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https://github.com/Ste3et/furniture.git
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Fix Models [GraveStone{BlockData},Crossbow{NPE},Guillotine{Blades}]
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@ -35,3 +35,10 @@ GraveStone:
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Z-Offset: 0.0
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Type: BARRIER
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Data: 0
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'1':
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X-Offset: 0.0
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Y-Offset: 0.0
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Z-Offset: 1.0
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Type: WALL_SIGN
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Data: 0
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Rotation: SOUTH
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@ -40,3 +40,8 @@ GraveStone:
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yOffset: 0.0
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zOffset: 0.0
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material: BARRIER
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'1':
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xOffset: 0.0
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yOffset: 0.0
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zOffset: 1.0
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material: WALL_SIGN[facing=south]
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@ -56,10 +56,7 @@ public class Crossbow extends Furniture{
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Location start = getRelative(getCenter(), getBlockFace(), 0,0);
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start.setYaw(getYaw());
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start = start.add(0, 1.8, 0);
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Arrow a = null;
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if(mat.equals(Material.ARROW)){
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a = (Arrow) getWorld().spawnEntity(start, EntityType.ARROW);
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}
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Arrow a = (Arrow) getWorld().spawnEntity(start, EntityType.ARROW);;
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a.setCritical(true);
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a.setVelocity(v);
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a.setShooter(p);
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@ -61,9 +61,18 @@ public class Guillotine extends Furniture implements Listener{
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Bukkit.getPluginManager().registerEvents(this, main.getInstance());
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return;
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}
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getfAsList().stream().filter(entity -> entity.getCustomName().startsWith("iron")).forEach(entity -> {
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String[] a = entity.getCustomName().split(":");
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String b = a + ":" + entity.getLocation().getX() + ":" + entity.getLocation().getY() + ":" + entity.getLocation().getZ();
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entity.setCustomName(b);
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});
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setDefault();
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initializeInventory();
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Bukkit.getPluginManager().registerEvents(this, getPlugin());
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}
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private void initializeInventory(){
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@ -33,34 +33,9 @@ public class graveStone extends Furniture{
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}
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private void setBlock(){
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Location location = getLocation().clone();
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if(getBlockFace().equals(BlockFace.WEST)){location = getLutil().getRelativ(location, getBlockFace(), .0, -1.02);}
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if(getBlockFace().equals(BlockFace.SOUTH)){location = getLutil().getRelativ(location, getBlockFace(), -1.0, -1.02);}
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if(getBlockFace().equals(BlockFace.EAST)){location = getLutil().getRelativ(location, getBlockFace(), -1.0, .0);}
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Location center = getLutil().getRelativ(location, getBlockFace(), .18D, .955D);
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center.setYaw(getLutil().FaceToYaw(getBlockFace().getOppositeFace()) + 90);
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Location kreutz2 = getLutil().getRelativ(center, getBlockFace(), -.23, -1.27);
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Location sign = getLutil().getRelativ(kreutz2.getBlock().getLocation(), getBlockFace(), 0D, 1D);
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this.signLoc = sign;
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if(!sign.getBlock().getType().name().contains("SIGN")){
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sign.getBlock().setType(Material.valueOf(Type.version.equalsIgnoreCase("1.13") ? "WALL_SIGN" : "OAK_WALL_SIGN"));
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this.sign = sign.getBlock();
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if(FurnitureHook.isNewVersion()) {
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org.bukkit.block.data.Directional direct = (org.bukkit.block.data.Directional) this.sign.getBlockData();
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direct.setFacing(getBlockFace());
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this.sign.setBlockData(direct);
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}else {
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BlockState state = this.sign.getState();
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LocationUtil util = getLutil();
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state.setRawData(util.getFacebyte(util.yawToFace(getYaw() + 90)));
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state.update();
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}
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}else{
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this.sign = sign.getBlock();
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}
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this.signLoc = getObjID().getBlockList().stream().filter(b -> b.getBlock().getType().name().contains("SIGN")).findFirst().orElse(null);
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if(this.signLoc != null) this.sign = this.signLoc.getBlock();
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this.lines = getText();
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getObjID().addBlock(Arrays.asList(this.sign));
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}
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@Override
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