harbor/src/jobservice/pool/redis_job_wrapper.go

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// Copyright 2018 The Harbor Authors. All rights reserved.
package pool
import (
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"fmt"
"time"
"github.com/gocraft/work"
"github.com/goharbor/harbor/src/jobservice/env"
"github.com/goharbor/harbor/src/jobservice/errs"
"github.com/goharbor/harbor/src/jobservice/job"
"github.com/goharbor/harbor/src/jobservice/logger"
"github.com/goharbor/harbor/src/jobservice/opm"
)
//RedisJob is a job wrapper to wrap the job.Interface to the style which can be recognized by the redis pool.
type RedisJob struct {
job interface{} //the real job implementation
context *env.Context //context
statsManager opm.JobStatsManager //job stats manager
}
//NewRedisJob is constructor of RedisJob
func NewRedisJob(j interface{}, ctx *env.Context, statsManager opm.JobStatsManager) *RedisJob {
return &RedisJob{
job: j,
context: ctx,
statsManager: statsManager,
}
}
//Run the job
func (rj *RedisJob) Run(j *work.Job) error {
var (
cancelled = false
buildContextFailed = false
runningJob job.Interface
err error
execContext env.JobContext
)
defer func() {
if err == nil {
logger.Infof("Job '%s:%s' exit with success", j.Name, j.ID)
return //nothing need to do
}
//log error
logger.Errorf("Job '%s:%s' exit with error: %s\n", j.Name, j.ID, err)
if buildContextFailed || rj.shouldDisableRetry(runningJob, j, cancelled) {
j.Fails = 10000000000 //Make it big enough to avoid retrying
now := time.Now().Unix()
go func() {
timer := time.NewTimer(2 * time.Second) //make sure the failed job is already put into the dead queue
defer timer.Stop()
<-timer.C
rj.statsManager.DieAt(j.ID, now)
}()
}
}()
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defer func() {
if r := recover(); r != nil {
err = fmt.Errorf("Runtime error: %s", r)
//record runtime error status
rj.jobFailed(j.ID)
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}
}()
//Wrap job
runningJob = Wrap(rj.job)
execContext, err = rj.buildContext(j)
if err != nil {
buildContextFailed = true
goto FAILED //no need to retry
}
defer func() {
//Close open io stream first
if closer, ok := execContext.GetLogger().(logger.Closer); ok {
closer.Close()
}
}()
//Start to run
rj.jobRunning(j.ID)
//Inject data
err = runningJob.Run(execContext, j.Args)
//update the proper status
if err == nil {
rj.jobSucceed(j.ID)
return nil
}
if errs.IsJobStoppedError(err) {
rj.jobStopped(j.ID)
return nil // no need to put it into the dead queue for resume
}
if errs.IsJobCancelledError(err) {
rj.jobCancelled(j.ID)
cancelled = true
return err //need to resume
}
FAILED:
rj.jobFailed(j.ID)
return err
}
func (rj *RedisJob) jobRunning(jobID string) {
rj.statsManager.SetJobStatus(jobID, job.JobStatusRunning)
}
func (rj *RedisJob) jobFailed(jobID string) {
rj.statsManager.SetJobStatus(jobID, job.JobStatusError)
}
func (rj *RedisJob) jobStopped(jobID string) {
rj.statsManager.SetJobStatus(jobID, job.JobStatusStopped)
}
func (rj *RedisJob) jobCancelled(jobID string) {
rj.statsManager.SetJobStatus(jobID, job.JobStatusCancelled)
}
func (rj *RedisJob) jobSucceed(jobID string) {
rj.statsManager.SetJobStatus(jobID, job.JobStatusSuccess)
}
func (rj *RedisJob) buildContext(j *work.Job) (env.JobContext, error) {
//Build job execution context
jData := env.JobData{
ID: j.ID,
Name: j.Name,
Args: j.Args,
ExtraData: make(map[string]interface{}),
}
checkOPCmdFuncFactory := func(jobID string) job.CheckOPCmdFunc {
return func() (string, bool) {
cmd, err := rj.statsManager.CtlCommand(jobID)
if err != nil {
return "", false
}
return cmd, true
}
}
jData.ExtraData["opCommandFunc"] = checkOPCmdFuncFactory(j.ID)
checkInFuncFactory := func(jobID string) job.CheckInFunc {
return func(message string) {
rj.statsManager.CheckIn(jobID, message)
}
}
jData.ExtraData["checkInFunc"] = checkInFuncFactory(j.ID)
return rj.context.JobContext.Build(jData)
}
func (rj *RedisJob) shouldDisableRetry(j job.Interface, wj *work.Job, cancelled bool) bool {
maxFails := j.MaxFails()
if maxFails == 0 {
maxFails = 4 //Consistent with backend worker pool
}
fails := wj.Fails
fails++ //as the fail is not returned to backend pool yet
if cancelled && fails < int64(maxFails) {
return true
}
if !cancelled && fails < int64(maxFails) && !j.ShouldRetry() {
return true
}
return false
}