){
|
||||
e.getRightClicked().setPassenger(player);
|
||||
}
|
||||
}else if(!armorStand.getHeadPose().equals(new EulerAngle(1.57, .0, .0)) && armorStand.getHelmet().getType().equals(Material.CARPET)){
|
||||
e.getRightClicked().setPassenger(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<ItemStack> getItemListTisch(){
|
||||
List<ItemStack> items = new ArrayList<ItemStack>();
|
||||
for(String s : idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w, s);
|
||||
if(as.getHelmet()!=null&&as.getHelmet().getType().equals(is.getType())){
|
||||
items.add(as.getHelmet());
|
||||
}
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getEntity())){
|
||||
if(idList.contains(e.getEntity().getCustomName())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects;
|
||||
package de.Ste3et_C0st.Furniture.Objects.indoor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -7,11 +7,12 @@ import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
@ -22,43 +23,48 @@ import org.bukkit.util.EulerAngle;
|
||||
import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class tisch implements Listener {
|
||||
public class table implements Listener {
|
||||
|
||||
List<Entity> armorList = new ArrayList<Entity>();
|
||||
ArmorStand armor;
|
||||
ItemStack is = null;
|
||||
Location loc = null;
|
||||
BlockFace b = null;
|
||||
|
||||
private List<String> idList = new ArrayList<String>();
|
||||
private ArmorStand armor;
|
||||
private ItemStack is = null;
|
||||
private Location loc = null;
|
||||
private BlockFace b = null;
|
||||
private String id;
|
||||
private World w;
|
||||
public String getID(){return this.id;}
|
||||
public Location getLocation(){return this.loc;}
|
||||
public ItemStack getItemStack(){return this.is;}
|
||||
public BlockFace getBlockFace(){return this.b;}
|
||||
|
||||
public tisch(Location loc, Plugin plugin, ItemStack is){
|
||||
this.loc = loc;
|
||||
public table(Location loc, Plugin plugin, ItemStack is, String id){
|
||||
this.loc = loc.getBlock().getLocation();
|
||||
this.id = id;
|
||||
this.b = Utils.yawToFace(loc.getYaw());
|
||||
this.w = loc.getWorld();
|
||||
Location middle1 = Utils.getCenter(loc);
|
||||
Location middle2 = Utils.getCenter(loc);
|
||||
Utils.setArmorStand(middle1.add(0,-2.1,0),new EulerAngle(0, 0, 0) , new ItemStack(Material.WOOD_PLATE), false, armorList, null);
|
||||
Utils.setArmorStand(middle2.add(0,-1.05,0),new EulerAngle(0, 0, 0) , new ItemStack(Material.TRAP_DOOR), false, armorList, null);
|
||||
Utils.setArmorStand(middle1.add(0,-2.1,0),new EulerAngle(0, 0, 0) , new ItemStack(Material.WOOD_PLATE), false,getID(),idList);
|
||||
Utils.setArmorStand(middle2.add(0,-1.05,0),new EulerAngle(0, 0, 0) , new ItemStack(Material.TRAP_DOOR), false,getID(),idList);
|
||||
loc.setYaw(0);
|
||||
ArmorStand as = Utils.setArmorStand(loc.add(.9,0.15,0.3),new EulerAngle(0,.0,.0), is, true, armorList, null);
|
||||
Utils.setArmorStand(loc.add(0,-.65,.68),new EulerAngle(1.38,.0,.0), new ItemStack(Material.STICK), true, armorList, null);
|
||||
ArmorStand as = Utils.setArmorStand(loc.add(.9,0.15,0.3),new EulerAngle(0,.0,.0), is, true,getID(),idList);
|
||||
Utils.setArmorStand(loc.add(0,-.65,.68),new EulerAngle(1.38,.0,.0), new ItemStack(Material.STICK), true,getID(),idList);
|
||||
this.armor = as;
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
main.getInstance().tische.add(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent e){
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
private void onInteract(PlayerInteractAtEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
if(idList.contains(e.getRightClicked().getCustomName())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(is!=null&&!is.getType().isBlock()){
|
||||
if(is!=null&&!is.getType().isBlock()||is.getType().equals(Material.AIR)){
|
||||
if(armor!=null){
|
||||
ArmorStand as = (ArmorStand) armorList.get(2);
|
||||
ArmorStand as = Utils.getArmorStandAtID(w,idList.get(2));
|
||||
if(armor.getItemInHand()!=null&&!armor.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
this.is = is;
|
||||
@ -72,29 +78,31 @@ public class tisch implements Listener {
|
||||
|
||||
public void delete(Boolean b){
|
||||
if(b){
|
||||
armorList.get(0).getLocation().getWorld().dropItem(armorList.get(0).getLocation().getBlock().getLocation().add(0, 2, 0), main.getInstance().itemse.tisch);
|
||||
getLocation().getWorld().dropItem(getLocation(), main.getInstance().crafting.get("table"));
|
||||
if(is!=null && !is.getType().equals(Material.AIR)){
|
||||
ArmorStand as = (ArmorStand) armorList.get(2);
|
||||
ArmorStand as = Utils.getArmorStandAtID(w,idList.get(2));
|
||||
as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());
|
||||
this.is = null;
|
||||
}
|
||||
for(Entity entity : armorList){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
entity.getWorld().playEffect(entity.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
entity.remove();
|
||||
for(String s : idList){
|
||||
ArmorStand as = Utils.getArmorStandAtID(w,s);
|
||||
loc.getWorld().playEffect(loc, Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
as.remove();
|
||||
}
|
||||
main.getInstance().mgr.deleteFromConfig(getID(), "table");
|
||||
}
|
||||
|
||||
this.loc = null;
|
||||
armorList.clear();
|
||||
this.idList.clear();
|
||||
main.getInstance().tische.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.isCancelled()){return;}
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getEntity())){
|
||||
if(idList.contains(e.getEntity().getCustomName())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
@ -1,277 +0,0 @@
|
||||
package de.Ste3et_C0st.Furniture.Objects;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.ArmorStand;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
|
||||
import de.Ste3et_C0st.Furniture.Main.Utils;
|
||||
import de.Ste3et_C0st.Furniture.Main.main;
|
||||
|
||||
public class largeTable implements Listener {
|
||||
|
||||
List<Entity> armorList = new ArrayList<Entity>();
|
||||
List<Location> location = new ArrayList<Location>();
|
||||
Location loc = null;
|
||||
BlockFace b = null;
|
||||
|
||||
public Location getLocation(){return this.loc;}
|
||||
public BlockFace getBlockFace(){return this.b;}
|
||||
|
||||
public largeTable(Location loc, Plugin plugin, List<ItemStack> iL, HashMap<Integer, ItemStack> tellerItems){
|
||||
this.loc = loc;
|
||||
this.b = Utils.yawToFace(loc.getYaw());
|
||||
ItemStack IS1 =null;
|
||||
ItemStack IS2 =null;
|
||||
ItemStack IS3 =null;
|
||||
ItemStack IS4 =null;
|
||||
|
||||
if(tellerItems != null){
|
||||
if(tellerItems.containsKey(0)){IS1=tellerItems.get(0);}
|
||||
if(tellerItems.containsKey(1)){IS2=tellerItems.get(1);}
|
||||
if(tellerItems.containsKey(2)){IS3=tellerItems.get(2);}
|
||||
if(tellerItems.containsKey(3)){IS4=tellerItems.get(3);}
|
||||
}
|
||||
|
||||
Location location = Utils.getCenter(loc.getBlock().getLocation());
|
||||
float yaw = Utils.FaceToYaw(this.b);
|
||||
location = main.getNew(location, this.b, 0.1, 0.28);
|
||||
location.add(0,.2,0);
|
||||
Double winkel = 1.57;
|
||||
int iTems = 0;
|
||||
for(int x=1; x<=3;x++){
|
||||
Location l = null;
|
||||
l = main.getNew(location, this.b, 0.0, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
ItemStack iTemStack_1 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
ItemStack iTemStack_2 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
ItemStack iTemStack_3 = new ItemStack(Material.STAINED_GLASS_PANE);
|
||||
if(iL!=null&&!iL.isEmpty()){
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_1=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_2=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
if(iL.get(iTems)!=null){
|
||||
iTemStack_3=iL.get(iTems);
|
||||
iTems++;
|
||||
}
|
||||
}
|
||||
|
||||
Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_1, false, armorList,this.location);
|
||||
l = main.getNew(location, this.b, 0.63, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_2, false, armorList,this.location);
|
||||
l = main.getNew(location, this.b, 1.26, x*-.63);
|
||||
l.add(0,-1.2,0);
|
||||
l.setYaw(yaw);
|
||||
Utils.setArmorStand(l, new EulerAngle(winkel, 0, 0), iTemStack_3, false, armorList,this.location);
|
||||
}
|
||||
|
||||
Location middle = Utils.getCenter(armorList.get(0).getLocation());
|
||||
Location mitteTisch = Utils.getCenter(armorList.get(4).getLocation().getBlock().getLocation());
|
||||
middle.add(0, -.9, 0);
|
||||
Location feet1 = main.getNew(middle, this.b, -.2, .1);
|
||||
Location feet2 = main.getNew(middle, this.b, -.2, -1.3);
|
||||
Location feet3 = main.getNew(middle, this.b, 1.1, .1);
|
||||
Location feet4 = main.getNew(middle, this.b, 1.1, -1.3);
|
||||
|
||||
|
||||
double hight = .67;
|
||||
|
||||
Location t1 = main.getNew(mitteTisch, this.b, -.95, .4).add(0,hight,0);
|
||||
Location t2 = main.getNew(mitteTisch, this.b, -.4, -.92).add(0,hight,0);
|
||||
Location t3 = main.getNew(mitteTisch, this.b, .92, -.36).add(0,hight,0);
|
||||
Location t4 = main.getNew(mitteTisch, this.b, .4, .92).add(0,hight,0);
|
||||
|
||||
float yaw1 = yaw;
|
||||
float yaw2 = yaw1-90;
|
||||
float yaw3 = yaw2-90;
|
||||
float yaw4 = yaw3-90;
|
||||
|
||||
t1.setYaw(yaw1);
|
||||
t2.setYaw(yaw2);
|
||||
t3.setYaw(yaw3);
|
||||
t4.setYaw(yaw4);
|
||||
|
||||
feet1.setYaw(yaw);
|
||||
feet2.setYaw(yaw);
|
||||
feet3.setYaw(yaw);
|
||||
feet4.setYaw(yaw);
|
||||
|
||||
Utils.setArmorStand(feet1, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, armorList,null);
|
||||
Utils.setArmorStand(feet2, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, armorList,null);
|
||||
Utils.setArmorStand(feet3, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, armorList,null);
|
||||
Utils.setArmorStand(feet4, new EulerAngle(-1.75, 0, 0), new ItemStack(Material.BONE), true, armorList,null);
|
||||
Utils.setArmorStand(t1, new EulerAngle(0,0,0), IS1, true, armorList,null);
|
||||
Utils.setArmorStand(t2, new EulerAngle(0,0,0), IS2, true, armorList,null);
|
||||
Utils.setArmorStand(t3, new EulerAngle(0,0,0), IS3, true, armorList,null);
|
||||
Utils.setArmorStand(t4, new EulerAngle(0,0,0), IS4, true, armorList,null);
|
||||
|
||||
for(Entity e : armorList){
|
||||
ArmorStand armor = (ArmorStand) e;
|
||||
armor.setVisible(false);
|
||||
armor.setGravity(false);
|
||||
}
|
||||
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
main.getInstance().tische2.add(this);
|
||||
}
|
||||
|
||||
public void delete(boolean b){
|
||||
if(b){
|
||||
armorList.get(0).getLocation().getWorld().dropItem(armorList.get(0).getLocation().getBlock().getLocation().add(0, 1, 0), main.getInstance().itemse.tisch2);
|
||||
for(Entity entity : armorList){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
entity.getWorld().playEffect(entity.getLocation(), Effect.STEP_SOUND, as.getHelmet().getType());
|
||||
entity.remove();
|
||||
}
|
||||
}
|
||||
location.clear();
|
||||
armorList.clear();
|
||||
main.getInstance().sofas.remove(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInteract(PlayerInteractAtEntityEvent e){
|
||||
Player player = e.getPlayer();
|
||||
if(e.getRightClicked() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getRightClicked())){
|
||||
e.setCancelled(true);
|
||||
ItemStack is = player.getItemInHand();
|
||||
if(is!=null){
|
||||
if(is.getType().equals(Material.INK_SACK)){
|
||||
Short druability = is.getDurability();
|
||||
Integer amount = is.getAmount();
|
||||
if(amount>armorList.size() || player.getGameMode().equals(GameMode.CREATIVE)){amount=armorList.size();}
|
||||
List<Entity> list = new ArrayList<Entity>();
|
||||
for(Entity entity : armorList){
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
if(item.getDurability() != main.getFromDey(druability)){
|
||||
list.add(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i<=amount-1;i++){
|
||||
Entity entity = list.get(i);
|
||||
if(entity instanceof ArmorStand){
|
||||
ArmorStand as = (ArmorStand) entity;
|
||||
ItemStack item = as.getHelmet();
|
||||
item.setDurability(main.getFromDey(druability));
|
||||
as.setHelmet(item);
|
||||
}
|
||||
}
|
||||
if(!player.getGameMode().equals(GameMode.CREATIVE)){
|
||||
is.setAmount(is.getAmount()-amount);
|
||||
player.getInventory().setItem(player.getInventory().getHeldItemSlot(), is);
|
||||
player.updateInventory();
|
||||
}
|
||||
}else if(!is.getType().isBlock()){
|
||||
Integer i = armorList.size();
|
||||
if(armorList.get(3).equals(e.getRightClicked())){
|
||||
i-=4;
|
||||
ArmorStand as = (ArmorStand) armorList.get(i);
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
}
|
||||
if(armorList.get(7).equals(e.getRightClicked())){
|
||||
i-=3;
|
||||
ArmorStand as = (ArmorStand) armorList.get(i);
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
}
|
||||
if(armorList.get(5).equals(e.getRightClicked())){
|
||||
i-=2;
|
||||
ArmorStand as = (ArmorStand) armorList.get(i);
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
}
|
||||
if(armorList.get(1).equals(e.getRightClicked())){
|
||||
i-=1;
|
||||
ArmorStand as = (ArmorStand) armorList.get(i);
|
||||
if(as.getItemInHand()!=null&&!as.getItemInHand().getType().equals(Material.AIR)){as.getLocation().getWorld().dropItem(as.getLocation(), as.getItemInHand());}
|
||||
as.setItemInHand(is);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void damage(EntityDamageByEntityEvent e){
|
||||
if(e.getDamager() instanceof Player){
|
||||
if(e.getEntity() instanceof ArmorStand){
|
||||
if(armorList.contains(e.getEntity())){
|
||||
delete(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWaterFlow(BlockFromToEvent e){
|
||||
Location locTo = e.getToBlock().getLocation();
|
||||
if(location!=null && !location.isEmpty()){
|
||||
if(location.contains(locTo) || location.contains(locTo.add(0,-0.5,0))){
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<ItemStack> getItemListTisch(){
|
||||
List<ItemStack> items = new ArrayList<ItemStack>();
|
||||
for(int i = 0; i<=8;i++){
|
||||
items.add((((ArmorStand)armorList.get(i)).getHelmet()));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
public HashMap<Integer, ItemStack> getTeller(){
|
||||
HashMap<Integer, ItemStack> teller = new HashMap<Integer, ItemStack>();
|
||||
for(int i = 0;i<=3;i++){
|
||||
try{
|
||||
teller.put(i, ((ArmorStand) armorList.get(armorList.size()-1-i)).getItemInHand());
|
||||
}catch(NullPointerException e){
|
||||
teller.put(i, new ItemStack(Material.AIR));
|
||||
}
|
||||
}
|
||||
return teller;
|
||||
}
|
||||
|
||||
/*
|
||||
@EventHandler
|
||||
public void onHit(PlayerMoveEvent e){
|
||||
Player p = e.getPlayer();
|
||||
if(!p.isInsideVehicle() && location!=null){
|
||||
if(location.contains(e.getTo().getBlock().getLocation()) || location.contains(e.getTo().getBlock().getLocation().add(0,-1,0))){
|
||||
p.teleport(e.getFrom());
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
@ -1,12 +1,12 @@
|
||||
name: Furniture
|
||||
version: 0.1
|
||||
version: 1.5
|
||||
description: DiceEquipment
|
||||
author: Ste3et_C0st
|
||||
website: http://dicecraft.de
|
||||
|
||||
softdepend: [Vault]
|
||||
main: de.Ste3et_C0st.Furniture.Main.main
|
||||
|
||||
commands:
|
||||
Furniture:
|
||||
description: test
|
||||
furniture:
|
||||
description: DiceEaster Egg Command
|
||||
usage: /<command>
|
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Reference in New Issue
Block a user