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Fix nil job returned bug
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parent
49bb9bfceb
commit
e160804be2
@ -256,6 +256,11 @@ func (gcwp *GoCraftWorkPool) Enqueue(jobName string, params models.Parameters, i
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return models.JobStats{}, err
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return models.JobStats{}, err
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}
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}
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//avoid backend pool bug
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if j == nil {
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return models.JobStats{}, fmt.Errorf("job '%s' can not be enqueued, please check the job metatdata", jobName)
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}
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res := generateResult(j, job.JobKindGeneric, isUnique)
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res := generateResult(j, job.JobKindGeneric, isUnique)
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//Save data with async way. Once it fails to do, let it escape
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//Save data with async way. Once it fails to do, let it escape
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//The client method may help if the job is still in progress when get stats of this job
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//The client method may help if the job is still in progress when get stats of this job
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@ -282,6 +287,11 @@ func (gcwp *GoCraftWorkPool) Schedule(jobName string, params models.Parameters,
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return models.JobStats{}, err
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return models.JobStats{}, err
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}
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}
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//avoid backend pool bug
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if j == nil {
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return models.JobStats{}, fmt.Errorf("job '%s' can not be enqueued, please check the job metatdata", jobName)
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}
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res := generateResult(j.Job, job.JobKindScheduled, isUnique)
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res := generateResult(j.Job, job.JobKindScheduled, isUnique)
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res.Stats.RunAt = j.RunAt
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res.Stats.RunAt = j.RunAt
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