mirror of
https://github.com/goharbor/harbor.git
synced 2024-11-23 18:55:18 +01:00
commit
26e89feff6
12
dao/job.go
12
dao/job.go
@ -3,15 +3,7 @@ package dao
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import (
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"github.com/astaxie/beego/orm"
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"github.com/vmware/harbor/models"
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"github.com/vmware/harbor/utils/log"
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)
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const (
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JobPending string = "pending"
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JobRunning string = "running"
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JobError string = "error"
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JobStopped string = "stopped"
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JobFinished string = "finished"
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// "github.com/vmware/harbor/utils/log"
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)
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func AddJob(entry models.JobEntry) (int64, error) {
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@ -32,7 +24,7 @@ func AddJob(entry models.JobEntry) (int64, error) {
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func AddJobLog(id int64, level string, message string) error {
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sql := `insert into job_log (job_id, level, message, creation_time, update_time) values (?, ?, ?, NOW(), NOW())`
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log.Debugf("trying to add a log for job:%d", id)
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//log.Debugf("trying to add a log for job:%d", id)
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o := orm.NewOrm()
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p, err := o.Raw(sql).Prepare()
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if err != nil {
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@ -2,7 +2,7 @@ package imgout
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import (
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"encoding/json"
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"github.com/vmware/harbor/dao"
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//"github.com/vmware/harbor/dao"
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"github.com/vmware/harbor/job"
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"github.com/vmware/harbor/models"
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"time"
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@ -24,11 +24,11 @@ type ImgPuller struct {
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logger job.Logger
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}
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func (ip ImgPuller) Enter() error {
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ip.logger.Infof("I'm pretending to pull img:%s, then sleep 10s", ip.img)
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time.Sleep(10 * time.Second)
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func (ip ImgPuller) Enter() (string, error) {
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ip.logger.Infof("I'm pretending to pull img:%s, then sleep 30s", ip.img)
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time.Sleep(30 * time.Second)
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ip.logger.Infof("wake up from sleep....")
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return nil
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return "push-img", nil
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}
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type ImgPusher struct {
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@ -37,11 +37,11 @@ type ImgPusher struct {
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logger job.Logger
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}
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func (ip ImgPusher) Enter() error {
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ip.logger.Infof("I'm pretending to push img to:%s, then sleep 10s", ip.targetURL)
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time.Sleep(10 * time.Second)
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func (ip ImgPusher) Enter() (string, error) {
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ip.logger.Infof("I'm pretending to push img to:%s, then sleep 30s", ip.targetURL)
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time.Sleep(30 * time.Second)
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ip.logger.Infof("wake up from sleep....")
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return nil
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return job.JobContinue, nil
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}
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func init() {
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@ -53,15 +53,7 @@ func (r Runner) Run(je models.JobEntry) error {
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if err != nil {
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return err
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}
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path := []string{dao.JobRunning, "pull-img", "push-img", dao.JobFinished}
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for _, state := range path {
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err := r.EnterState(state)
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if err != nil {
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r.Logger.Errorf("Error durint transition to state: %s, error: %v", state, err)
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r.EnterState(dao.JobError)
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break
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}
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}
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r.Start(job.JobRunning)
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return nil
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}
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@ -73,10 +65,10 @@ func (r *Runner) init(je models.JobEntry) error {
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return err
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}
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r.Logger = job.Logger{je.ID}
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r.AddTransition(dao.JobRunning, "pull-img", ImgPuller{DummyHandler: job.DummyHandler{JobID: r.JobID}, img: r.parm.Image, logger: r.Logger})
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r.AddTransition(job.JobRunning, "pull-img", ImgPuller{DummyHandler: job.DummyHandler{JobID: r.JobID}, img: r.parm.Image, logger: r.Logger})
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//only handle on target for now
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url := r.parm.Targets[0].URL
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r.AddTransition("pull-img", "push-img", ImgPusher{DummyHandler: job.DummyHandler{JobID: r.JobID}, targetURL: url, logger: r.Logger})
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r.AddTransition("push-img", dao.JobFinished, job.StatusUpdater{job.DummyHandler{JobID: r.JobID}, dao.JobFinished})
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r.AddTransition("push-img", job.JobFinished, job.StatusUpdater{job.DummyHandler{JobID: r.JobID}, job.JobFinished})
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return nil
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}
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@ -3,10 +3,30 @@ package job
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import (
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"github.com/vmware/harbor/models"
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"github.com/vmware/harbor/utils/log"
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"os"
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"strconv"
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)
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var lock chan bool
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const defaultMaxJobs int64 = 10
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func init() {
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maxJobsEnv := os.Getenv("MAX_CONCURRENT_JOB")
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maxJobs, err := strconv.ParseInt(maxJobsEnv, 10, 32)
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if err != nil {
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log.Warningf("Failed to parse max job setting, error: %v, the default value: %d will be used", err, defaultMaxJobs)
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maxJobs = defaultMaxJobs
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}
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lock = make(chan bool, maxJobs)
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}
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func Schedule(job models.JobEntry) {
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log.Infof("job: %d will be scheduled", job.ID)
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//TODO: add support for cron string when needed.
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go run(job)
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go func() {
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lock <- true
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defer func() { <-lock }()
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log.Infof("running job: %d", job.ID)
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run(job)
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}()
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}
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@ -4,10 +4,15 @@ import (
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"fmt"
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"github.com/vmware/harbor/dao"
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"github.com/vmware/harbor/utils/log"
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"sync"
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)
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// StateHandler handles transition, it associates with each state, will be called when
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// SM enters and exits a state during a transition.
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type StateHandler interface {
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Enter() error
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// Enter returns the next state, if it returns empty string the SM will hold the current state or
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// or decide the next state.
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Enter() (string, error)
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//Exit should be idempotent
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Exit() error
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}
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@ -16,8 +21,8 @@ type DummyHandler struct {
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JobID int64
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}
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func (dh DummyHandler) Enter() error {
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return nil
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func (dh DummyHandler) Enter() (string, error) {
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return "", nil
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}
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func (dh DummyHandler) Exit() error {
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@ -29,14 +34,28 @@ type StatusUpdater struct {
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State string
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}
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func (su StatusUpdater) Enter() error {
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func (su StatusUpdater) Enter() (string, error) {
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err := dao.UpdateJobStatus(su.JobID, su.State)
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if err != nil {
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log.Warningf("Failed to update state of job: %d, state: %s, error: %v", su.JobID, su.State, err)
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}
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return err
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var next string = JobContinue
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if su.State == JobStopped || su.State == JobError || su.State == JobFinished {
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next = ""
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}
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return next, err
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}
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const (
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JobPending string = "pending"
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JobRunning string = "running"
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JobError string = "error"
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JobStopped string = "stopped"
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JobFinished string = "finished"
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// statemachine will move to next possible state based on trasition table
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JobContinue string = "_continue"
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)
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type JobSM struct {
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JobID int64
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CurrentState string
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@ -45,28 +64,34 @@ type JobSM struct {
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ForcedStates map[string]struct{}
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Transitions map[string]map[string]struct{}
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Handlers map[string]StateHandler
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lock *sync.Mutex
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desiredState string
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}
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func (sm *JobSM) EnterState(s string) error {
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// EnsterState transit the statemachine from the current state to the state in parameter.
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// It returns the next state the statemachine should tranit to.
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func (sm *JobSM) EnterState(s string) (string, error) {
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log.Debugf("Trying to transit from State: %s, to State: %s", sm.CurrentState, s)
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targets, ok := sm.Transitions[sm.CurrentState]
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_, exist := targets[s]
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_, isForced := sm.ForcedStates[s]
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if !exist && !isForced {
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return fmt.Errorf("Transition from %s to %s does not exist!", sm.CurrentState, s)
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return "", fmt.Errorf("Transition from %s to %s does not exist!", sm.CurrentState, s)
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}
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exitHandler, ok := sm.Handlers[sm.CurrentState]
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if ok {
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if err := exitHandler.Exit(); err != nil {
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return err
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return "", err
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}
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} else {
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log.Debugf("No handler found for state:%s, skip", sm.CurrentState)
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}
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enterHandler, ok := sm.Handlers[s]
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var next string = JobContinue
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var err error
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if ok {
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if err := enterHandler.Enter(); err != nil {
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return err
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if next, err = enterHandler.Enter(); err != nil {
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return "", err
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}
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} else {
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log.Debugf("No handler found for state:%s, skip", s)
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@ -74,7 +99,41 @@ func (sm *JobSM) EnterState(s string) error {
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sm.PreviousState = sm.CurrentState
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sm.CurrentState = s
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log.Debugf("Transition succeeded, current state: %s", s)
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return nil
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return next, nil
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}
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// Start kicks off the statemachine to transit from current state to s, and moves on
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// It will search the transit map if the next state is "_continue", and
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// will enter error state if there's more than one possible path when next state is "_continue"
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func (sm *JobSM) Start(s string) {
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n, err := sm.EnterState(s)
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log.Debugf("next state from handler: %s", n)
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for len(n) > 0 && err == nil {
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if d := sm.getDesiredState(); len(d) > 0 {
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log.Debugf("Desired state: %s, will ignore the next state from handler")
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n = d
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sm.setDesiredState("")
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continue
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}
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if n == JobContinue && len(sm.Transitions[sm.CurrentState]) == 1 {
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for n = range sm.Transitions[sm.CurrentState] {
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break
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}
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log.Debugf("Continue to state: %s", n)
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continue
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}
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if n == JobContinue && len(sm.Transitions[sm.CurrentState]) != 1 {
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log.Errorf("Next state is continue but there are %d possible next states in transition table", len(sm.Transitions[sm.CurrentState]))
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err = fmt.Errorf("Unable to continue")
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break
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}
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n, err = sm.EnterState(n)
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log.Debugf("next state from handler: %s", n)
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}
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if err != nil {
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log.Warningf("The statemachin will enter error state due to error: %v", err)
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sm.EnterState(JobError)
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}
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}
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func (sm *JobSM) AddTransition(from string, to string, h StateHandler) {
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@ -94,11 +153,28 @@ func (sm *JobSM) RemoveTransition(from string, to string) {
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delete(sm.Transitions[from], to)
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}
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func (sm *JobSM) Stop() {
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sm.setDesiredState(JobStopped)
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}
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func (sm *JobSM) getDesiredState() string {
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sm.lock.Lock()
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defer sm.lock.Unlock()
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return sm.desiredState
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}
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func (sm *JobSM) setDesiredState(s string) {
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sm.lock.Lock()
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defer sm.lock.Unlock()
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sm.desiredState = s
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}
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func (sm *JobSM) InitJobSM() {
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sm.lock = &sync.Mutex{}
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sm.Handlers = make(map[string]StateHandler)
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sm.Transitions = make(map[string]map[string]struct{})
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sm.CurrentState = dao.JobPending
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log.Debugf("sm.Handlers: %v", sm.Handlers)
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sm.AddTransition(dao.JobPending, dao.JobRunning, StatusUpdater{DummyHandler{JobID: sm.JobID}, dao.JobRunning})
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sm.Handlers[dao.JobError] = StatusUpdater{DummyHandler{JobID: sm.JobID}, dao.JobError}
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sm.CurrentState = JobPending
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sm.AddTransition(JobPending, JobRunning, StatusUpdater{DummyHandler{JobID: sm.JobID}, JobRunning})
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sm.Handlers[JobError] = StatusUpdater{DummyHandler{JobID: sm.JobID}, JobError}
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sm.Handlers[JobStopped] = StatusUpdater{DummyHandler{JobID: sm.JobID}, JobStopped}
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}
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